Just go to version 0.85 and it will offer to update itself.Anyone has the 0.85D?
Just go to version 0.85 and it will offer to update itself.Anyone has the 0.85D?
Finally some action!A sneak peek of what’s coming in the future:
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THE SEX, THE SEX IS REAAALA sneak peek of what’s coming in the future:
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I didn't mean to sound like an ass. I really like the game and know how hard it is to develop a game. As I don't follow the team behind, I don't know what they think about all those stutterings.Yes, Shiroin is well aware that the game is currently very poorly optimized and still runs on the rather old RPG Maker MV engine. There are plans to move to MZ once the game reaches a basic level of completion.
Related Questions:
Why didn’t they use MZ from the start?
Simply because RPG Maker MV was released in 2015, while MZ came out in 2020. MV already had over five years of community groundwork, with a much richer plugin and creator ecosystem, making it easier to learn and more accessible to work with compared to MZ.
Why not use a better engine like Unity?
The NLCH team didn’t anticipate the game’s popularity, and Shiroin (the developer) has never taken any formal programming courses. That’s why RPG Maker was actually a good starting point for beginners like them.
Why don’t they hire more developers?
The simple answer is money. They don’t have enough funding to do that. Even hiring artists is something they have to think very carefully about. If you’ve been following them, you’ll notice that most of their income comes from art. They’ve made a few small experimental games, but none have been officially released or sold. So when they saw that this project was well-received, they decided to pour all their remaining funds and energy into it.
Some people might think that with the number of sales, they must be doing fine financially, but that’s not exactly true. You might only pay $15 once to buy the game, but they can’t pay a dev and artists salary with a one-time payment. So when you combine their earnings from art and game sales, it’s just enough to keep the project going, not excessive, but not too little either.
Why am I defending them?
I’m not here to defend anyone, I just want to explain things clearly. Some people might say this is pointless since most people here play cracked games. I don’t see it that way. Even though this forum focuses on cracked content, that doesn’t mean there aren’t people here who actually bought the game.
How do I know all this?
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How long have we known about this site?
For quite a long time, actually. And yes, we do read the comments. While some are harsh toward the NLCH team, that’s something they’ve learned to accept. They’re used to criticism at this point because no matter how much they explain, there will always be people who find reasons to complain.
Will the game have any anti-piracy measures in the future?
I asked Shiroin directly about this, and he said that it honestly isn’t worth the effort. The exposure the game gets, even from pirated copies, has actually helped it grow a lot. As you know, adult games face heavy censorship, so having more people discover the game is ultimately more beneficial than trying to make it harder to crack. He also understands that many people don’t have access to payment services like PayPal, Visa, or Mastercard, or the motivation to pay for an 18+ game.
After this long post, I just hope people can look at the NLCH team with a bit more understanding. They’re doing their best to meet everyone’s expectations. If anyone still has questions, feel free to ask, I’ll answer whenever I have time.
However, I won’t be responding to any questions related to how to play the game.
it's just immediately go to living room scene? like there's no first time scene or something?A sneak peek of what’s coming in the future:
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Checked patreon and ci-en but no sign of this being posted, where is this from?
the bath scene is coming tooFinally some action!
About what you shared, I think it's a little sad that one of the sex scenes is the one in the living room, since it only happens time to time...
I thought it would be the one where she's playing console or when they take a bath together...
But hey, ,it's still a good develop!
One thing that I miss in this kind of games is to be able to continue the sex scene. Nowadays, every content creator limits the scenes to one ejaculation... if we could decide when to stop, even if the dialog repeats itself after a certain number of ejaculations, would be great!the bath scene is coming too
your idea is pretty good. I’ll pass this suggestion on to the dev team.One thing that I miss in this kind of games is to be able to continue the sex scene. Nowadays, every content creator limits the scenes to one ejaculation... if we could decide when to stop, even if the dialog repeats itself after a certain number of ejaculations, would be great!
Other thing that I miss is the sloppy effect. When the MC cums and we can continue the scene, in most games it just "cleans" the protagonist like nothing happened...
I really hope that these details reach this game, I think it deserves the glow up.
the living room event is still being worked on and will include more interactions with imouto.it's just immediately go to living room scene? like there's no first time scene or something?
Bro, and the kitchen scene, for example, when they eat food together, a sister could make her brother feel good with her legs? Or maybe she was just teasing him. Yepthe living room event is still being worked on and will include more interactions with imouto.
One thing that I miss in this kind of games is to be able to continue the sex scene. Nowadays, every content creator limits the scenes to one ejaculation... if we could decide when to stop, even if the dialog repeats itself after a certain number of ejaculations, would be great!
Other thing that I miss is the sloppy effect. When the MC cums and we can continue the scene, in most games it just "cleans" the protagonist like nothing happened...
I really hope that these details reach this game, I think it deserves the glow up.
redesigned the heartyour idea is pretty good. I’ll pass this suggestion on to the dev team.