snes4life

Member
Oct 12, 2018
291
161
Regarding that, I think it would be a huge improvement, if losing a battle would play out a little different:
1) Lose battle
2) MC gets knocked out and loses consciousness
3) H-scene
4) black fade-out and 1-2 hours pass
5) MC wakes up, knocks remaining enemy's out and get's away with the girl's (or re-match happens)

Losing 2 days feels like such a terrible waste of time. Only boss-fights should have consequences like that. And it would make far more sense in regards to them actually getting away.
the point is that it wastes time. and if u have quests that have a time limit on them, then it becomes especially punishing. also there are several situations that losing can cause NTR scenes. u have to find them
 

caju

Well-Known Member
Oct 5, 2017
1,378
1,347
Maybe that "rabbit" should be kept hidden until the player is at least level 8 or 9...
I tried fighting it multiple times between level 5-8 and it spanked me and Tia every time.
It is hard as hell to level up while dodging that thing.
 

Painfoler

Member
Nov 24, 2022
340
1,159
Talk to her while she's talking to the villagers (depending on day, jon/penny/church)
Make sure you've stolen all 3 panties as well.
I tryed, MC says that nothink have to say... maybe i need open monastery first and deal with mine?
p.s 5 panties in inventory :D
 

frostpaw

Member
Jan 11, 2018
338
512
the point is that it wastes time. and if u have quests that have a time limit on them, then it becomes especially punishing. also there are several situations that losing can cause NTR scenes. u have to find them
I get your point, but in my first and honest playthrough, I only lost one or two fights aside from the ones your intended to lose, it never got relevant. I played without cheating and followed the quests naturally.
Imho: if you want to lose a fight, than you need to actively choose to do so. And that leads me to say, if you want to see the consequences of not helping the abducted girls, you need to actively choose to not go after them as well.
So I come to the conclusion, that the 2 day loss is unnecessary and could be replaced by a different outcome with more interaction.
 

Legislator01

New Member
Aug 27, 2021
9
4
Game is softlocked because of the bandits being held within the fencing you build for the cattle for penny.

Tried to find a workaround, but so far nothing. Help would be appreciated.
 

Marraden

Newbie
Nov 2, 2019
24
11
Thanks for the information. I thinks in my case the drop rate is just "too low" (I replayed the battle over 10 times, never got the drop after the fight).
It seems to be an issue with how the battle is triggered and I'm not sure why it works sometimes and not others, but I don't think it's a question of drop rate. I had bad luck with it and went back to an earlier save (before I triggered the event) and was able to get it 100% of the time. I hope that helps!
 

McGrenni

Newbie
Mar 26, 2023
19
15
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DeMoS666

Well-Known Member
Jul 30, 2018
1,065
445
Game is softlocked because of the bandits being held within the fencing you build for the cattle for penny.

Tried to find a workaround, but so far nothing. Help would be appreciated.
I already answered how to fix it with RPG maker MV cheat plugin. https://f95zone.to/threads/a-struggle-with-sin-v0-6-0-5-chyos.32136/post-16670442
You can find link to this plugin by searching this thread i leave link before.
Or just search thread of this plugin on F95Zone.
Here https://f95zone.to/threads/rpg-maker-mv-cheat-menu-plugin.2787/
Download from any source git hub or
unpack somewhere and take all files from Cheat_Menu folder to your main game folder, do not forget launch MVPatcher once before launching game.
In game open cheat menu by pressing 1 on keyboard and swith to No clip tab turn it on, do your thing and turn it off the same way.
 
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