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Webleten

Member
Feb 17, 2018
195
153
231
Please how do I get Kate to drug the beer on the non NTR path?
During the day between 8-20h go to Tia's mothers house and talk to her about Kate, she will give you herbs.

Talk to Kate in the evening, if she wears the red dress tell her you want to talk. The MC will give her the herbs.

The next evening sit with Kate’s friends. After the first round order drugged beer.
 

Dilemmauser

Newbie
Nov 6, 2023
37
5
133
Guys im currently fucking carmen she has 20 a 7 c but lost a lot of blackjack games to bjorn how do i get to kirlic and how do i do the missin find a way deeper ungerground from gavina
 

MadSargeant

Newbie
Nov 24, 2021
78
28
85
It's been a long time since I played this. Can someone tell me if MC can take the maid without capturing brigand boss or bringing in the fiancee for baron son? I didn't wanna finish the mercenary questline just yet.
 

Jeferss12

Member
Sep 1, 2024
361
214
121
It's been a long time since I played this. Can someone tell me if MC can take the maid without capturing brigand boss or bringing in the fiancee for baron son? I didn't wanna finish the mercenary questline just yet.
Marriage with Julia is not implemented yet, if you enter WALKTHROUGH and go to Julia's section you can read and see what is implemented for her, the only reason I have asked about the pregnancy issue for some specific characters like Arianna is because that has not been updated on the WALKTHROUGH web, but the latest updates have been for Arianna, the goblins, and the dwarves, there has been nothing yet for Julia, who to clarify is the servant.
 

The Senior Perv

Well-Known Member
May 4, 2022
1,788
17,194
637
Weekly Status Report

Good Afternoon,

already friday again, so time for a short break to give you a heads up on what I've been working this week.

As announced in my last report, I've mainly been working on animations this week. Most of it was animation work to expand the scene in Arianna's bedroom and add more transitional animations to it together with a new pose. The work on these animations is now completely done. As some of you have already spotted in the last report it also included a rework of Arianna's nightgown. I never liked her old one but at the time I didn't have a better texture for it. I've now updated/reworked all of her images that had the old nightgown in it (dialog images and animations).
All in all, I'd like to improve the scene and make a visit to Arianna's bedroom more worthwhile. Which brings me to a topic that I had already addressed when I started working on the update: Arianna's old animations.
These are now all the more in contrast to the new ones and if you switch between the positions, the leap between then and now is very clear (the only exception is the animation in which Arianna is lifted up, which I still find visually fine). For the others I have the strong urge to rework them, but at the same time I'm conflicted about it, since it would of course take time. From my estimate I would guess roughtly 3 days (which would also include some more transition animations). I've already asked for your opinion on this on discord, but it would probably be easiest to do a vote here, which I will do now at the bottom of this post.

Then of course I've also worked on more animations for Verena. There are still some background renders I have to do for her scenes + some transition animations that I want to work on, but I hope that can be done by the end of today. There is another scene that I want to make but haven't started working on the images yet... Most likely a project that I will start in the coming week.

So, what else is planned for the coming week: After working on images this whole week I really need a break from editing and would like to work on dialogs and story. All the new animations need of course to be implemented into the game and Arianna's scene needs to be adjusted. I also would like to update her dialog in the scene a little and bring in some variety so that the dialog isn't the same every night (Similar to Bianca's scene).

I'd also like to continue to work on the cultist quest next week. I've thought of a little mini-game for this, but I'll have to see if it works as I envisioned it. The goal would be to make the whole rebuilding process of the Darkholt village more interesting... I don't want it to be about resource gathering again as this is what we already had a few times by now. However, having an idea is one thing, but turning it into a good working game mechanic is then something else. I will let you know in my next report if that worked out or not.

For now I'd like you to give me some feedback in regards of Arianna's animation rework
And I wish you all a nice weekend!
 

Overlord070

Engaged Member
Jan 21, 2021
2,187
5,030
590
Weekly Status Report

Good Afternoon,

already friday again, so time for a short break to give you a heads up on what I've been working this week.

As announced in my last report, I've mainly been working on animations this week. Most of it was animation work to expand the scene in Arianna's bedroom and add more transitional animations to it together with a new pose. The work on these animations is now completely done. As some of you have already spotted in the last report it also included a rework of Arianna's nightgown. I never liked her old one but at the time I didn't have a better texture for it. I've now updated/reworked all of her images that had the old nightgown in it (dialog images and animations).
All in all, I'd like to improve the scene and make a visit to Arianna's bedroom more worthwhile. Which brings me to a topic that I had already addressed when I started working on the update: Arianna's old animations.
These are now all the more in contrast to the new ones and if you switch between the positions, the leap between then and now is very clear (the only exception is the animation in which Arianna is lifted up, which I still find visually fine). For the others I have the strong urge to rework them, but at the same time I'm conflicted about it, since it would of course take time. From my estimate I would guess roughtly 3 days (which would also include some more transition animations). I've already asked for your opinion on this on discord, but it would probably be easiest to do a vote here, which I will do now at the bottom of this post.

Then of course I've also worked on more animations for Verena. There are still some background renders I have to do for her scenes + some transition animations that I want to work on, but I hope that can be done by the end of today. There is another scene that I want to make but haven't started working on the images yet... Most likely a project that I will start in the coming week.

So, what else is planned for the coming week: After working on images this whole week I really need a break from editing and would like to work on dialogs and story. All the new animations need of course to be implemented into the game and Arianna's scene needs to be adjusted. I also would like to update her dialog in the scene a little and bring in some variety so that the dialog isn't the same every night (Similar to Bianca's scene).

I'd also like to continue to work on the cultist quest next week. I've thought of a little mini-game for this, but I'll have to see if it works as I envisioned it. The goal would be to make the whole rebuilding process of the Darkholt village more interesting... I don't want it to be about resource gathering again as this is what we already had a few times by now. However, having an idea is one thing, but turning it into a good working game mechanic is then something else. I will let you know in my next report if that worked out or not.

For now I'd like you to give me some feedback in regards of Arianna's animation rework
And I wish you all a nice weekend!
Still early of course but it looks like the majority of the people on subscriber voted for reworking Ariannas scenes, patreon has a lot more subs but I suspect it's probably the same there.
 

Kasrhima

New Member
Mar 25, 2021
5
1
22
How can I solve the problem of opening the bathroom door in Elizabeth's room?
:)
You can use the animal fat that you get from hunting animals, I don't know if any there are other items that will do the same, but that worked on my case. Hope that helps.
 
4.60 star(s) 207 Votes