So he took 1+ month to program half a day of storyline of a short update for which he already had renders by the time of release of last update. Interesting.
_________________________________+++++++++++++++++++________________________________________
Everything I've investigated is that the renders (art) is like 80% of the work... and unless you have a strong PC with a high processor it can be painfully slow.
That levels the question(s) just how much of the renders are cut, never to be seen, and just how much editing to get the story just the way you want it to come out.
Mr. Palmers greatest delay was the prior release in that he re-wrote the Anna/Marvin van scene to express the vision he wanted (Anna taking the shot). He didn't want it to come off as rape but didn't want it to be that Anna was totally complicit either, a hard middle ground to try and dance too.
My question where is the in between of product content construction and editing to tell a story to come out the way one would want it. We know he's working toward a plan already drafted, but how hard is he with his artist to depict the vision and the planned story.
Wager we all have ideas how some events should play out because we all have a different take about each of the characters