- May 16, 2019
- 1,917
- 2,516
I know what the fatigue icon means. I'm talking about why they're different in both pics. Here are another examples:To elaborate on what Nelly said: There's a difference between Energy and...wakefulness, let us call it. Energy is the blue bar in the second pic, but the green one in the first pic you show (that is mostly empty in your pic). The wakefulness icon shows up in both, the first pic showing it has the face with eyes closed, the second with the guy on his hands and knees. In the intro, it explains there are three levels of fatigue after wakefulness - tired, exhausted, and worn out. To alleviate it, you have to sleep. The longer you go without sleep, the worse it will get, and you will receive debuffs in combat until you sleep.
Honestly, I don't think this is the best system to represent the fatigue, as I don't recall anything that explains what each specific icon means and rolling over them with the mouse doesn't bring up a tooltip. It's really a fairly new addition to the game and just recently had to be tweaked, so consider it a work in progress, I suppose.
Here, 33 EN doesn't give me the "tired" icon
Yet, the pause menu shows the "tired" icon despite having the same EN.
This is what I was talking about. Considering the severity of the debuffs, inconsistent information can be pretty annoying. Previous versions (when Rest still existed) didn't have this issue.