Weekly Status Report
Good afternoon,
Friday again, so it's time to report on the past week.
You can probably guess from the fact that the bonus scene still hasn't been released that my original schedule for this week didn't work out the way I had envisioned it last Friday.
Editing all the images and transition animations for Imawyn (~600images) ended up taking up a lot of my time this week. I had actually hoped to be completely finished with the scene by Wednesday when I wrote the report last Friday, but in the end the editing of the images alone took that long, the subsequent rendering of new background images and restructuring of the existing scene (which meant that more character sprites had to be created) ultimately took until yesterday evening. Due to the many animations in the scene, I didn't run the images through a script as I have been doing for all other animations lately, but inserted them frame by frame to avoid lag on older devices.
The rebuilding of the scene has made it much more flexible, which will offer some interesting options in the future. I would have loved to add options like “dance with Tia” or “dance with Liandra alone” right now. But then I would probably still be in the middle of editing images. So for now I've stuck to the existing animations and only added a range of animations for Imawyn. But even with that you will for example be able to dance first with Lyvia alone and then be able to ask Liandra to join you. Or first dance with Lyvia and then switch over to Imawyn.
Actually, I would have liked to have written this report after the scene had been completed. But in view of everything that still needs to be done, I'm not sure if I'll be able to finish the update by tonight. In order not to get into the situation again where I have to write another report completely exhausted, I'm already doing it now.
There's not that much missing now, but I often underestimate how long it takes to write dialogs. Plus there are all the bug tests I have to do and I'm still missing the quest for Imawyn to get her new clothes.
I am also aware that version 0.6.0.0c still contains some serious bugs. Last week I still thought that I would release 0.6.0.1 soon and therefore excluded the extra effort to fix the existing 0.6.0.0 version.
Now, however, I'm rethinking this decision. It will probably take me an hour to transfer the individual corrections to the 0.6.0.0 version, but that's better than making you play with the broken version for another weekend in the case of an unfinished 0.6.0.1 version. So when that's done I'll update the release post to 0.6.0.0d.
I'm working hard on the 0.6.0.1 release. If it's not possible to release this version by tonight, I'll do so as soon as possible next week.
Thank you for your understanding and I wish you all a nice weekend!