Apartment817

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Jul 5, 2022
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While spying on Mira, Emily never arrives out of her room to catch me. How do I make sure Emily notices me?

Progress with Emily has been stalled at this point for a long time. When spying on Mira, there's no option to barge into her room. Is this because I haven't been on Mira's love path? I've skipped a fair bit of her content so far. At the moment Mira has returned from the church basement. Searching didn't provide an answer to this dilemma. I tried standing outside Mira's door and starting the spying at 22:00 when Emily is still walking around and was right next to me. Still didn't get caught by her.
Do you have the "Your Former Stepmother" quest telling you "Spy on Mira at night, make sure Emily notices you" ?

To me it doesn't sound like the issue is Mira, I think it is Emily. Can you sleep in Emily's bed yet? Is she playing with the MC's cock in the middle of the night?

---

Just to be sure, you said you have skipped Mira's content, what have you skipped? Do you still have "A way into her heart" unfinished? If so she needs more training, and you watching her ready naughty books. But I am guessing you have finished that quest, which means you are caught up on her content. You only have the monastery left, and while that involves her, it doesn't really unlock her much more than you already have.

"A way into her heart" ends with you starting a relationship with Mira, that is her last quest, you can have sex with her, only thing left is more corruption. "Fighting Demons" / "Syfa's Banishment" includes Mira, but doesn't unlock anything. ("Fighting Demons" does make it easier to corrupt her.)

---

I think you are at Emily step 6, 7, or 8 in the online walkthrough, but you might be Mira pre step 34.

You need both Emily step 7 and Mira step 35 done in order to get the ability for Emily to catch you spying on Mira.
 
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Gizfire

Newbie
Aug 22, 2020
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I have restarted the game a couple times and this is typically what I do for the first few days after the tutorial:
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I do other stuff too, but I think those are the most important points.

And if you don't mind save scumming or abusing bugs/exploits:
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Thank you for the assistance... erm... why shouldn't I pay the debt before getting kitchen access?
 

guest1492

Member
Apr 28, 2018
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Thank you for the assistance... erm... why shouldn't I pay the debt before getting kitchen access?
You run into a bug if you do.

In order to progress with Kate, Claire, and a bunch of other quests you will need access to the upper floor of the Drunken Fox. The only way to access the upper floor is to either rent a room or have worked there for the night.

If you pay your debt without having worked even once before, then Thomas will still refuse to rent you a room and claim that you owe him even though the option to pay him has disappeared. You also cannot work there because you have no debt.

EDIT: I realized I didn't say much about combat even though you said you lost at combat a lot.

Combat is composed of rounds. Each round, each member of your party and the enemy party will get a turn. Who goes first is determined partly by who has more agility. Some skills will also change the order during the next round of combat.

It is impossible to act twice in a single round of combat. By that I mean have your MC act, have someone else act, and then have the MC act again all in the same round. You can use skills like Mark Target or Quickshot to do more than one action when it is your turn. Basically, you cannot become fast enough to act twice before the enemy acts no matter how much you raise your agility.

Be careful with the display showing the order of actions when the enemy is stunned. The enemy no longer shows up in the display but it doesn't take into account when the enemy will recover from stun. Stun lasts for 2 rounds; the round that the stun is applied and then the round after that. Once stun wears off, the previously stunned enemy/ally will be the first to act in the next round. If a stunned person is attacked and loses HP, then stun wears off and they will be the last to act in the current round (assuming that they have not already acted). It's still possible for your attacks to miss someone who is stunned. The damage dealt to a stunned person is more than a regular attack but less than a crit. I'd say about twice that of a regular attack.

Mark Target takes energy and TP to use, but it doesn't end your turn. You can also use it multiple times during a turn. It makes arrows do more damage and lowers defense, so it's useful even if you're not using a bow. It also has the effect of erasing the taunt buff.
 
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Apartment817

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Anyone knows where can i get the bugtest version of this update?
Those aren't supposed to be released to the public. They often are, and when that happens it is usually because the wait period between subscribers and public releases have lapsed, but the "a" version has not been posted yet. Bugtests are inherently likely to be buggy, they are released to subscribers to do a wider check for bugs. "a" releases come after are cleaner then bugtests.

Because of this, as a patreon, I can get to the letter releases of each update, but the bugtests are no longer available. You either need someone that saved the URL for some odd reason, or that still has the bugtest (I don't) and is will to archive it and upload it to a host for you. Not likely.

