cmacleod42

Engaged Member
Game Developer
Aug 29, 2017
3,292
2,022
Status
In the next few days I am going to run a short beta test of the new version at the Hypnopics Collective, minus most of the Aunt Brandi content, well up to the initial visit scenes. Mainly the check the ported characters, the pact for Elian, and Lilith scenes post pact, and the new law and church cult scenes. Elian is not quite complete but is sufficiently or will be by then.

This is really just a test to see nothing major pops up as a problem. I will ask for some volunteers when ready. Probably 1-2 weeks later I will do the full beta test and then release once complete

Change log
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Deepsea

Member
Apr 20, 2017
310
807
Small annoying bug. This is an end game save, meaning that I've resolved the stuff with Kate. But for some reason the park pond isn't flagged as known so the only way to go there is to teleport to cell 421. Half of the hydromancy content is tied to that location, so would it be possible that while using Hydromancy in Mrs Titus's home, you get a vision of the other location of the pond if you haven't unlocked it somehow?
DId you also manage to complete a spell check of the game?
 
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legglas13

New Member
Jul 12, 2018
12
8
Hey, I've been messing around with scripting in the mods folder. I'm not too familiar with JavaScript but I have been able to pull of some stuff with copy-paste and some editing. I've been able to add custom locations, and I was able to add in a custom dialog option with Monique after a couple hours of scratching my head. The one thing I haven't been able to do is add a new character though, and I was wondering if you had a guide for that? I tried copying the "new character" code (from the standalone mod) and assigning it to a custom location, but when I do it breaks that location?
 

cmacleod42

Engaged Member
Game Developer
Aug 29, 2017
3,292
2,022
Hey, I've been messing around with scripting in the mods folder. I'm not too familiar with JavaScript but I have been able to pull of some stuff with copy-paste and some editing. I've been able to add custom locations, and I was able to add in a custom dialog option with Monique after a couple hours of scratching my head. The one thing I haven't been able to do is add a new character though, and I was wondering if you had a guide for that? I tried copying the "new character" code (from the standalone mod) and assigning it to a custom location, but when I do it breaks that location?
Do not copy code from the mod, it is an old version of the game after all. If you want to add a character it would be better to copy and rename a character in the current version, and change the details there. Make sure you alter the addPerson line to alter their name

If you find something 'breaks a location/event' the hit F12 and see what is shown on the console, it should give an error message. Most likely it is a typo or other error in the code
 

legglas13

New Member
Jul 12, 2018
12
8
Do not copy code from the mod, it is an old version of the game after all. If you want to add a character it would be better to copy and rename a character in the current version, and change the details there. Make sure you alter the addPerson line to alter their name

If you find something 'breaks a location/event' the hit F12 and see what is shown on the console, it should give an error message. Most likely it is a typo or other error in the code
Ah I didn't know about the shortcut! And I did manage to get it working! I realized I had forgotten to call the initializePerson() command in the people file. Is there a way to append a new person into that list without copying the entire .js file to the mod folder?
 

cmacleod42

Engaged Member
Game Developer
Aug 29, 2017
3,292
2,022
Ah I didn't know about the shortcut! And I did manage to get it working! I realized I had forgotten to call the initializePerson() command in the people file. Is there a way to append a new person into that list without copying the entire .js file to the mod folder?
You only need to copy the function that includes the Initialsexxxx() calls, just copy it and paste into one of the js files in your mod, say the one that initialises the mod itself. Just make sure it is in global scope, so not inside another object/function etc

EDIT:
actually it is simplest just to add the call to initialise the person to the initialiseMod function. That is all that would be needed here
 
Last edited:

Shas'O

Member
Feb 3, 2018
281
212
Status
In the next few days I am going to run a short beta test of the new version at the Hypnopics Collective, minus most of the Aunt Brandi content, well up to the initial visit scenes. Mainly the check the ported characters, the pact for Elian, and Lilith scenes post pact, and the new law and church cult scenes. Elian is not quite complete but is sufficiently or will be by then.

This is really just a test to see nothing major pops up as a problem. I will ask for some volunteers when ready. Probably 1-2 weeks later I will do the full beta test and then release once complete

Change log
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So we are looking at the first half of June?
 

cmacleod42

Engaged Member
Game Developer
Aug 29, 2017
3,292
2,022
Please make a renp'y version and make the event a trigger function instead of a timed event.
What event? Few events in the game are timed, a large majority are triggered based on other conditions.

I have no intention of making a ren'py version of this game, I prefer it as html/js/css
 
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august301997

New Member
Feb 5, 2018
5
1
What event? Few events in the game are timed, a large majority are triggered based on other conditions.

