I don't remember any game in which we learned about the past of a female character and with our choices we could change something in her past. First of all, Anna's past is part of the plot of this game, which allows us to better understand her character, motivations and what drives her. The past First of all, it is Anna who wants to seduce, she tries to seduce a young, naive, defenseless girl who, apart from her four brothers, has no friends or colleagues. She has little experience with men and has little or no sexual experience. The old fox takes advantage of her trust and honesty to teach her some sexual behavior, which the old fox considers harmless and tells Anna that it is harmless fun. Crossing further dangerous behavioral boundaries under the pretext of an innocent touch. (sexual harassment means that the person being harassed is usually harassed by close friends or family members, rarely by strangers.) Anna doesn't know if old Fox's behavior is appropriate or if it's because he has no experience. Because no one told her about it (her mother should have told her about it). I think Anna can control her seduction, but it will become increasingly difficult for her. Ch. 1, you have a great example of Anna maintaining control when Kendra asks her about her sexual preferences (the player has the choice of whether or not to tell Kendra what Anna likes in sex). Kendra even asks if Anna likes older men and (the player again has a choice) This allows you to control the degree of seduction. Anna hates it when someone treats her like a little, defenseless girl. He believes that if he can get along with his four brothers, he can handle any situation. Anna in the future + lack of sex + stronger active hormones + mega excitement = you have an explosive mixture that is becoming more and more difficult for Anna to control. Jack follows Kendra's plan and wakes up as a knight in shining armor who saves a damsel in distress from the evil old fish dragon Marvin.