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Mymy

Member
Game Developer
Aug 24, 2017
234
479
Tried to restart since I haven't played in a while. Interesting GUI revamp, certainly better than the old one. However, tons of bugs. Got an error checking the garage from the phone and checking the profile page from the phone. Both break the game, even after rollback.
That's the reason why I haven't uploaded the public version for last few months.

The game is under rework which is about to be completed and right now is prolly the most bug-infested phase for the game and we're trying to get as much feedback and report from patrons.

I don't know how the heck someone else updated this game version and the thread but it's quite alarming. Hope it's not something serious.

The rework process should have been done like a month or 2 ago but I had some personal things going on and the rework itself was harder than we first anticipated (we had to learn a lot of new tricks)

I had trouble with the previous landlord and it did waste a lot of time. (Raising rent and then bitching about deposit etc etc)
Now I'm good as I moved to another city like a month ago. (sigh)

Well, I don't expect people to understand everything but we're trying as hard as we can with all the resources we have.
And, we've been trying hard to find a way to satisfy public version users as I've been in that spot before.
Yeah, trying to find a niche where I provide enough for public version while I can earn, at least the sufficient enough to keep this project going and further.


I'm really sorry for your bug-filled experience once again. The game is yet to become a public one.

It's my personal rant but - I still don't know how someone could update this game in F95.... It worries me as it hinders the plan, schedule, and people's perception.....
 

gms997z

New Member
May 9, 2020
3
0
I have a proble with Kyley 5 eventh. I have the camera in my inventory but the event is not triggering.
I also have a problem with Chloe 9 event requiring to buy an USB drive. IfI go to the elecronic store I trigger the minigame withMay (shop assistant) and I can't buy anything
I have the same problem, no clue how to solve this
 

Siyal ÇöL

Newbie
Nov 14, 2017
36
24
İşte bu yüzden son birkaç aydır herkese açık versiyonunu yüklemedim.

Oyun tamamlanmak üzere olan bir yeniden yapım aşamasında ve şu anda muhtemelen oyunun en çok hata içeren aşaması bu ve biz de müşterilerimizden olabildiğince fazla geri bildirim ve rapor almaya çalışıyoruz.

Başka birinin bu oyun versiyonunu ve konuyu nasıl güncellediğini bilmiyorum ama oldukça endişe verici. Umarım ciddi bir şey değildir.

Yeniden çalışma süreci bir veya iki ay önce tamamlanmış olmalıydı ancak bazı kişisel işlerim vardı ve yeniden çalışmanın kendisi ilk tahmin ettiğimizden daha zordu (birçok yeni numara öğrenmek zorunda kaldık)

Önceki ev sahibiyle sorun yaşadım ve çok zaman kaybettim. (Kirayı artırmak ve sonra depozito hakkında şikayet etmek vb.)
Şimdi iyiyim çünkü bir ay kadar önce başka bir şehre taşındım. (iç çekiş)

Tabii ki insanların her şeyi anlamasını beklemiyorum ama elimizdeki tüm kaynaklarla elimizden gelenin en iyisini yapmaya çalışıyoruz.
Ve daha önce de aynı durumda olduğum için, kamu sürümü kullanıcılarını memnun etmenin bir yolunu bulmaya çalışıyoruz.
Evet, bu projeyi devam ettirebilmek ve daha da ileriye götürebilmek için, en azından yeterli parayı kazanabileceğim, kamuya açık versiyon için yeterli kaynak sağlayabileceğim bir yer bulmaya çalışıyorum.


Hata dolu deneyiminiz için bir kez daha gerçekten üzgünüm. Oyun henüz halka açık bir oyun haline gelmedi.

Bu benim kişisel sitemim ama - hala birisinin bu oyunu F95'te nasıl güncelleyebildiğini bilmiyorum... Bu durum beni endişelendiriyor çünkü planı, takvimi ve insanların algısını engelliyor...
[/ALINTI]
 

Siyal ÇöL

Newbie
Nov 14, 2017
36
24
Never mind all the above criticisms
I really want to make constructive criticism
fantasy, serum etc. to your game It was never good
Son of a Bitch game If you had gone like this, it would have been truly legendary
 

john doe

Newbie
Aug 17, 2016
61
88
That's the reason why I haven't uploaded the public version for last few months.

The game is under rework which is about to be completed and right now is prolly the most bug-infested phase for the game and we're trying to get as much feedback and report from patrons.

