- Mar 13, 2021
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Other things.it works for "hunting" only or others as well?
Other things.it works for "hunting" only or others as well?
Here's a complimentary guide instead. You are great, you can do this. I believe in you.Any plans on making new complementary guides?
Any plans on making new complementary guides?
Like pain!Orcs have feelings too.
That's it. You are getting Orc'dI mean there is an unused wiki that is getting glossed by everyone day by day
Like pain!
They feel a lot of pain when they get hit by my dagger!
Now I have a mission.Any plans on making new complementary guides?
I’ll put in the wiki so the progress shall not disappearNow I have a mission.![]()
New progress system introduced in 0.5.3.0:I’ll put in the wiki so the progress shall not disappear
Whenever you use witchcraft skills in battle or witchcraft abilitesNew progress system introduced in 0.5.3.0:
whenever you do something that needs your talents, you will raise a talent progress counter. When the counter reaches 20 (or 50) you will gain a talent point (such as when you raise your level). You can add this new talent point and raise any talent (such as when you raise your level).
What I found so far:
- progress intelligence (1 of 50). When you reach 50 you gain a talent point: raise by killing a bandit/orc/cultist/whatever
- progress perception (1 of 20). When you reach 20 you gain a talent point: raise when you notice an item on the ground (not happening when you spot a herb/clay!!!)
- progress strenght (1 of 20). When you reach 20 you gain a talent point: raise when you successfully mine a lode, grind wheat, plant wheat/cabbage/carrot, cut a tree
- progress thievery (1 of 20). When you reach 20 you gain a talent point: raise when you successfully disarm a trap, break a lock
- progress hunting (1 of 20). When you reach 20 you gain a talent point: raised when you successfully kill a prey, skin a prey (wolf/rabbit/deer) - not happening when you find a rabbit in your traps.
not tried yet but I bet there's a progress witchcraft counter too.
Thanks a bunch for the helpNew progress system introduced in 0.5.3.0:
whenever you do something that needs your talents, you will raise a talent progress counter. When the counter reaches 20 (or 50) you will gain a talent point (such as when you raise your level). You can add this new talent point and raise any talent (such as when you raise your level).
What I found so far:
- progress intelligence (1 of 50). When you reach 50 you gain a talent point: raise by killing a bandit/orc/cultist/whatever
- progress perception (1 of 20). When you reach 20 you gain a talent point: raise when you notice an item on the ground (not happening when you spot a herb/clay!!!)
- progress strenght (1 of 20). When you reach 20 you gain a talent point: raise when you successfully mine a lode, grind wheat, plant wheat/cabbage/carrot, cut a tree
- progress thievery (1 of 20). When you reach 20 you gain a talent point: raise when you successfully disarm a trap, break a lock
- progress hunting (1 of 20). When you reach 20 you gain a talent point: raised when you successfully kill a prey, skin a prey (wolf/rabbit/deer) - not happening when you find a rabbit in your traps.
not tried yet but I bet there's a progress witchcraft counter too.
One small correction: this was introduced in 0.5.2.5. Just the version published in F95 was not the final version published by Chyos and it was not working correctly .New progress system introduced in 0.5.3.0:
whenever you do something that needs your talents, you will raise a talent progress counter. When the counter reaches 20 (or 50) you will gain a talent point (such as when you raise your level). You can add this new talent point and raise any talent (such as when you raise your level).
What I found so far:
- progress intelligence (1 of 50). When you reach 50 you gain a talent point: raise by killing a bandit/orc/cultist/whatever
- progress perception (1 of 20). When you reach 20 you gain a talent point: raise when you notice an item on the ground (not happening when you spot a herb/clay!!!)
- progress strenght (1 of 20). When you reach 20 you gain a talent point: raise when you successfully mine a lode, grind wheat, plant wheat/cabbage/carrot, cut a tree
- progress thievery (1 of 20). When you reach 20 you gain a talent point: raise when you successfully disarm a trap, break a lock
- progress hunting (1 of 20). When you reach 20 you gain a talent point: raised when you successfully kill a prey, skin a prey (wolf/rabbit/deer) - not happening when you find a rabbit in your traps.
not tried yet but I bet there's a progress witchcraft counter too.
emily does not stay. it's just a mira scene.How do I get Emily to stay in my house with Mira after the bath? Right now, if I fail to sneak by Emily or let Emily know when leaving her house with Mira, Emily and Frisha just leave after joining the bath.
What is this "corvens map"? is it edible?so did the wolves that used to be on corvens map all go on holidays?
Did I forget to drop the bugfix? Clumsy me!Chyos
after I finished the new tia content in v0.5.3.0
I went back to the orc fortress and encountered some bugs:
1. if I talk to an orc. it says "think I am scared of you". I can choose fight, which in turn opens a dialog to climb or not. not just leave, climb starts climbing the orc as if it is a cliff
2. if I retrace the path I took to invade it (I agreed with tia so her mom was kidnapped). then when i reach the clearing I get dialog of tia going "look my rope. mom must have come this way" etc. which is some sequence break.