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Abaddon44

New Member
Nov 15, 2020
11
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As far as I recall you need to wait until after 18:00 before this option becomes available (screen turning blueish)

There is no limit for pregnancys... same as with Kate, the game only allows for 2 to stay around though
Tried it and still nothing, I think it's a bug, someone should tell the creator.

Goddamn, I was inspired to complete the whole game and now I can't because of the stupid bug, I'm going to delete the game, I lost the interest to play.
 

Matiur13

Active Member
Nov 23, 2020
546
238
143
Tried it and still nothing, I think it's a bug, someone should tell the creator.

Goddamn, I was inspired to complete the whole game and now I can't because of the stupid bug, I'm going to delete the game, I lost the interest to play.
In the Camp, after Imawyn enters the tent (4pm), go inside the tent an talk with her. Talk with her while she is standing in her underwear beside the bed.

I don't remember if you have to do it once or twice, but this conversation will start the relationship as lover/fuckbuddies between the MC and Imawyn.

The next day talk with Imawyn by the fire and ask about having a party.
 

Abaddon44

New Member
Nov 15, 2020
11
1
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So... Funny story guys, It turns out that Imawyn did not want to play the violin because I had started the celebration mission for Liandra when I had to start it for Lyvia, I go back to a saved game where I hadn't saved Liandra and continue Lyvia's missions until where I have to do the celebration and now Imawyn played the violin.
 
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Samsul Hidayat

Engaged Member
May 16, 2019
2,104
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c) Hit ratings are dogwater garbage still, it feels like for every 12 strikes the PC only successfully lands 4 or 5 on average no matter what level he's at and with so many heavily "grindy" moments already in the game, that can only piss people off over time. Another option that could work here might be nerfing the everluving hell out of non-essential enemies (standard trash mobs) to make grinding less insufferable; if you can't hit the broadside of a barn on a sunny summer day, the least you should get are MORE than enough "practice shots" in so that you get better at it. xD
MC's accuracy depends on his energy level. If he's Tired or Exhausted, expect a lot of infuriating misses. I do agree that some abilities like Defensive Strike don't always give me the much needed Evasion.
 

exazubi

Well-Known Member
Dec 12, 2020
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You can learn to craft traps from Corven if your Hunting Skill is 5+, and he teachs you to make traps before he teachs you Combat Skills.

The traps let you catch Rabbits and Rats alive so, once you catch either one, the cat appears when you approach your House.

Once you catch a Rabbit you can build Emily's Rabbit Hutch.

My Hunting was 10 and I haven't yet fight with Roderick in his hideout, but I had already build the Hutch for Emily and the Cat was next to the MC House.
I did knew I could learn that from him. But I thought it was related to the Verena quest, where we have to catch a mouse and release it in her room. I didn't know it is connection with hunting skill 5. (y)
 

yazda

Member
Mar 21, 2021
498
593
217
Well, guys, can anybody tell us what Chyos wrote in his last post - in a few words?
Chyos on Friday



Good afternoon,

Friday afternoon again, so time to give you a recap of the past week.

I had talked about my goals for this week last Friday and to get to the point straight away, I'm not yet done with what I have planned for this update.

Some of you probably already expected this, but I still tried to do a small miracle and get it all done tonight. So sadly that won't be possible, I'll need ~2 days more to get it done properly.

So what have I been working on: I worked on the animations for the new scene with Emily visiting the Mc in the bedroom of his house in the evening. As I want this scene to be easily accessible after it has been enabled, you will be able to "call" Emily directly by interacting with the MC's bed (The Mc will walk over pick up Emily, but you don't have to go there to do this). I will add something Similar for Julia in the future as currently it is a bit complicated to trigger the Julia date scene (at least as I see it).

I've added the dialogue with Giron and the Pater about having more than one wife, while doing that I also replaced their old dialogue images. While I was at it I also edited Giron's dialogue with the MC where he suggests him to marry Julia (in case the MC is already married at that point)
I continued the work on the marriage quest itself, adding some new sprites and images for it. I also added some small variations for the pregnant sex scene in the kitchen (In case Emily is too loud...)
Last week I said I didn't want to make the marriage a big thing (so pretty much church -> bed, maybe dinner with Frisha & Mira) I had to think about this last weekend and came to the conclusion that this wouldn't feel right. So instead there will be a small gathering in the tavern to celebrate the marriage.

This together with the reaction dialogues on which I continued to work is still not completely finished. So on the to do list: Implementation of the scene with Emily in the MC's bedroom, Final celebration at the inn + dialogue in bed after marriage + some reactions from other women to the MC having married.

I really wish I could be quicker with this update, but at the same time these dialogues take some time. So I hope you can forgive me this delay. I will now continue working on it, the day has still some hours left.

I'll do what I can to get this out as quick as possible in the coming week.

I wish you all a nice weekend!
 

Pr0GamerJohnny

Devoted Member
Sep 7, 2022
8,833
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MC's accuracy depends on his energy level. If he's Tired or Exhausted, expect a lot of infuriating misses. I do agree that some abilities like Defensive Strike don't always give me the much needed Evasion.
It's not just that though - you can be at full energy and still whiff maybe 1/8 shots with a "100% accuracy" weapon and moderate percep/dex, it's definitely wayyyy too punitive, whatever formula it's using; particularly because this still occurs on 'trash mobs' half your level.

On the flip side, stealth backstab is wayyy too overpowered; feels like there's little reason to fight hard encounters manually; i cleared the whole anya camp at level 26 just by waiting for the backstab cooldowns to refresh for each enemy.
 