I don't know how the heck someone else updated this game version and the thread but it's quite alarming. Hope it's not something serious.

The rework process should have been done like a month or 2 ago but I had some personal things going on and the rework itself was harder than we first anticipated (we had to learn a lot of new tricks)

I had trouble with the previous landlord and it did waste a lot of time. (Raising rent and then bitching about deposit etc etc)
Now I'm good as I moved to another city like a month ago. (sigh)

Well, I don't expect people to understand everything but we're trying as hard as we can with all the resources we have.
And, we've been trying hard to find a way to satisfy public version users as I've been in that spot before.
Yeah, trying to find a niche where I provide enough for public version while I can earn, at least the sufficient enough to keep this project going and further.


I'm really sorry for your bug-filled experience once again. The game is yet to become a public one.

It's my personal rant but - I still don't know how someone could update this game in F95.... It worries me as it hinders the plan, schedule, and people's perception.....
Hey boss, I understand your reaction here but I don't think F95 is too significant in the grand scheme of things. Most of the people here are filthy pirates who are never satisfied with anything so a buggy test release going out early shouldn't harm the perceptions of anyone who is already giving you money or was considering doing so in my opinion. It must be frustrating to have work you were unhappy with be released to every Tom Dick and Harry though.

Take your time and just put out what you can when you can.

I haven't played this in a long time and have definitely forgotten most of what I had played. Can you let me know how much corruption and/or mind control is in the game? I know it's in the tags but I forget if it was kind of a tangential thing or a big focus of the game itself.

Thanks boss.
 

Gear02

Newbie
Sep 12, 2017
20
8
Hey boss, I understand your reaction here but I don't think F95 is too significant in the grand scheme of things. Most of the people here are filthy pirates who are never satisfied with anything so a buggy test release going out early shouldn't harm the perceptions of anyone who is already giving you money or was considering doing so in my opinion. It must be frustrating to have work you were unhappy with be released to every Tom Dick and Harry though.

Take your time and just put out what you can when you can.

I haven't played this in a long time and have definitely forgotten most of what I had played. Can you let me know how much corruption and/or mind control is in the game? I know it's in the tags but I forget if it was kind of a tangential thing or a big focus of the game itself.

Thanks boss.
I disagree - I think F95 is the best place to find and discover games like this. There's no other good repository of porn games out there (are we really going to trust Steam for this)?

I think that game developers need to engage with F95 users and own the process. Most great porn games will have a free/public release, but will heavily delay releases (I think games like Hail Dicktator has public releases that are two versions behind what patreon users get). Or they add a monetization element to their game. I actually think this game has one of the better versions of that in the industry - tiers of cheats/game enhancers. I've actually paid to get some of the cheats activated.

What I think Mymy should do is to take ownership of this page and the game listing so that they can prevent an early build from reaching the public. I think you can reach out to the mods and prove you're the developer, and then post updates as needed.
 
  • Like
Reactions: Black Xoul

Simo9nba

New Member
Dec 2, 2017
7
0
Did everything but stuck on Chloe (9 event) and Kyley (5). I have USB and camera in my inventory but can't trigger the two events.
 

WastedEV

New Member
Jul 5, 2024
2
1
Sorry to hear there are problems, this game is one of my favorites, I hope you will fix it over time. I'll try the latest version and see if I have any feedback to send. Up until 3.2 the battle interface was a bit weird I never really understood how it worked. I am considering Patreon to support it but I would like to understand how it works regarding privacy first. Ps: I wish F95 had a search/sort by size, I like the ones with a lot of video
 

zombieservsex

Newbie
Nov 19, 2020
27
9
when i manage in the Garage, I get a traceback


While running game code:
File "game/story/map/Street_A/myhome.rpy", line 11855, in script
" "
File "game/garage.rpy", line 15, in execute
screen garage(gara = user_gara, second_gara=False):
File "game/garage.rpy", line 15, in execute
screen garage(gara = user_gara, second_gara=False):
File "game/garage.rpy", line 18, in execute
if second_gara == False:
File "game/garage.rpy", line 19, in execute
frame:
File "game/garage.rpy", line 42, in execute
side "t c":
File "game/garage.rpy", line 45, in execute
vpgrid id ("vp"):
File "game/garage.rpy", line 65, in execute
for item in gara.inv:
File "game/garage.rpy", line 73, in execute
if item[0].icon:
File "game/garage.rpy", line 73, in <module>
if item[0].icon:
AttributeError: 'Car' object has no attribute 'icon'

