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Good afternoon,
this week, as announced, I have been working on new animations and individual images for new scenes. Of course, this included thinking about how exactly they should look and run. For Claire's scene you now have a little teaser, the others I'll leave as a surprise.
Another big point this week was working on the dice poker mini-game. I took your comments seriously after my last post and came to the conclusion that a card based poker game would have really exceeded the scope of development.
Even with the dice poker game, it wasn't quite as trivial as writing the AI for a blackjack game. Especially as you can simply look at blackjack: Have I more points than the player? good, stop! Am I below? Draw another card!
The dice poker game that I have now programmed runs in 2 rounds. Both roll the dice one after the other. After the first roll, the stake can be increased, then both players simultaneously select dice to be rerolled and the winner is determined after the 2nd roll. So evaluation of the players score has to happen in between and measures to still win have to be taken.
An example: the player has four of a kind while the AI has a straight: The AI has to reroll all dice since the straight can't win him the game. The player raises? Winning is already unlikely, might as well fold.
For the visualization I continued my work with blender to have animated dice rolls (not visible in the curent screenshot). Overall the UI could probably use a little more work, but for that I'll wait on your feedback until after the 0.5.8.0 release. For now I find it fitting and it will do for the further progression of Bjorn's storyline. Also the reason behind the current Implementation is to be able to add a third or even fourth AI player in the future. The rankings info can be toggled on and off, so that these space to the left of the current players could be used for additional players.
What's now next?
Half of the month is over and the goal now is to work on the story I wanted to tell around the inn. If you've played the 0.5.7.5 update, you already know roughly how the MC wants to get to Kirlic in the end. This quest can't be completed right now because Kirlic doesn't exist yet (as you all know). So I will write this quest up to the point where you could continue the journey if Kirlic existed (to be clear, that won't be in 0.5.8.0). After that, I'll work on the Old Boar's Inn story, which I also want to add. I don't know how far I'll get with it in the coming week, but the goal is to finish 0.5.8.0 in the week after next so that it's available for you before the end of the month.
The new scenes that I have now animated must of course also be integrated and written. I'll start on that today and continue over the course of the coming week.
So there's still a lot to do, but once I'm in the flow it's usually quite easy to write the necessary dialog.
So much for the current state of things,
I will now continue my work and wish you all a nice weekend!
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