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No picture this week. I'm on my laptop. Got called out to Denver this past Wednesday for work. Finally getting to head home here soon. Gonna post this, and then pack up and bounce. So shit news on top of the fact I lost half to week, I rendered out Scene 1 and found out that a lot of my positions weren't keyed for one of the characters. So there were a lot of empty camera shots, because the model was on the other side of the room. So yeah... fuck me. Fuck me and my stupid face. Anyways, before I had to leave for work I got a lot of them done. Once I get home, I'll sleep and then start hammering away at the rest of them. Thankfully most of the poses were keyed correctly, so it's just about repositioning the model and setting back up the lighting and camera settings. Tedious, but relatively easy work. I'll for sure be starting on scene 2 this coming week. Finally. I finished the pinup for Olivia, but it's on my PC at home. I posted it in Discord like 10 minutes before walked out the door for Denver. So, as soon as I'm home, I'll post it here. It was a bit rushed, and not quite as provocative as the other two with Ruby and Alexis, but she does look pretty damn beautiful. So, half a yay. All in all, a slow week for ATR, but we're getting closer to the holidays and as soon as they're over and the new year starts, we'll have a lot more free time to focus on ATR again. In the meantime, we'll continue to get done what we can, when we can. I think that's it for this week. Gonna button this up so I can get my ass home. I miss my dog. Have a great week everyone!
Stay frosty,
NME
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Day late and a dollar short on this one. The weekend snuck right on by. Honestly, if it wasn't for one of my engineers calling me in for a meeting I was about to miss this morning, I would have thought it was Sunday. Lol. Alright, so I only had a few days this past week to work on the game. I'd say I got quite a lot done but in a bunch of different areas. I got a few more model updates done, I started on some new environments I'll need coming up, I started scene two, then scrapped all of it because Melody's hair was so fucking gross. I couldn't take it. So I'm working on that and I'll come back to it this week. I'm almost done, just need to make a final decision on the hair style, and I'll be good to go to restart scene 2 with her. I also had forgotten that there were a couple other characters in the beginning of that scene, which weren't ready for screen time. So I got them all buttoned up as well. So yeah, a lot of small things got finished/started this past week with the limited time I had free to work on it. Thankfully, besides work, I have a couple weeks where I think outside of normal working hours I should be able to focus on it. Most of my shopping is done, so not a lot to do on that front. My son is coming down the 21st and staying until New Years, so I'll be trying to cram in as much ATR work as I can before that so I can focus my time with my boy. So the plan for this week will be to finish Melody, and then start hammering away at scene 2 and also render and postwork all the remaining scene 1 renders I had to go back and fix. Now, for some reason my GPU has been running a bit slow the last few days, so I'll need to keep an eye on it. Might just need to be cleaned, or I might have had some background shit running and not realized it. Hard to believe it would crap out on me after only a couple years. Thankfully, if needed, I can just grab another one, but I'd really hate to have to do that so close to the next gen releases. So, hopefully it was nothing, and shit will be business as usual. That's it for this one. Have a great week everyone. To my followers, I'll catch you next week. To my Patrons; you know where to find me.
Stay frosty,
NME