-- Full Traceback ------------------------------------------------------------


befor applying hotfix
 
Last edited:

zombieservsex

Newbie
Nov 19, 2020
27
9
another one two 3



While running game code:
File "game/story/map/Street_A/myhome.rpy", line 11855, in script
" "
File "game/garage.rpy", line 15, in execute
screen garage(gara = user_gara, second_gara=False):
File "game/garage.rpy", line 15, in execute
screen garage(gara = user_gara, second_gara=False):
File "game/garage.rpy", line 18, in execute
if second_gara == False:
File "game/garage.rpy", line 19, in execute
frame:
File "game/garage.rpy", line 42, in execute
side "t c":
File "game/garage.rpy", line 45, in execute
vpgrid id ("vp"):
File "game/garage.rpy", line 65, in execute
for item in gara.inv:
File "game/garage.rpy", line 73, in execute
if item[0].icon:
File "game/garage.rpy", line 73, in <module>
if item[0].icon:
AttributeError: 'Car' object has no attribute 'icon'

-- Full Traceback ------------------------------------------------------------

While running game code:
File "game/story/coleagues/c1_talk.rpy", line 47396, in script
c1 uhappy "Tell me we're getting a new recruit."
File "game/character.rpy", line 132, in speaker_callback
check_emoji(renpy.get_side_image('side', image_tag="c1_dia"))
File "game/ui_panel.rpy", line 23540, in check_emoji
c1_emo = x[2]
IndexError: tuple index out of range

-- Full Traceback ------------------------------------------------------------


While running game code:
File "game/story/family/f4_story.rpy", line 1487, in script call
call get_skill_label(what_skill = user_heal_skill_1) from _call_get_skill_label_10
File "game/perk.rpy", line 241, in script
label get_skill_label(what_skill=0):
File "game/story/family/f4_story.rpy", line 1487, in <module>
call get_skill_label(what_skill = user_heal_skill_1) from _call_get_skill_label_10
NameError: name 'user_heal_skill_1' is not defined

-- Full Traceback ------------------------------------------------------------




before applying hot fix
 
Last edited:

zombieservsex

Newbie
Nov 19, 2020
27
9
after applying hot fix:
Code:
```


I'm sorry, but an uncaught exception occurred.



While running game code:


  File "game/map.rpy", line 24645, in script


    " "


  File "game/ui_panel.rpy", line 1719, in execute


    screen upgrade_screen(x=0):


  File "game/ui_panel.rpy", line 1719, in execute


    screen upgrade_screen(x=0):


  File "game/ui_panel.rpy", line 1892, in execute


    if reward_select_section == 0:


  File "game/ui_panel.rpy", line 1896, in execute


    use upgrade_reward_screen(x=x)


  File "game/ui_panel.rpy", line 6734, in execute


    screen upgrade_reward_screen(x=0):


  File "game/ui_panel.rpy", line 6734, in execute


    screen upgrade_reward_screen(x=0):


  File "game/ui_panel.rpy", line 6801, in execute


    side "c r":


  File "game/ui_panel.rpy", line 6804, in execute


    viewport id ("upgrade_scroll"):


  File "game/ui_panel.rpy", line 6810, in execute


    hbox:


  File "game/ui_panel.rpy", line 6813, in execute


    vbox:


  File "game/ui_panel.rpy", line 6820, in execute


    vbox:


  File "game/ui_panel.rpy", line 6851, in execute


    button:


  File "game/ui_panel.rpy", line 6857, in execute


    hbox:


  File "game/ui_panel.rpy", line 6860, in execute


    hbox:


  File "game/ui_panel.rpy", line 6862, in execute


    imagebutton:


Exception: Imagebutton does not have a idle image.



-- Full Traceback ------------------------------------------------------------



Full traceback:


  File "game/map.rpy", line 24645, in script


    " "


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ast.py", line 2557, in execute


    Say.execute(self)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ast.py", line 615, in execute


    renpy.exports.say(who, what, *args, **kwargs)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/exports.py", line 1493, in say


    who(what, *args, **kwargs)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/character.py", line 1391, in __call__


    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/character.py", line 1042, in do_display


    display_say(who,


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/character.py", line 738, in display_say


    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)

after applying hot fix:


```


I'm sorry, but an uncaught exception occurred.