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Solak

Active Member
Nov 22, 2017
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a) Each scene is sometimes laggy asf!
b) The loops pause at random moments and the transition from one area to the next needs a revise (your character sometimes feels like it jumped clear across the map by simply entering the zone).
c) Hit ratings are dogwater garbage still, it feels like for every 12 strikes the PC only successfully lands 4 or 5 on average no matter what level he's at and with so many heavily "grindy" moments already in the game, that can only piss people off over time. Another option that could work here might be nerfing the everluving hell out of non-essential enemies (standard trash mobs) to make grinding less insufferable; if you can't hit the broadside of a barn on a sunny summer day, the least you should get are MORE than enough "practice shots" in so that you get better at it. xD
d) Although the concept IS impressive on its own, and definitely needs to be in the game, having such HUGELY consequential "timed quests" so early in just feels redundant. The quests I am referring to are MOSTLY the timed quest objectives that unlock with such little effort to raise affection. Maybe change it so that the character's level increase unlocks it instead, or maybe even raise the affection level minimum before the event triggers? You could even change the dice roll to make it a bit more randomized, I'm sure. I dunno, feels like there's some "tutorial boss" PTSD (xD I'm sure some of you know EXACTLY what I'm referring to here) when I think about how this screws everything when I'm already busting my character's balls to get back into his house.


All in all, the game has some SERIOUS potential, but dear CHRIST does it need some improvement still. Some of the changes I mentioned aren't even that difficult to do anything with, just takes a team with a basic understanding of intermediate algebra and the time to code it all together (which I presume the devs have both already, since they've released this much content into the game by now).
a) Agreed, though it's mostly due to animations being a quick succession of images rather than actual animations
b) Not sure what you mean... I'm assuming you mean that between some maps, it feels like you walked a fair distance between the 2? I'd say it's better this way, gives a feeling that the world is bigger than what you see (and gives the ability to add new maps in-between if the need ever arises)
c) That's early game shenanigans, for the most part. You do end up hitting much more often as you level up (who knew skill and practice could help with that, eh?). That said, there is a rework/rebalance patch planned at some point in the future. The priority currently is on adding more content though
d) That feeling of being overwhelmed is core to the early game. MC is overwhelmed after all! Has to turn his whole behaviour around after losing his one and only family, losing his home and learning the hard way that nobody cares (except Mira) whether he lives or croaks during the night if he can'tdo anything useful during these trying times of war. So he has to change, and fast!

So yeah, rest assured that improvements will come in due time for early game... but they won't address everything you said. Challenge is an essential part of this game's experience. And no, the dev is currently working alone... though he is trying to find a second working pair of hands to help him.
 
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Evangelion-01

Devoted Member
Apr 12, 2018
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It's not just that though - you can be at full energy and still whiff maybe 1/8 shots with a "100% accuracy" weapon and moderate percep/dex, it's definitely wayyyy too punitive, whatever formula it's using; particularly because this still occurs on 'trash mobs' half your level.

On the flip side, stealth backstab is wayyy too overpowered; feels like there's little reason to fight hard encounters manually; i cleared the whole anya camp at level 26 just by waiting for the backstab cooldowns to refresh for each enemy.
Accuracy isn't inluenced by Energy alone, there is a hidden stat called fatigue... if you use other means than sleep to replenish energy this stat still grows and eventually will affect MC even at 100% energy.
That aside Perception actually has an influence on hit rate, while Dexterity an influence on crit chance and damage.

Take into account that thief like mobs have a natural high evasion rate and if you don't have a torch dark areas likely have a negative effect on hitrate aswell (the Player is pressed to find one early though, but if you don't follow the fitting storylines you might still miss it before finding caves and stuff)
 
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Ottoeight

Forum Fanatic
Mar 13, 2021
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I feel that this whole infinite loop - people who have never posted before in this thread but nonetheless come in behaving like a cow in a church starting randomly complaining about literally anything about the game, then old timers feel the need of always answering them instead of simply ignoring them - is exceedingly tiresome and exhausting.

So, I think I'm going to have a rest and leave you, guys. See you when 0.5.5.0 comes out = in July, most likely.

Bye.
 
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Abaddon44

New Member
Nov 15, 2020
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Does anyone have a guide on how to unlock all the crafts?

And is it normal to have a paper defense even at level 20? I can only fight one Raven bandit a day.
 

Evangelion-01

Devoted Member
Apr 12, 2018
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Does anyone have a guide on how to unlock all the crafts?

And is it normal to have a paper defense even at level 20? I can only fight one Raven bandit a day.
check the walkthrough...
Invest in armor proficiency for natural higher Def and improve self crafted armor with Iron plateings
 
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Solak

Active Member
Nov 22, 2017
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I feel that this whole infinite loop - people who have never posted before in this thread but nonetheless come in behaving like a cow in a church starting randomly complaining about literally anything about the game, then old timers feel the need of always answering them instead of simply ignoring them - is exceedingly tiresome and exhausting.

So, I think I'm going to have a rest and leave you, guys. See you when 0.5.5.0 comes out = in July, most likely.

Bye.
Oh hey, the infinite loop of Ottoeight coming out of hibernating to say hi before going back to hibernation! Never gets old.
 

grass12345

New Member
Feb 19, 2021
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I tried everything to get frisha to watch emily and mc have sex, but she doesn't come, is there a requirement with frisha for it? I did not even start the church questline in one save and the other I did the church questline, but neither helps. Is it bugged or removed?
 

Samsul Hidayat

Engaged Member
May 16, 2019
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I tried everything to get frisha to watch emily and mc have sex, but she doesn't come, is there a requirement with frisha for it? I did not even start the church questline in one save and the other I did the church questline, but neither helps. Is it bugged or removed?
When you fuck Emily, switch positions for around 3+ times.
 
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