Roerdin
Member
- May 2, 2020
- 346
- 238
You do realize that you're on a pirate site judging the Dev whose game you just pirated?At least that was written by the actual developer instead of being stolen from somewhere.
You do realize that you're on a pirate site judging the Dev whose game you just pirated?At least that was written by the actual developer instead of being stolen from somewhere.
Hard disagree on that one. And it's a fairly popular genre of game. It's very clearly not a hentai game.A meaningless distinction.
IRL porn in a porn game just looks kinda trashy. It'd rather have raw text. At least that was written by the actual developer instead of being stolen from somewhere.
So?You do realize that you're on a pirate site judging the Dev whose game you just pirated?
in your opinionSeeing IRL porn in a game about fantasy shit like succubi and demons is immersion-breaking.
I'm fine with it; looking forward to the titjob update, even though I favor the thin and not-too-well endowed IRL models. Thanks for the Pornhub reference ... IRL porn works for me, too.So?
I'm not addressing the morality of the issue, i'm addressing the content.
I'd rather read a text file with a decently written H-scene than look at low-quality loops of IRL porn.
If I want to see IRL porn, Pornhub exists.
Seeing IRL porn in a game about fantasy shit like succubi and demons is immersion-breaking.
always write a complete sentence: "looks kinda trasy to me". that's ok. if someone forces you to play this game, call the police.IRL porn in a porn game just looks kinda trashy.
An opinion doesn't need to be prefaced or amended with "to me"always write a complete sentence: "looks kinda trasy to me". that's ok. if someone forces you to play this game, call the police.
first of all, i cant police your grammar. english is not my native language. and im not talking about grammar, im talking about content. you came to a thread of an html game with 16 irl images out of 23 in the preview to say "looks trashy". why? if i dont like sissy games, i just dont open them, instead of rushing into every thread to tell everyone how i feel about them.An opinion doesn't need to be prefaced or amended with "to me"
People who can understand context will intuitively understand.
Also, capitalize the beginning of your sentences, if you're going to try to police someone's grammar.
At players or at character which we control? Cause if you talking about character thoughts then it's fine and lets to us players understand her motivations better.In trying to guess at the player's thoughts
Or you could... y'know... take advantage of the strengths of the medium and allow the player to decide those motivations for themselves?At players or at character which we control? Cause if you talking about character thoughts then it's fine and lets to us players understand her motivations better.
Normally I'd agree - about using rl porn I mean - but in this case I couldn't disagree more. The devs have chosen those little vids extremely well, and you can tell that couldn't have been easy. There's rarely ever any modern items, cars, buildings, tech etc... instead when you're outdoors you tend to get outdoorsy stuff, the scenes, actors, gestures, facial expressions, sounds and action itself all of it fits the descriptions and scenarios in the game extremely well.So?
I'm not addressing the morality of the issue, i'm addressing the content.
I'd rather read a text file with a decently written H-scene than look at low-quality loops of IRL porn.
If I want to see IRL porn, Pornhub exists.
Seeing IRL porn in a game about fantasy shit like succubi and demons is immersion-breaking.
I can kinda see what you mean and there would certainly be upsides to writing the game your way. I think there would be some downsides as well though. Not sure what would be best, but ultimately, it doesn't matter. Doing it your way would require a huge amount of (re)work(ing) and there are simply to much I want to do already. I think the strongest points of the game are the porn itself and (at least potentially) the combat system along with character build (attributes, skills, perks and so on). Thus, these take priority for meIt might just be me, but I think it would be better not to write what "I" am supposed to be thinking/feeling. In trying to guess at the player's thoughts, what you write is inevitably only going to align with a slice of them. The rest will just be put off by the disconnect. You might say "fine, maybe I only want to write for that slice." But I don't think much is really gained from having the commentary as oppose to just writing the scenario and actions. You pretty much only stand to lose.
I would suggest:
a) Drop it entirely. Less work for you, less immersion breaking for players.
b) Make the commentary an option players can toggle on or off.
c) Write out multiple choices the player can click on to optionally think in that direction ie scared, annoyed. Or simply ignore.
Loads more work. Could be nice. Or not.
I can only speak for myself. I'm led to understand some are here to 'roleplay' as it were, but personally the characterization was so far removed from my own mode of thinking I just had to put the game down for now, which was a shame.
Thank you! This is some wonderful praiseNormally I'd agree - about using rl porn I mean - but in this case I couldn't disagree more. The devs have chosen those little vids extremely well, and you can tell that couldn't have been easy. There's rarely ever any modern items, cars, buildings, tech etc... instead when you're outdoors you tend to get outdoorsy stuff, the scenes, actors, gestures, facial expressions, sounds and action itself all of it fits the descriptions and scenarios in the game extremely well.
If text is your thing there are countless text-based games out there, nobody is stopping you. <3 But personally I absolutely love what this game has done.
Most text-based games are verbose to an extreme, just dozens of pages written for every single little thing much of which could be described in 2-3 sentences or less. There's just **so** much extra that an eternity often passes between every choice that isn't "scroll down/next page". As if their creators think text-based means just quantity over quality, that it's ok the pacing gets so slow and dead you barely even get to make 2-3 actionable choices an hour.
But here they've managed to combine brief yet well written descriptions with carefully hand-picked videos to deliver the full experience. Something with a far greater degree of immersion than most text-based games I've ever played, all within a fraction of the time and frustration for us players. Much like how they made sure to give us proper keybinds, grouping actions under the same binds etc etc. It's very obvious the devs here are very conscious of their game's user experience, and are putting a lot of effort to that end. Something almost every single other h-game/eroge text-based or not barely even seems to realize is a thing.
Wondering if we're getting an update this month. No rush just 1800Curious![]()
I have been very busy irl lately, so have had little opportunity to work on the game. I'm back at it again thoughAny news about update?
Nice, glad you're backI have been very busy irl lately, so have had little opportunity to work on the game. I'm back at it again though
Don't know when next update will be exactly. Maybe some time this month.
Am working on titjob currently. Also the prisoner system have been reworked by another dev, so there's a bit that need adjusting.