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DuskSarsis

Newbie
Apr 30, 2019
79
97
114
Look, all the scenes being repeatable is great, but when you have to wander all over when you don't know or remember where one you want is, That don't mean shit. Tried it, ditched it because there's no gallery.
 

BigApe

Newbie
Apr 28, 2022
21
8
95
Does anyone know of a cheat to change time? Or a way to do it?
The 3rd party cheat mod in the main page doesn't seem to be updated
 

Apartment817

Active Member
Jul 5, 2022
859
649
216
Does anyone know of a cheat to change time? Or a way to do it?
The 3rd party cheat mod in the main page doesn't seem to be updated
You can do it with https://f95zone.to/threads/rpg-maker-save-editors.51/

Time is in the advanced settings, variables, has two entries.

But it actually ends up being more time consuming to use it then to just skip time.

The issue is that it is more than just time, NPC schedules aren't solely dictated by the time of day, so you can change the time but the LI you want to talk to won't be where you wanted to find them.
 
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bazooka1911

Newbie
Sep 23, 2017
52
154
212
Hello people, i'm having trouble progressing through the monastery quest. The walkthrough says I need to ask about Benard's tattoo so William can give me a key to access Bernard's room. However, I don't see that dialogue option. I don't know what to do from here. I've already looked at the number on the corpse's hand, which is 12. I've corrupted all the priestesses, and all I need to do is access the monks' dormitory. I followed everything as instructed in the walkthrough, but I'm having trouble progressing because William won't give me a key. Does anyone have any idea where I'm going wrong?
Search tag: key, Bernard, William, monastery, abbot, brother, murder

For anyone doing the murder investigation.
Check both left and right hand of the victim's body.
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Last edited:

BigApe

Newbie
Apr 28, 2022
21
8
95
You can do it with https://f95zone.to/threads/rpg-maker-save-editors.51/

Time is in the advanced settings, variables, has two entries.

But it actually ends up being more time consuming to use it then to just skip time.

The issue is that it is more than just time, NPC schedules aren't solely dictated by the time of day, so you can change the time but the LI you want to talk to won't be where you wanted to find them.
Yeah it probably works for campfire. You can spend time with Tia and ginger chick and have a party in the same day.
At least with the cheat mod it worked and other small stuff like that.

But having to save edit a file and then load is indeed too much manual labor.

Not worth it.
 

bazooka1911

Newbie
Sep 23, 2017
52
154
212
Yeah it probably works for campfire. You can spend time with Tia and ginger chick and have a party in the same day.
At least with the cheat mod it worked and other small stuff like that.

But having to save edit a file and then load is indeed too much manual labor.

Not worth it.
This exist:
MV/MZ cheat menu
Disclaimer:
May not work on all games but it works on this one.

I don't recommend messing with the hours.
If the NPCs had moved in certain hours, they will not backtrack. If that is what you are trying to do.
They will move, the moment the next hour is reach.

However, if you require more time for Kate's minigame then it wouldn't matter since you will be trap as her until her shift ends which is midnight.

Don't worry too much about time, there is no time limit. Most of the story requires you to talk to NPCs for something to happen.
 
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MArcx

Newbie
Jul 20, 2018
20
9
139
Search tag: key, benard, william, monastary, abbot, brother, murder

For anyone doing the murder investigation.
Check both left and right hand of the victim's body.
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It worked, thank you very much.
 

Tsukimaro

Newbie
Sep 5, 2017
71
125
254
Hey, Chyos i hope you are doing well, i've been wondering for quite some time, why dont you make more use of the orgasms variables? the timer itself is very nice, even tho there are alot of inconsistencies, depeding on the scene.

i have this shit on my mind for over 4 years but never actually had the strength to write.
i will be throwing off ideas that i think make good additions to the sex part of the game

adding a third orgasm variable for the threesomes and leave the total be actually total , using those variables to cement more corruption and love not only that but also lose love if you a bum.
You could also tie the orgasms variables to the pregnacy rate.

using those variables to make sense of the NTR scenes. (i dont play with netorare on, but to me, this game makes no sense the mc getting ntr. they are addicted to the MC, not the others, and the others arent the living dildo that the MC is.)
you could add a lust or satisfation variable for each character or you could tie the LikesNTR variable to it to actually make it more credible. for example if MC doesnt reach X ammount of orgasms, x character gain 1 LikesNTR or something.

theres alot you can add and so little time. its a shame.