On the scheme of things, it is doubtful that the code for the bugtest would run on your machine but the "a" version does not.

There are lots of other things that could go wrong. I do wonder if you checked to see that you got a good installation of the current update. That could be an issue. There are many other possibilities.

I don't have access to v0.6.0.7bugtest anymore, but I do have access to v.0.6.0.6a that v.0.6.07bugtest was written on top of.

I am willing to bet that if you try to get a clean install of v0.6.0.7a and it does not work, that v0.6.0.6a will not work either.

If v0.6.0.6a does not work on your machine, then v0.6.0.7bugtest would not either because 7bugtest has everything 6a does, plus more content code.

v0.6.0.6a:
 
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Apartment817

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Lewdboyzzz Some evidence to prove what I said about bugtests aren't supposed to be public, I remembered this comment of Chyos a few months back:


Yeah, that's what happens when a release is leaked before I even have time to fix it.
I've been working until late into the night and I knew it wouldn't be without bugs.
I mean seriously... At least have the decency to wait with the leak until it's fixed.
Bugtest = likely buggy
a (or b,c,d,e,f, etc) = fixed version of the former code

Not even being able to run is a pretty major bug, it is doubtful that if "a" has that kind of bug that you would be the only one to come across it.
 
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Lewdboyzzz

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Jan 20, 2022
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Lewdboyzzz Some evidence to prove what I said about bugtests aren't supposed to be public, I remembered this comment of Chyos a few months back:




Bugtest = likely buggy
a (or b,c,d,e,f, etc) = fixed version of the former code

Not even being able to run is a pretty major bug, it is doubtful that if "a" has that kind of bug that you would be the only one to come across it.
Thank You, I didn't knew bug test version are not for public. Asked it because there was a public version earlier. Anyway I installed both versions but couldn't run it. Finally I got the issue, it was something to do power management. Went to Edit power plan - change advance power setting -processor power management - maxm processor state - changed it into 99
 
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Gizfire

Newbie
Aug 22, 2020
47
22
132
You run into a bug if you do.

In order to progress with Kate, Claire, and a bunch of other quests you will need access to the upper floor of the Drunken Fox. The only way to access the upper floor is to either rent a room or have worked there for the night.

If you pay your debt without having worked even once before, then Thomas will still refuse to rent you a room and claim that you owe him even though the option to pay him has disappeared. You also cannot work there because you have no debt.

EDIT: I realized I didn't say much about combat even though you said you lost at combat a lot.

Combat is composed of rounds. Each round, each member of your party and the enemy party will get a turn. Who goes first is determined partly by who has more agility. Some skills will also change the order during the next round of combat.

It is impossible to act twice in a single round of combat. By that I mean have your MC act, have someone else act, and then have the MC act again all in the same round. You can use skills like Mark Target or Quickshot to do more than one action when it is your turn. Basically, you cannot become fast enough to act twice before the enemy acts no matter how much you raise your agility.

Be careful with the display showing the order of actions when the enemy is stunned. The enemy no longer shows up in the display but it doesn't take into account when the enemy will recover from stun. Stun lasts for 2 rounds; the round that the stun is applied and then the round after that. Once stun wears off, the previously stunned enemy/ally will be the first to act in the next round. If a stunned person is attacked and loses HP, then stun wears off and they will be the last to act in the current round (assuming that they have not already acted). It's still possible for your attacks to miss someone who is stunned. The damage dealt to a stunned person is more than a regular attack but less than a crit. I'd say about twice that of a regular attack.

Mark Target takes energy and TP to use, but it doesn't end your turn. You can also use it multiple times during a turn. It makes arrows do more damage and lowers defense, so it's useful even if you're not using a bow. It also has the effect of erasing the taunt buff.
Thank you for the extra advice. It sounds like I need to restart then as I paid the debt to buy wine to bribe the guard for Bianca's quest. The walkthrough is really confusing and didn't warn of this game breaking bug
 

ItsDaBoy22

Member
Aug 24, 2022
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How to i get Arianna to visits Rumah? I've looked at the guide but it just wont happen . Are there extra conditions outside of just completing her quest??
 

