RPGM A Simple Life with My Unobtrusive Sister [v0.82] [Countercurrent Tea Party]

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Uzur123

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Jan 23, 2020
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So I have 3 mizumanju but I can't use it idk how any idea?
Curious about these too.
This item has no use in version 0.82.

I can offer a few speculations regarding its "evolution."

Most likely, this item will increase the Protagonist's desire (due to its breast-like shape).
Perhaps this item will be used to feed Asaba. (Most likely, some kind of dessert.)
Even less likely, but still possible, this item will be used with drinks, just like "Kompeito," but with a different effect. (By the way, there are still no effects for "green Kompeito" either; I'm guessing they could make it a diuretic.)
 
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Uzur123

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How did you even get to the other side?
This could be done using two methods, but with an exploit of the "heavy attack" bug for the staff cast (the character now floats while casting a heavy spell, but for some reason can also move in this "state"), there's now even a third method.

First method: Obtain the "feather" weapon (from the huge birds on the first floor of the abyss). Equip this feather, and by rotating (RMB), the character "transforms into a helicopter" and doesn't fall while spinning, allowing you to fly over any chasm.

Second method: Obtain the "Boots of the Fallen Mage" armor. Equip this armor, and the "dash" turns purple and somewhat ignores textures. Follow the edge of the chasm to the stone wall with the stairs and dash up. To return, you'll need to dash down again, but it'll be difficult to position yourself to avoid falling into the chasm.

Third method: Equip any staff, hold down the right mouse button, but don't attack. The character will begin to float in midair (in my opinion, this is a bug that might be fixed in future versions). Until you press the mouse button, the character will float and not fall into the chasm. You can't cancel the attack, so the staff will take significant durability damage after activating the attack.
 
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M_H_V

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Jul 31, 2023
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This could be done using two methods, but with an exploit of the "heavy attack" bug for the staff cast (the character now floats while casting a heavy spell, but for some reason can also move in this "state"), there's now even a third method.

First method: Obtain the "feather" weapon (from the huge birds on the first floor of the abyss). Equip this feather, and by rotating (RMB), the character "transforms into a helicopter" and doesn't fall while spinning, allowing you to fly over any chasm.

Second method: Obtain the "Boots of the Fallen Mage" armor. Equip this armor, and the "dash" turns purple and somewhat ignores textures. Follow the edge of the chasm to the stone wall with the stairs and dash up. To return, you'll need to dash down again, but it'll be difficult to position yourself to avoid falling into the chasm.

Third method: Equip any staff, hold down the right mouse button, but don't attack. The character will begin to float in midair (in my opinion, this is a bug that might be fixed in future versions). Until you press the mouse button, the character will float and not fall into the chasm. You can't cancel the attack, so the staff will take significant durability damage after activating the attack.


If, when the game is finally released, there won’t be a happy ending like “We saved our sister from her illness and became a family”… I’ll probably remember for the rest of my life how I waited two years for this game’s release, only to end up disappointed.
I don’t know about you, but I can’t wait to see the final version of the game.
With each passing month, we’re getting closer to the mystery’s solution...
I’m curious — what’s that locked room on the first level? What’s that mushroom house in the forest?
They keep adding a lot of new stuff, but everything’s still locked… because it’s not finished yet.
Then why add it at all? Eh…
And the robot disappeared somewhere too… (Yeah, I know there’s a whole questline about him, but it hasn’t been implemented… sigh...)
Anyway… it’s my 555th day now, and I’ve got over a million in-game money…
All that’s left is to just sit and wait...
 
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MotoMati

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Jun 20, 2019
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my 555th day now
kamen-rider-faiz.gif
couldn't help myself :p

But on a more "Unobtrusive Sister" related front, i got two questions (more like one question and one problem)

First question: I can't seem to re-proc the Maid Bunny boss fight even after using "The World" (somewhere, an effeminate vampire UUUUURRRRYYYYYYYYY's). Is the Maid Bunny boss fight a one-time only fight, or can i make it proc again via MTool/Save Editing?

Second Question: I smashed up the Vending Machine about two in-game weeks ago, and "The World" doesn't seem to be reviving it. And i already naturally let a few days pass for it to revive on its own, but nothing, its still dead. How do i bring it back with MTool?
 

Uzur123

Member
Jan 23, 2020
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Is the Maid Bunny boss fight a one-time only fight, or can i make it proc again via MTool/Save Editing?
There's a chance the Bunny boss fight is a one-off, or significantly less common than other bosses.
Not everything can be changed with Mtool. For example, a plugin monitors the piggy bank's output, and changing the display of this parameter in Mtool crashes the game.
In theory, to properly spawn the boss, you need to initiate its spawn procedure. I don't know all the requirements, but most likely you need to come home alive for a week and get the right "weather." Although even with the weather, there is a chance that the special carrot for summoning the boss will appear with some small chance, or with special conditions (for example, that other carrots cannot be touched).

Second Question: I smashed up the Vending Machine about two in-game weeks ago, and "The World" doesn't seem to be reviving it. And i already naturally let a few days pass for it to revive on its own, but nothing, its still dead. How do i bring it back with MTool?
Just like with the Bunny Boss, the vending machine is repaired by a certain "script." So, you need to run this script. As described in a hint: "Nobody knows who exactly repairs the vending machine on rainy days." So, I'm guessing you need to wait for rainy weather to "naturally" arrive or use a bunch of "World" cards to find the right weather to respawn the Boss (or rather, a special carrot) and the vending machine.
By the way, to understand the weather in the world, you need to move to a neighboring location. The weather around your character, when you spawn in the starting location after using the World card isn't always the one triggering scenarios. When you change locations, the weather changes to the "real" weather.
 
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3.50 star(s) 16 Votes