While running game code:


  File "game/map.rpy", line 24645, in script


    " "


  File "game/ui_panel.rpy", line 1719, in execute


    screen upgrade_screen(x=0):


  File "game/ui_panel.rpy", line 1719, in execute


    screen upgrade_screen(x=0):


  File "game/ui_panel.rpy", line 1892, in execute


    if reward_select_section == 0:


  File "game/ui_panel.rpy", line 1896, in execute


    use upgrade_reward_screen(x=x)


  File "game/ui_panel.rpy", line 6734, in execute


    screen upgrade_reward_screen(x=0):


  File "game/ui_panel.rpy", line 6734, in execute


    screen upgrade_reward_screen(x=0):


  File "game/ui_panel.rpy", line 6801, in execute


    side "c r":


  File "game/ui_panel.rpy", line 6804, in execute


    viewport id ("upgrade_scroll"):


  File "game/ui_panel.rpy", line 6810, in execute


    hbox:


  File "game/ui_panel.rpy", line 6813, in execute


    vbox:


  File "game/ui_panel.rpy", line 6820, in execute


    vbox:


  File "game/ui_panel.rpy", line 6851, in execute


    button:


  File "game/ui_panel.rpy", line 6857, in execute


    hbox:


  File "game/ui_panel.rpy", line 6860, in execute


    hbox:


  File "game/ui_panel.rpy", line 6862, in execute


    imagebutton:


Exception: Imagebutton does not have a idle image.



-- Full Traceback ------------------------------------------------------------



Full traceback:


  File "game/map.rpy", line 24645, in script


    " "


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ast.py", line 2557, in execute


    Say.execute(self)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ast.py", line 615, in execute


    renpy.exports.say(who, what, *args, **kwargs)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/exports.py", line 1493, in say


    who(what, *args, **kwargs)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/character.py", line 1391, in __call__


    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/character.py", line 1042, in do_display


    display_say(who,


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/character.py", line 738, in display_say


    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ui.py", line 301, in interact


    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/core.py", line 2165, in interact


    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/core.py", line 2683, in interact_core


    root_widget.visit_all(lambda d : d.per_interact())


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/displayable.py", line 431, in visit_all


    d.visit_all(callback, seen)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/displayable.py", line 431, in visit_all


    d.visit_all(callback, seen)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/displayable.py", line 431, in visit_all


    d.visit_all(callback, seen)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/screen.py", line 480, in visit_all


    callback(self)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/core.py", line 2683, in <lambda>


    root_widget.visit_all(lambda d : d.per_interact())


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/screen.py", line 491, in per_interact


    self.update()


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/screen.py", line 697, in update


    self.screen.function(**self.scope)


  File "game/ui_panel.rpy", line 1719, in execute


    screen upgrade_screen(x=0):


  File "game/ui_panel.rpy", line 1719, in execute


    screen upgrade_screen(x=0):


  File "game/ui_panel.rpy", line 1892, in execute


    if reward_select_section == 0:


  File "game/ui_panel.rpy", line 1896, in execute


    use upgrade_reward_screen(x=x)


  File "game/ui_panel.rpy", line 6734, in execute


    screen upgrade_reward_screen(x=0):


  File "game/ui_panel.rpy", line 6734, in execute


    screen upgrade_reward_screen(x=0):


  File "game/ui_panel.rpy", line 6801, in execute


    side "c r":


  File "game/ui_panel.rpy", line 6804, in execute


    viewport id ("upgrade_scroll"):


  File "game/ui_panel.rpy", line 6810, in execute


    hbox:


  File "game/ui_panel.rpy", line 6813, in execute


    vbox:


  File "game/ui_panel.rpy", line 6820, in execute


    vbox:


  File "game/ui_panel.rpy", line 6851, in execute


    button:


  File "game/ui_panel.rpy", line 6857, in execute


    hbox:


  File "game/ui_panel.rpy", line 6860, in execute


    hbox:


  File "game/ui_panel.rpy", line 6862, in execute


    imagebutton:


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ui.py", line 950, in _imagebutton


    idle = choice(idle, idle_image, "idle", required=True)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ui.py", line 946, in choice


    raise Exception("Imagebutton does not have a %s image." % (name,))


Exception: Imagebutton does not have a idle image.