I have no intention of making a ren'py version of this game, I prefer it as html/js/css
The can you make the Time Event longer? Sometime It overlaps with the other Timed Events. And Can you add a calendar to monitor the Timed Events?

And The is fun Thank you For Making it.
 

cmacleod42

Engaged Member
Game Developer
Aug 29, 2017
3,292
2,022
The can you make the Time Event longer? Sometime It overlaps with the other Timed Events. And Can you add a calendar to monitor the Timed Events?

And The is fun Thank you For Making it.
Once again, what events do you mean? As I said there are few and they are difficult to overlap. Can you give an example of what you experienced?

For example one timed event is when you meed Miss Logan but that is very short and cannot overlap anything else
There is the Mom + Gabby events but you have multiple days in game to resolve those events and I cannot think of anything that can prevent or overlap
There is the rescue of Camryn but that is a relatively quick event and you can actually delay starting it indefinitely, like many events in the game. Even if you do it is simple to resolve
There is the 1 day window you have to capture the vampire if she leaves but you can just have Sarah charm her. Event with the 1 day window it is again quite quick to resolve
There are several day window to do Miss Logan's study events but these are not days as such they are study sessions, you can delay between them

Also please note I do not put anything into the phone's note your character does not know. A number of these durations for these events are NOT known to your character, so it is not appropriate to add to the schedule in the phone
 

cmacleod42

Engaged Member
Game Developer
Aug 29, 2017
3,292
2,022
Status
In the next few days I am going to run a short beta test of the new version at the Hypnopics Collective, minus most of the Aunt Brandi content, well up to the initial visit scenes. Mainly the check the ported characters, the pact for Elian, and Lilith scenes post pact, and the new law and church cult scenes. Elian is not quite complete but is sufficiently or will be by then.

This is really just a test to see nothing major pops up as a problem. I will ask for some volunteers when ready. Probably 1-2 weeks later I will do the full beta test and then release once complete

Change log
You don't have permission to view the spoiler content. Log in or register now.
Test version sent out to volunteers at the Hypnopics Collective
 

hypnoaddict

Newbie
Jan 9, 2021
27
4
Stuck at the part in the walkthrough where

Start the seance. If you tried to help Jessica, you have the possibility to check why did Jessica cry out. This will enable bondage scenes for her.
Ask Kurndorf how he's doing, then talk to Jesse. Ask her what you should call her, then give in to temptation and kiss her.
Speak with Kurndorf, all options. He will teach you a ritual that requires Salt, Chalk, Candles, a Quartz Crystal, a Lock of your Hair, a Dagger, a Chalice, a Human Skull and some Hemlock.
Go back up to the Hotel Bar. Bambi will take care of the Cellar.


After i got shot by the girl, i lost my inventory and can't find seance or whatever? What do i do?
 

cmacleod42

Engaged Member
Game Developer
Aug 29, 2017
3,292
2,022
Stuck at the part in the walkthrough where

Start the seance. If you tried to help Jessica, you have the possibility to check why did Jessica cry out. This will enable bondage scenes for her.
Ask Kurndorf how he's doing, then talk to Jesse. Ask her what you should call her, then give in to temptation and kiss her.
Speak with Kurndorf, all options. He will teach you a ritual that requires Salt, Chalk, Candles, a Quartz Crystal, a Lock of your Hair, a Dagger, a Chalice, a Human Skull and some Hemlock.
Go back up to the Hotel Bar. Bambi will take care of the Cellar.


After i got shot by the girl, i lost my inventory and can't find seance or whatever? What do i do?
When you are shot your items are commonly back in your bedroom if lost

Have you checked around for information on Seances, notably Monique and Janet?
 

august301997

New Member
Feb 5, 2018
5
1
Once again, what events do you mean? As I said there are few and they are difficult to overlap. Can you give an example of what you experienced?

For example one timed event is when you meed Miss Logan but that is very short and cannot overlap anything else
There is the Mom + Gabby events but you have multiple days in game to resolve those events and I cannot think of anything that can prevent or overlap
There is the rescue of Camryn but that is a relatively quick event and you can actually delay starting it indefinitely, like many events in the game. Even if you do it is simple to resolve
There is the 1 day window you have to capture the vampire if she leaves but you can just have Sarah charm her. Event with the 1 day window it is again quite quick to resolve
There are several day window to do Miss Logan's study events but these are not days as such they are study sessions, you can delay between them

Also please note I do not put anything into the phone's note your character does not know. A number of these durations for these events are NOT known to your character, so it is not appropriate to add to the schedule in the phone
When I was Playing the Mom + Gabby event there was a event about the mechanic girl. And when I was Following the walkthrough in the conspiracy path I can't seems to charm gabby.
 
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