Weekly Status Report
Good evening,
it's gotten a bit later today as I wanted to get a few things done before actually writing this report. But now time to talk about the past week.
I started the week by working on some more animations for Bianca and also did some last renders for Gavina's scenes. This took a while and when I was finally done with it I implemented all the animations to make them playable for a scene. After that I went back to working on Bianca's combat skills. For now I have settled on a few thief typical skills which will allow her to have the playstile of a thief (backstab, hiding, stealing - to name a few) getting the combat animations done right took me a while but I'm now happy with the results. I also made necessary preparations for Bianca to join and leave the players group which will then interrupt her daily routine.
After that I made combat sprites for all new enmies that I want to add in 0.5.9.5 and started working on skills for them as well (as of right now I'm not done with that).
The next big thing that I now also finally started to do is to work on the actual dialogs and story. It's always a great moment when all the work and preparation I've put into the assets/images is built in and you gradually see how they belong together. That will be a lot of work to do next week, but the pieces of the puzzle are finally coming together.
During my work on a dialog with Lyvia today, I've decided to give her dialog images a new look. This is something I've wanted to do for a while, and when I saw her recent pictures during the playtest today, I decided to finally do it.
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