Edit: but im assuming alot, i dont actually know that you by adding this shit you can brick the game. i know very well the limitations on the MV, Playing JP rpg for the longest time, i still find it crazy how well optimized this is and how you actually manage to make all this fuck ton of variables with a game that has an active time flow work, with no actuall major issues happening. i never had a game breaking problem even tho im in a what? 3 year old save(prob older) with over 200 hours that i fucked arround with the variables.
 
Last edited:

Chyos

Member
Game Developer
Jun 21, 2017
360
2,542
496
Hey, Chyos i hope you are doing well, i've been wondering for quite some time, why dont you make more use of the orgasms variables? the timer itself is very nice, even tho there are alot of inconsistencies, depeding on the scene.

i have this shit on my mind for over 4 years but never actually had the strength to write.
i will be throwing off ideas that i think make good additions to the sex part of the game

adding a third orgasm variable for the threesomes and leave the total be actually total , using those variables to cement more corruption and love not only that but also lose love if you a bum.
You could also tie the orgasms variables to the pregnacy rate.

using those variables to make sense of the NTR scenes. (i dont play with netorare on, but to me, this game makes no sense the mc getting ntr. they are addicted to the MC, not the others, and the others arent the living dildo that the MC is.)
you could add a lust or satisfation variable for each character or you could tie the LikesNTR variable to it to actually make it more credible. for example if MC doesnt reach X ammount of orgasms, x character gain 1 LikesNTR or something.

theres alot you can add and so little time. its a shame.

Edit: but im assuming alot, i dont actually know that you by adding this shit you can brick the game. i know very well the limitations on the MV, Playing JP rpg for the longest time, i still find it crazy how well optimized this is and how you actually manage to make all this fuck ton of variables with a game that has an active time flow work, with no actuall major issues happening. i never had a game breaking problem even tho im in a what? 3 year old save(prob older) with over 200 hours that i fucked arround with the variables.
Thank you for the input. indeed something I might consider in the future. It would however be a massive workload to implement this for existing scenes/characters and could only be done little by little. However it sounds indeed interesting and could be something for future scenes and interactions.
 

mos555

Engaged Member
May 22, 2021
2,157
3,140
349
Hey, Chyos i hope you are doing well, i've been wondering for quite some time, why dont you make more use of the orgasms variables? the timer itself is very nice, even tho there are alot of inconsistencies, depeding on the scene.

i have this shit on my mind for over 4 years but never actually had the strength to write.
i will be throwing off ideas that i think make good additions to the sex part of the game

adding a third orgasm variable for the threesomes and leave the total be actually total , using those variables to cement more corruption and love not only that but also lose love if you a bum.
You could also tie the orgasms variables to the pregnacy rate.

using those variables to make sense of the NTR scenes. (i dont play with netorare on, but to me, this game makes no sense the mc getting ntr. they are addicted to the MC, not the others, and the others arent the living dildo that the MC is.)
you could add a lust or satisfation variable for each character or you could tie the LikesNTR variable to it to actually make it more credible. for example if MC doesnt reach X ammount of orgasms, x character gain 1 LikesNTR or something.

theres alot you can add and so little time. its a shame.

Edit: but im assuming alot, i dont actually know that you by adding this shit you can brick the game. i know very well the limitations on the MV, Playing JP rpg for the longest time, i still find it crazy how well optimized this is and how you actually manage to make all this fuck ton of variables with a game that has an active time flow work, with no actuall major issues happening. i never had a game breaking problem even tho im in a what? 3 year old save(prob older) with over 200 hours that i fucked arround with the variables.
Thank you for the input. indeed something I might consider in the future. It would however be a massive workload to implement this for existing scenes/characters and could only be done little by little. However it sounds indeed interesting and could be something for future scenes and interactions.
It seems to me that the whole NTR in this game depends entirely on the player's decision, that is, if you left someone for a few days, or did not pay the debt, or sent them directly to other men, or made the wrong decision in the dialogue.

