albul
Active Member
- Jun 8, 2017
- 809
- 1,890
- 369
I'd prefer them to not be fat.I like the current Nyra, and this is how all the other milfs should be
So you actually would prefer them to be skinny?
I'd prefer them to not be fat.I like the current Nyra, and this is how all the other milfs should be
So you actually would prefer them to be skinny?
That's complete nonsense.The game has main events that are unplayable unless you play the game in a certain way, you get locked from content and characters (possible main story not even side quests)
for example if you did not know you are supposed to let the mother "helen" get kidnapped when the bandits enter the house, you are locked forever from finishing the bandit camp and cannot progress the story of the guard captain. Same thing happens with the clearing the Iron mine main quest, you are locked forever from finishing it. This is bad game design.
That's your take on it, but it actually makes sense the way it's solved, the MC would never be able to deal with the Orcs on his own, and Giron and the King have no interest in dealing with them useing the guards or soldiers.There are other main quests like this that you are locked from finishing just because you took another choice or even worse, you did not want to romance a character (like the lumberjack for example) you cannot finish the orc revenge quest. Why have major storyline tied to romance of characters that should be optional?
Gyron gets all his potions from other Persons.But he gets that potion from Father right? Maybe we can find out how father is producing that potion.
But that would mean a lot of work for Chyos. Vanilla renders for each& every girl + the pregnant version for each and every girl + now the thick versions for each and every girl... That would suck.
The game has main events that are unplayable unless you play the game in a certain way, you get locked from content and characters (possible main story not even side quests)
for example if you did not know you are supposed to let the mother "helen" get kidnapped when the bandits enter the house, you are locked forever from finishing the bandit camp and cannot progress the story of the guard captain. Same thing happens with the clearing the Iron mine main quest, you are locked forever from finishing it. This is bad game design.
These are valid points, and it is true that if I did not follow the walkthrough point to point - word to word I would never guessed letting her get kidnapped the second time, and it is true the bandit camp and fighting back Orcs are only tied to Tia's romance route.There are other main quests like this that you are locked from finishing just because you took another choice or even worse, you did not want to romance a character (like the lumberjack for example) you cannot finish the orc revenge quest. Why have major storyline tied to romance of characters that should be optional?
Thats true, but if I did not read the Walkthrough and what other people post here, I would never let Emily get kidnapped, meaning, I would not meet Imawyn and bandit camp quest-line would be hidden. Because I dont like NTR, I would think letting Emily get kidnapped would led to NTR, so I would always prevent her getting kidnapped.That's complete nonsense.
The Bandit Raid Event repeats every 7 days, the only limitation regarding content is on what route you choose for a girl... namely the Vanilla or NTR routes
At that point in the story Emily pretty much still hates our guts and the MC thinks about a way to gain her favor... being her savior is a valid idea... maybe Chyos should add a 2 liner about the MC thinking about that if he fights the bandits and prevent the abduction... but honestly if you are stuck in any game because you can't comprehend how to advance you either read a walkthrough or ask in a Forum.. I still do this for a struggle with sin from time to time when I can't find a method to advance a quest or unlock a certain scene.Thats true, but if I did not read the Walkthrough and what other people post here, I would never let Emily get kidnapped, meaning, I would not meet Imawyn and bandit camp quest-line would be hidden. Because I dont like NTR, I would think letting Emily get kidnapped would led to NTR, so I would always prevent her getting kidnapped.
And right after that MC could get a mission by Lyvia to find out more about these bandits -> which would lead to bandit camp & Imawyn. So both ways could work.if the MC fights the bandits and prevent the abduction
Personally I think the current way is better, the MC has no reason to get involved with the Bandits without Emily being their hostage.And right after that MC could get a mission by Lyvia to find out more about these bandits -> which would lead to bandit camp & Imawyn. So both ways could work.
I swear to some kind of divinity or relatives, but I never followed the walkthrough in my life if not three times.Thats true, but if I did not read the Walkthrough and what other people post here, I would never let Emily get kidnapped, meaning, I would not meet Imawyn and bandit camp quest-line would be hidden. Because I dont like NTR, I would think letting Emily get kidnapped would led to NTR, so I would always prevent her getting kidnapped.
Not at all, I played the game from top to finish and these were my impressions. I got frustrated that I thought I missed my chance to complete the main quest of bandits and deleted it. I had no idea bandit event repeats every 7 days. How is the player supposed to know this? The game depends on meta knowledge to progress main quests.Don’t waste breath or time guys, the user it’s just here to cause ruckus
Wrong...Wrong...Wrong. You just have to try harderThe game has main events that are unplayable unless you play the game in a certain way, you get locked from content and characters (possible main story not even side quests)
for example if you did not know you are supposed to let the mother "helen" get kidnapped when the bandits enter the house, you are locked forever from finishing the bandit camp and cannot progress the story of the guard captain. Same thing happens with the clearing the Iron mine main quest, you are locked forever from finishing it. This is bad game design.
mmh interesting I Understand.Not at all, I played the game from top to finish and these were my impressions. I got frustrated that I thought I missed my chance to complete the main quest of bandits and deleted it. I had no idea bandit event repeats every 7 days. How is the player supposed to know this? The game depends on meta knowledge to progress main quests.
And with my solution the problem with Emily hating MC and MC trying to make up to her would be still lying there... You're right.Personally I think the current way is better, the MC has no reason to get involved with the Bandits without Emily being their hostage.
And at first he thinks the situation is dealt with after he saved Emily for the first time, leaving the rest to the guards.
Only after the guards fail to deal with the bandits and they prove to be a constant thread to the people of Arenfield he decides to take matters in his own hands.
But by sleeping in Emily's house more, you would eventually know it is indeed a repeating event. Not necesarily you would think its every 7 days but you would understand. The valid point you have (and I totally agree) a player were to think letting Emily get kidnapped would lead to NTR so player would always save her, meaning bandit camp and Imawyn would not be unlocked.I had no idea bandit event repeats every 7 days.
Frisha never gets into Mira's bed. You mean Emily's bed? I haven't had that problem.Has anyone had Frisha freeze/game freeze right before she gets into the Mira's bed with the MC?