- Nov 6, 2020
- 5,204
- 11,328
Ah good to know, now you are finally back, ask anything, what changed, what is gonna change, now I even talk to the big man himself.Well, Hello There.
I had quite a lot of work to do for the past, like two(?) years with but a few free days here and there just to read few post and, I think, write few in Masters of Raana, If I remember correctly. Now I have more free time, so I can finally play something worth playing, maybe dig a bit into ASS files or even try to make my very own game in rpg mv, hah.
An Acowasto videogame sounds good, but do you have what it takes? (Pain, suffering aka imagination and coding?)
Next update a new mechanic to gain exp and materials shall be obtained, a treasure finding mechanic.Oh. That's good to know. Thank you. I think my knowledge about ASS is quite outdated by now. Gotta shut that mouth of mine till I re-learn and learn more then.
I just finished, like... yesterday(?) the game to the current point, so I probably missed few more or less important things about the game.
As for the combat. A experience cap seems rather fair idea. People won't overlevel if they can't gain experience. But this might born a problem of bad talent build for MC, so a way to reset them might be needed. Let's say asking Isha/Athia/Pater/Syfa to reset them for a favour or a quest.
To be honest I would like to have decreased amount of respawned enemies around all areas after we cleared them for the first time (Calan's Rest comes to mind), as currently it feels like everywhere I go there's an army waiting for me to be slaughtered. And also having different ways to gain experience would be nice. Let's say by training with Liv, chopping wood with Tia, alchemy with Kath or even cooking with Emily/Claire. We already have minigames in ASS. Add one, and better a different one, to each example above and we can finally break from the boring combat grind.
And in Julia’s update the billboard with repeatable quests will pop up, if those quests will be tedious as fuck or actually enjoyable we will see, but I’ll try to direct him on the second part.