Linux-6.8.12-200.fsync.fc39.x86_64-x86_64-with-glibc2.38 x86_64


Ren'Py 8.2.0.24012702


A Tale of One City_Regular 3.6


Tue Aug  6 17:41:52 2024


```




  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ui.py", line 301, in interact


    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/core.py", line 2165, in interact


    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/core.py", line 2683, in interact_core


    root_widget.visit_all(lambda d : d.per_interact())


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/displayable.py", line 431, in visit_all


    d.visit_all(callback, seen)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/displayable.py", line 431, in visit_all


    d.visit_all(callback, seen)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/displayable.py", line 431, in visit_all


    d.visit_all(callback, seen)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/screen.py", line 480, in visit_all


    callback(self)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/core.py", line 2683, in <lambda>


    root_widget.visit_all(lambda d : d.per_interact())


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/screen.py", line 491, in per_interact


    self.update()


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/display/screen.py", line 697, in update


    self.screen.function(**self.scope)


  File "game/ui_panel.rpy", line 1719, in execute


    screen upgrade_screen(x=0):


  File "game/ui_panel.rpy", line 1719, in execute


    screen upgrade_screen(x=0):


  File "game/ui_panel.rpy", line 1892, in execute


    if reward_select_section == 0:


  File "game/ui_panel.rpy", line 1896, in execute


    use upgrade_reward_screen(x=x)


  File "game/ui_panel.rpy", line 6734, in execute


    screen upgrade_reward_screen(x=0):


  File "game/ui_panel.rpy", line 6734, in execute


    screen upgrade_reward_screen(x=0):


  File "game/ui_panel.rpy", line 6801, in execute


    side "c r":


  File "game/ui_panel.rpy", line 6804, in execute


    viewport id ("upgrade_scroll"):


  File "game/ui_panel.rpy", line 6810, in execute


    hbox:


  File "game/ui_panel.rpy", line 6813, in execute


    vbox:


  File "game/ui_panel.rpy", line 6820, in execute


    vbox:


  File "game/ui_panel.rpy", line 6851, in execute


    button:


  File "game/ui_panel.rpy", line 6857, in execute


    hbox:


  File "game/ui_panel.rpy", line 6860, in execute


    hbox:


  File "game/ui_panel.rpy", line 6862, in execute


    imagebutton:


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ui.py", line 950, in _imagebutton


    idle = choice(idle, idle_image, "idle", required=True)


  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ui.py", line 946, in choice


    raise Exception("Imagebutton does not have a %s image." % (name,))


Exception: Imagebutton does not have a idle image.



Linux-6.8.12-200.fsync.fc39.x86_64-x86_64-with-glibc2.38 x86_64


Ren'Py 8.2.0.24012702


A Tale of One City_Regular 3.6


Tue Aug  6 17:41:52 2024


```
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/story/family/f4_story.rpy", line 1487, in script call
    call get_skill_label(what_skill = user_heal_skill_1) from _call_get_skill_label_10
  File "game/perk.rpy", line 241, in script
    label get_skill_label(what_skill=0):
  File "game/story/family/f4_story.rpy", line 1487, in <module>
    call get_skill_label(what_skill = user_heal_skill_1) from _call_get_skill_label_10
NameError: name 'user_heal_skill_1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/story/family/f4_story.rpy", line 1487, in script call
    call get_skill_label(what_skill = user_heal_skill_1) from _call_get_skill_label_10
  File "game/perk.rpy", line 241, in script
    label get_skill_label(what_skill=0):
  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/ast.py", line 1421, in execute
    args, kwargs = self.arguments.evaluate()
  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/parameter.py", line 477, in evaluate
    value = renpy.python.py_eval(v, locals=scope)
  File "/home/USSERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/python.py", line 1209, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "/home/USERNAME/MEGA downloads/A_Tale_of_One_City_Regular-3.6-pc/renpy/python.py", line 1202, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/story/family/f4_story.rpy", line 1487, in <module>
    call get_skill_label(what_skill = user_heal_skill_1) from _call_get_skill_label_10
NameError: name 'user_heal_skill_1' is not defined

Linux-6.8.12-200.fsync.fc39.x86_64-x86_64-with-glibc2.38 x86_64
Ren'Py 8.2.0.24012702
A Tale of One City_Regular 3.6
Tue Aug  6 17:53:28 2024
 
Last edited:

Bob69

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Last edited:
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