the game is interesting but it has the HUGE AND BIG mistakes that everyone makes in these games the shitty energy management and excessive grinding until boring
1st if you force the player to spend energy to travel through the city unless it is noticed by increasing his strength attribute
2º talking to someone never ever should never consider losing energy because it ends up becoming tedious
3º a diary or clues of what to do and where to go would be good not to go around like crazy
4th several bugs that I have found Doing extra work does not give any benefit and working more than 1 time a day either so obtaining money becomes extremely boring, especially when you only earn 100 a day and need 3000 for the gym
5 then talking with the characters except for specific events the relationship bar does not progress anything, etc so it is once again wasting time Watching porn is of no use interacting with girls in bars or the beach either since it does not increase any characteristics
Strength and intelligence are capped at 50 and cannot be improved furthermore only the improvement of swimming is unlocked, so improving intelligence to 50 is useless and that the points are earned 1 by 1 also makes it especially boring I repeat excessive and tedious grinding
sleeping does not fill your energy bar 100% and limiting it to only 6 points and taking into account that traveling anywhere consumes 2 is a huge mistake traveling to work gets boring because you don't have a shortcut increasing grinding and unnecessary clicks
Does talking to the supervisor help? because I've done it 50 times and nothing has changed
I also do not know if there is any type of porn content in the game because if I spy on the girls of night or in happiness only a text comes out but nothing else Is there some kind of sexual content in the game or not yet? advance in time should be out of the phone to be able to access it more easily and once again saving unnecessary clicks That is why all I have found until I get bored and leave it I hope that the next version improves in these aspects because the game if done well can be interesting
First of all, I really appreciate you candid and precise feedback.
1st. regarding energy system, we have put many thoughts into it, and main reason we put it (despite my co-developer's disagreement) was because I thought the game needs some rpg type of character growth element.
And, I admit that the system is not polished by all means (might sounds like an excuse but it is v0.1).
The original plan here is that, by increasing your strength stat and gaining perks in the course of doing so, you get to increase your maximum energy.
If I had bright talent, I could have come up with much better thing, but the fact is I am not a sharp, seasoned developer.
That is why I try to listen to wonderful feedback such as yours as much as I can in order to make this game better..
2nd. Talking costing energy: this was another decision we made without much confidence to be honest.
It was more like we should see the feedback and make final decision.
I personally thought by getting more energy through growing your character, it could balance things out.
But once again, I am going to see how people feel about it.
3rd. Yes, that part is messy and we already have noticed that with our first test play.
Things we ve benn thinking as solutions are some hint system plus character icon on map to show who is where at the moment.
4th. Extra work does have a hidden bonus related to your promotion but it won't affect you at all in early version (at least until 0.3).
Buy yes, in this version, in order to see any adult contents, working in the company does not affect you at all.
5th. After gaining your first perk in people skill stat you will get to increase relationship stats via talk command.
And those other activities you mentioned would be pretty empty in this version. They are the ones that will be filled with priority.
6th. stats are capped so that we can control the plots and speed of game. And there arent much story in this version.
Except Cherry, most stories you will see are intros or prologues on each characters.
Our plan here is to give this progress as our update priority.
Design of this game is that you get to achieve your goal in a certain main character (i mean like you touchdown) then you unlock several repeatable scenes in different locations (just like the game Son of a bitch) . And after that we might add more interesting questline on those characters but what comes first is finishing out that much amount of other main characters.
Next update (0.2) is a week away at worst scenario and there we will get it done with Cherry. Within a month we will present at least 2 or 3 characters storyline done.
7th. sleeping does fill 100% of energy but you only have too few in the beginning.
Regarding travel costing energy, we have not implemented car system, and I hope it does make good impact on the game.
Lastly, game is still empty as it lacks contents and systems.
We do have plan (we believe it is solid) to fill those areas soon but opinions like yours will help us with the plan.
Overall, I can see you did not have a good experience with the game and I am really sorry.
And, I am thankful that you took your time to give us such detailed feedback nonetheless.
I wish people like you give us more candid, straightforward reviews.
I dont know what to say to finish this cuz I have never done any of these sort of things but I really want to say sorry and thank you.