Apartment817

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Jul 5, 2022
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Thank you for the extra advice. It sounds like I need to restart then as I paid the debt to buy wine to bribe the guard for Bianca's quest. The walkthrough is really confusing and didn't warn of this game breaking bug
Before you restart see if you can work in the kitchen. Do it by asking Thomas for a room.
 

archedio

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Modder
Apr 18, 2019
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How to i get Arianna to visits Rumah? I've looked at the guide but it just wont happen . Are there extra conditions outside of just completing her quest??
Do the Rumah quest + a girl in rumah (forgot her name) quest until you have a female orc impisoned there.
 

TankH04

Active Member
Mar 15, 2021
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Story wise, Ugotha is a half dark elf so she born with gift of magic and learned magic from a very young age, so it's logical she is stronger than the Mc. For Mc he learned basic magics from Isha like over a year, so he is a bit green. Also she have a love route, not just domination. For me i think her love route it's kinda cute and endearing ! Goblin or not F*ck slavery !

And for Story wise again, killing all the goblins will impact the end war as Dev said. So you kinda need army for the "End war" unless you want the bad ending with lot of ntr's intentionally.

For me, i think i f*cked up, because i have killed all the orc leaders. I just hope that the Dev made it this orcs leaders not needed in the "End war" ! Because i really DON'T wanna replay 250 hours of gameplay Again ! :cautious:
Well I mean, even if she has been learning longer she's still only learned a little elf magic and has even made it clear that she wasn't respected amongst the elves indicating that they haven't taught her anything particularly powerful. At the end of the day the magic we learn is taught directly by a "goddess" which should at least give us the advantage in quality, and since it's the same type it isn't completely left field to say we were able to rebound it fi we have a high enough witchcraft talent. Also, I'm not saying we should kill the goblins, but if I'm strong enough to do that, then I'm strong enough to force some sort of equal partnership instead of just submitting myself like a little bitch. All in all I just feel like that should be an option just so you can bypass the humiliation stuff and get straight to the domination path.
 

Apartment817

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Jul 5, 2022
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Good shout, I did speak with THomas and it looks like they allow me to work in the kitchen - something about rats... so I assume I've dodged the bug then?
To be honest, when you asked guest1492 why, and saw his response, I thought about saying something.

I don't have any doubt that guest1492 has run into that bug before, but I don't think it's a given. I think it's just a possibility but not the likely outcome from paying off your debt first before asking for a room.

I mostly didn't say anything because it was solid early walkthrough and didn't think it was worth nitpicking.

guest1492 as a person that has worried about being a gentrifer, who has a lot of opinions about Hip Hop even though I was raised in the 80's and 90's in North Idaho. I think I really like your username.
 
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Evangelion-01

Devoted Member
Apr 12, 2018
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Well I mean, even if she has been learning longer she's still only learned a little elf magic and has even made it clear that she wasn't respected amongst the elves indicating that they haven't taught her anything particularly powerful. At the end of the day the magic we learn is taught directly by a "goddess" which should at least give us the advantage in quality, and since it's the same type it isn't completely left field to say we were able to rebound it fi we have a high enough witchcraft talent. Also, I'm not saying we should kill the goblins, but if I'm strong enough to do that, then I'm strong enough to force some sort of equal partnership instead of just submitting myself like a little bitch. All in all I just feel like that should be an option just so you can bypass the humiliation stuff and get straight to the domination path.
Chyos stated from the start that this part of the story is only focused on only one of the 3 Goblin girls (which the Patreons voted on) and the focus is on being diplomatic.
MCs main focus here is to get access to the Durantium in order to potentialy arm his mercaneries or armies for a war that is comeing to his doors... haveing to use gurads to protect scared miners isn't to effective either.
The oldest daugther probably would have been more wholesome as all she wanted from MC is getting revenge against her foster father, while Ugotha wanted both legitimacy and power to rule.

Also Ugotha was taught by the darkelfs with the whole intent to dominate all Goblins, so even if disliked she was their tool for controll so we'd best expect them training her villigiant as to not embarras them.
 
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The Senior Perv

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May 4, 2022
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Revelation Of The Voyeur.png
Revelation Of The Voyeur

Good afternoon,

It's Friday again, which means it's time for my weekly report.

I started the week with ongoing rendering and work on further animations, because, on the one hand, I didn't quite finish last Friday and, on the other hand, I wanted to add a few more transition scenes while thinking through Verena's scene. Firstly, there was the question of how to get the whole thing rolling. This led me to create the animation that can be seen in the title.
Once I was finished with this and other animations, it was finally time to start with the actual implementation. This also required adjusting Verena's existing animations in terms of the display layers (Since with Arianna in the background weren't working anymore).
Then I added the necessary triggers and adjusted the scenes in Arianna's bedroom and in Verena's room.
Writing the dialogue for these scenes took longer than planned. I rewrote the lines several times until I was satisfied with them. in the end it took me until Yesterday and even today I was rewriting some of the dialogue in them. But at least I consider the scene done now.

