lhucio

Member
Jan 7, 2021
130
267
1731049764943.png
It is intenteded? it happened after finishing the swords for the king after talking to the baron, is the blacksmith a playable character?
 

Ottoeight

Forum Fanatic
Mar 13, 2021
5,158
9,114
Ophilia/Pia's serving game in the tavern in 0.5.9.1a breaks the game if you forgot to rent a room/work for Claire before going upstairs:

She collapses, MC helps her - I didn't do the MC/Rick variant scene - and when they go up Thomas shows (on a blank screen) telling MC that he overslept, then this blank screen:

Screenshot 2024-11-08 093200.png



even though MC neither has worked nor he has rented a room, they go upstairs anyway, Thomas comes out, and blank screen.
 
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The Senior Perv

Well-Known Member
May 4, 2022
1,111
8,029
Into The Deep.png

Into The Deep

Good afternoon,

Another week has come to an end and I would like to talk about what I have achieved and what my plans are for next week.

I started the week by working on Bianca's battle sprites, after that was finally finished I went straight on with the normal sprites and dialog images for the new goblin characters. I also made some situational sprites for the goblins such as working or sitting.
After that I got back to work on the maps for the deeper mine. I had done some initial renderings for tents and huts last week, but wasn't really happy with the rest of the scenery. I wanted it to have a dark and mystical feel to it. As you can see in the title image of this post, I found a few assets that capture this mood well.
After I had also made the necessary renders of these, I was finally able to continue working on the actual maps. I painted the environment layer by layer over the concept drawings I made before until the map was finally finished. I went through the same process again for the goblin village which I finally finished earlier today.


Another thing I worked on in between were new club & flail weapons for Lyvia & Tia. Those will be added to all recipes from bronze to orcish weapons and of course also for the new ore that you can find in the deep mine. Together with this I also decided to finally add something I wanted to for a while now: different weapon animations depending on weapon. This has been quite a lot of work (which is why I delayed it in the past) but I felt that now with the next weaponset coming it was finally time to address this. However this will only apply to weapons that you gather after the 0.5.9.5 update. So all weapons gathered before won't have the newer combat animations (each item is a unique entity, and you can't change that entity after it was created).

Since the work on the maps took a little longer than expected I wasn't able to add events to them yet, but that is something I will now focus in detail on in the coming week.
What I also will do next is to work on dialogs with Bianca & Gavina about the second visit to the mine + the work on a new scene for Bianca.
As you have probably guessed already I plan release 0.5.9.5 before 0.6.0.0 and in 0.5.9.5 I want to introduce the new area as well as the expanded interaction with Bianca.
The month has just started and it is too early to give an exact date for the release, but by the end of next week that will for sure be a lot clearer. In total I have also thought about making another bigger map, but that will probably come with 0.6.0.0 and won't be needed for the content that I want to add with 0.5.9.5.

That said, I'll now start to integrate the new maps and I wish you all a nice weekend!
 

randomname404

New Member
Aug 25, 2024
1
0
Hello, I love the game so far but i have got a little problem with the quest "Preparing for the trip to Kirlic".
During the very last stage, when finishing the wagon in the barn, Rick seems to be invisible, then Kate comes in, says her dialogue and when the scene is supposed to play the game freezes.

Does anyone have a solution or perhaps there is a way to skip the quest through the console or something ?

Thank you.
 
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