New Animations, Maps And Dialogs
Good afternoon!
The week is almost over again, but not before I've given you a brief review of the things I've done over the last few days.
I started the week with a bugfix of the android version (saving was not possible, thanks again for the report). After that was done, however, I let the android issue rest for the time being and devoted myself to Penny's update.
In the course of this, I revised the map southeast of Arenfield a little and added a water mill. This will now also be part of the story and of course I also needed 2 smaller maps for it, which I then created.
Another point was to breathe some life into the map in general. with a few opponents and a few animals. My idea is to make the south-eastern area a player-controlled zone. In other words, you can station mercenaries there to prevent bandit attacks and make sure constructions aren't damaged. I'm still working on the details, but I hope to be finished at the beginning of next week.
On the other hand, I have been working on new images and animations for Penny. As the cover picture reveals, I gave Penny a new outfit and continued to work on the scene at the lake. And I also worked on pictures and animations for Dave's tax collection.
There is still a lot to do, but the pieces are slowly coming together. Of course, I don't want to keep you waiting forever, so I'm thinking about doing another interim update, if this is possible without errors.
I can't give an exact date yet, but I hope to have some scenes ready by the end of next week, so that a release can be expected at the beginning of the week after at the latest.
I'll probably be able to narrow it down more precisely by next Friday.
That's all for now,
I'll continue for a bit further and wish you all a nice weekend!