While the work on Verena's scene took now the majority of my time this week I also worked on some smaller bugfixes and worked on other animations that aren't related to the scene with Verena & Arianna (But aside from one of them I haven't finished the images for these yet).

Overall, I haven't gotten nearly as far as I wanted to with what I've achieved this week. Which means I'm planning longer working days next week to get back on track. The goal is still to finish the update by the end of the month, but to do that the focus really has to be on the story next week and also work on scenes for Elisabeth. I would have liked to have worked on a model for worker management at Darkholt in the past days already. Ultimately, it has remained just a few thoughts so far and a few calculations. So this + the work on the story around it will be the main focus of the coming week.

So there's a lot to do again and I hope I can get back on track with my deadline by next Friday.
I'll spend the rest of the day working on more concepts for Darkholt's worker management, and I wish you all a nice weekend!
 

LeviathanXXX

Newbie
Apr 3, 2022
24
43
103
Maybe he will add pregnancy to Tia in the new Bonus scene with Katherin... that's what's he is going to do after he finishes the Arrianna update... which will add her pregnancy.

Currently in game you can only fertilize her... but her pregnancy stops there... it's not implemented yet. same's go to ayita.
Just wish it was Orc NTR Pregnancy :(
 

Chii

Member
Sep 25, 2017
255
210
236
View attachment 5054559
Revelation Of The Voyeur

Good afternoon,

It's Friday again, which means it's time for my weekly report.

I started the week with ongoing rendering and work on further animations, because, on the one hand, I didn't quite finish last Friday and, on the other hand, I wanted to add a few more transition scenes while thinking through Verena's scene. Firstly, there was the question of how to get the whole thing rolling. This led me to create the animation that can be seen in the title.
Once I was finished with this and other animations, it was finally time to start with the actual implementation. This also required adjusting Verena's existing animations in terms of the display layers (Since with Arianna in the background weren't working anymore).
Then I added the necessary triggers and adjusted the scenes in Arianna's bedroom and in Verena's room.
Writing the dialogue for these scenes took longer than planned. I rewrote the lines several times until I was satisfied with them. in the end it took me until Yesterday and even today I was rewriting some of the dialogue in them. But at least I consider the scene done now.

While the work on Verena's scene took now the majority of my time this week I also worked on some smaller bugfixes and worked on other animations that aren't related to the scene with Verena & Arianna (But aside from one of them I haven't finished the images for these yet).

Overall, I haven't gotten nearly as far as I wanted to with what I've achieved this week. Which means I'm planning longer working days next week to get back on track. The goal is still to finish the update by the end of the month, but to do that the focus really has to be on the story next week and also work on scenes for Elisabeth. I would have liked to have worked on a model for worker management at Darkholt in the past days already. Ultimately, it has remained just a few thoughts so far and a few calculations. So this + the work on the story around it will be the main focus of the coming week.

So there's a lot to do again and I hope I can get back on track with my deadline by next Friday.
I'll spend the rest of the day working on more concepts for Darkholt's worker management, and I wish you all a nice weekend!
Chyos really needs to start exaggerating whatever he feels his initial estimated times are at this point, it's a little sad seeing him both taking continuously longer than expected and trying to chase "lost time" by overworking in the days or weeks after.

While she was never even close to being my fav char, Verena looks nice here.
 

Apartment817

Well-Known Member
Jul 5, 2022
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712
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Chyos really needs to start exaggerating whatever he feels his initial estimated times are at this point, it's a little sad seeing him both taking continuously longer than expected and trying to chase "lost time" by overworking in the days or weeks after.

While she was never even close to being my fav char, Verena looks nice here.

Scroll back to early June when he was on vacation. Some expected an update in early July, many including myself said it would come at the end of July.

I will call it now. Major update after this won't be in August. Late September at the earliest, probably early October.

Nothing in this weekly report counters that. Nothing says he is behind.

How about you try writing a weekly report on what you wanted to get done, and what you got done, then submit it to the public to critique?

In that situation would you want a developer who always tells you they surpassed the goals they set for themselves, or one that says I wish I could have done more?

Criticizing someone's work on a free forum is uncouth.
 
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