But what you are suggesting makes the NTR in the game dependent on the player's laziness. If the player is too lazy to watch the sex animation for 10, 20 or 30 times, every time from 30 seconds to a minute, waiting for an orgasm, the player quickly completes the sex animation to continue the game, then the player gets an NTR point? After a while, the satisfaction or orgasm scale may just get boring for players, because they constantly have to sit waiting for the fill.(An even worse idea was to add something like QTE during sex :ROFLMAO: )

It seems to me that the fact that NTR in this game does not depend on sex with the main character is one of the best solutions. Sex is just the result of certain events and actions, you should not involve too many parameters and variables in this.
 

Pax Draconis

Active Member
Aug 18, 2023
502
1,043
276
Hello people, i'm having trouble progressing through the monastery quest. The walkthrough says I need to ask about Benard's tattoo so William can give me a key to access Bernard's room. However, I don't see that dialogue option. I don't know what to do from here. I've already looked at the number on the corpse's hand, which is 12. I've corrupted all the priestesses, and all I need to do is access the monks' dormitory. I followed everything as instructed in the walkthrough, but I'm having trouble progressing because William won't give me a key. Does anyone have any idea where I'm going wrong?
You have to look at the other hand. There's a key brand burned into his wrist.
 

Tsukimaro

Newbie
Sep 5, 2017
71
125
254
Thank you for the input. indeed something I might consider in the future. It would however be a massive workload to implement this for existing scenes/characters and could only be done little by little. However it sounds indeed interesting and could be something for future scenes and interactions.
Oh thank you for considering it, i know its actually a lot of work.

But what you are suggesting makes the NTR in the game dependent on the player's laziness. If the player is too lazy to watch the sex animation for 10, 20 or 30 times, every time from 30 seconds to a minute, waiting for an orgasm, the player quickly completes the sex animation to continue the game, then the player gets an NTR point?
No, not to make it dependent, but to complement. not the player itself gets the point. but the character, there is already an variable avaiable for each character called "likesNTR" . im just saying to actually make use of them..

Let me give you an example, while this game ntr is based on choices, those choices needs to come from variable points. you cant simply say to someone to fuck someone else no matter how far you are into the quest without enough corruption, love, or even the LIKESNTR variable that each character secretly has.

my whole point is to make "bad sex" gain more "LivialikesNtr" variable
there are actually some scenes that track if you pleasured the girl, mainly threesomes but no need to cum, just change partners...
 
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harem.king

Forum Fanatic
Aug 16, 2023
4,326
7,596
646
It seems to me that the whole NTR in this game depends entirely on the player's decision, that is, if you left someone for a few days, or did not pay the debt, or sent them directly to other men, or made the wrong decision in the dialogue.

But what you are suggesting makes the NTR in the game dependent on the player's laziness. If the player is too lazy to watch the sex animation for 10, 20 or 30 times, every time from 30 seconds to a minute, waiting for an orgasm, the player quickly completes the sex animation to continue the game, then the player gets an NTR point? After a while, the satisfaction or orgasm scale may just get boring for players, because they constantly have to sit waiting for the fill.(An even worse idea was to add something like QTE during sex :ROFLMAO: )

It seems to me that the fact that NTR in this game does not depend on sex with the main character is one of the best solutions. Sex is just the result of certain events and actions, you should not involve too many parameters and variables in this.
yea. basically this.
also speaking of. it would be nice if there was a quick complete button for sex scenes. will vastly reduce the grind.
 

Shan69

Newbie
Jun 14, 2024
39
2
86
In Darkhold, where do i put the alcohol and medicines for cultists? I can't seem to find the place to put them like in rumah village
 

spiegelbild

Newbie
Dec 16, 2019
89
476
176
In Darkhold, where do i put the alcohol and medicines for cultists? I can't seem to find the place to put them like in rumah village
Similar to Rumah, click on the icons and choose how much you want to take or store; it works for wood, stone, and copper too.
 
4.60 star(s) 207 Votes