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Hey everyone, another late one, but there was a reason for it. Firstly, and most importantly, I hope you all had a great Holiday, and for those who didn't celebrate; had a great week. So, with Christmas and everything, it was a bustling week. Despite all of that, I actually did manage to get quite a lot done. I wrote my ass off, and thanks to my son being a gamer, I even found time to do some scene work. However...
Yesterday I started uninstalling some addons from Blender that I either wasn't using, or found a better solution to (some I removed simply because I found that manually handling the task was not only faster, but yielded better results). However, some fuckery was afoot, and a whole host of my models became broken. As below will show you, this started happening to a lot, but not all, thankfully. Given that, I was eventually able to work my way backwards and figure out what went wrong. It took me most of the day and night, but it's all buttoned up. That was the reason for the delay this week. I wanted to figure out what it was so there could be good news, rather than shit news on the log. Still, it was infuriating to say the least.
Now, I did start to work on scene 2 but again, there is some weird shit happening to Melody's hair. I'll try and troubleshoot tomorrow, but today is my son's last day here, so I'll be more focused on spending time with him before he heads back to Cali for New Years. I also have some software integration testing for my job that I have to focus on today and another one tomorrow night. The great news is, starting Wednesday this week, my workload should normalize and I should be able to start spending much more time with ATR again. The end of the year is near and with it, the procrastination of all my clientele gets renewed vigor. Lol.
Cloon has been getting reamed at work as well, so I don't have too much to report on the backend either this time. He's got a task from me that will take up some time but like me, he works on ATR when he has the opportunity to. His schedule will also return to normal soon though. I can't wait to use the phrase, "business as usual" to describe my work life again. Lol.
Last but not least, I'll be pausing January collection. I'll be taking a month to focus on restructuring the Patreon membership and benefits. Right now the way everything is set up, along with the schedule I have, even on a regular basis, eats too much into the little dev time I usually manage to find. Now, I don't know how I plan to restructure yet, I just know that I need to. It's not fair to you guys when I promise a benefit I'm either too busy to do, or can't find the time to do them on the schedule I have set. Maybe in the future, I'll do it again, but for now, I think the focus needs to be on delivering things I know I can deliver on, with a stronger focus on development work, rather than the fluff pieces I have scattered across the membership ranks. Now this also gives me the opportunity to get the stuff set up the way I want, and gives you all the time you need to decide after the restructure if you want to switch/renew/cancel before collection is restarted in February.
Alright, that was a lengthy one, but I think I got it all out. I hope you all have a great week, and an amazing New Year. You and yours.
Stay frosty,
NME