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Hey everyone, hope you had a great week. Going to do this early today, since I'll be spending most of it assembling my new PC and rearranging the room to accommodate the new setup. It's kind of a weird thing, to build an AMD system. Been building my own PC's for over 25 years now, and never owned one in my life. Either way, I've got a beast of a workstation which should radically smooth out operations, and also allow me to finally be able to get some test animations going. My gaming rig was lacking in too many areas that Blender needs juice to perform. Yeah I had a powerful GPU but the rest of the system wasn't optimized for it. After I set up the room and build the PC, I'll have to start migrating project files and organizing the ridiculous mass of assets I have scattered across like 5 different drives. It's probably the one thing I don't want to fucking do more than anything else. I know I'll feel a lot better though once it's done and I can actually find things I know I have, and want, instead of wasting 2 hours looking through drives and giving up because I can't remember what it was called/named/cataloged as. A blank slate is exactly what the doctor ordered.
Aside from that, I saw my son off this weekend back to California. Missing that kid already. Always love when I can get him out here. But, his whole life is in California, so that's where he stays. It was a great time though, as it always is. We played through the Curators edition of Man of Medan, and also powered through House of Ashes, which was amazing! We started The Devil in Me but both found it too boring and way too "video game mechanic" focused. We both wanted to go through the story because it did look really interesting, but just couldn't stay awake through the aggressive focus on free roam and newly added mechanics. We both agreed, they should have stuck with the original formula. Give me a movie with some choices, QTE's, and only let me explore every once in a while to see some cool shit. Hopefully their next season isn't going to be like The Devil in Me.
Back on track for development news. I picked up Marvelous Designer. I was poking around in that and also got into After Effects. MD was pretty easy to pick up. The tools are very intuitive, and the controls are very similar to Substance Painter. So getting used to the controls and UI is often half the battle when picking up a new program. AE on the other hand looks like an Alien shit out a galactic UI. No fucking clue what I'm doing in that one. Lol. I'll spend some time on it though while assets are migrating and see if I can at least get some common use practice in. Damn... I'm turning into a walking art studio at this point. Daz3D (rarely used anymore, but still pull clothes from for now), Zbrush, Substance Painter, Marmoset, Blender, Maya (mostly for modeling suite), 3DSMax (for some environment work), and now Marvelous Designer for clothes and After Effects for animation fx and editing. I still use Photoshop every once in a while for some things, but Blender pretty much takes care of a lot of the things I used to use it for, so it's been collecting dust. Can't say I'm sad about it either. Lol.
I think that about covers it for this week. Bit longer than usual, but was feeling chatty I guess. I hope you all have a great week. For our followers; we'll catch you on the next one. To our Patrons; you know where to find us.
Stay frosty,
NME
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Hey everyone, another week down. So this week was spent mostly trying to get my new rig up and running and I was hoping to have everything done this weekend; life happened. The rig is on, it's working. I have a lot of my programs on there already. Everything seems to be in good order. What I didn't get to. Transferring licenses for specific software I use behind the scenes. Some of the programs I use require me to log in and can only be recognized on 1 PC at a time, unless I want to get slammed with fees / copywright / breach of contract. Not many, but ones I use a lot. So, I have to wait to do that until everything else is buttoned up. Then the assets. Jesus I have so many fucking things. I mean, assets like clothes, environments, characters, vehicles, fucking props / tools, plugins, project files, custom brushes, etc. Terrabytes of shit spread out across multiple drives. It's... a fucking nightmare. To put it simply. I have duplicates of shit I never use, things I didn't remember getting that I definitely SHOULD have used. I mean seriously, what the fuck NME? Anyways, it's taking a lot more time and focus than I've had recently to really dial in, so that is where I am right now with things.
Cloon is making things complicated for himself in order to make things amazing for the rest of us. As he does. So he continues to chug along on his projects.
I just want this migration to be over and done with, but at the same time, I can't have another, this, situation. So, I need to take my time, and make sure I only bring over the things I need/want. I mean seriously, some of the shit I have on here. Like why? WHY did I even get that? What a waste of space. Alright, that's it for this one.
Have a great week everyone. Followers, we'll catch you on the next one. Patrons; you know where to find us.
Stay frosty,
NME
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Hey everyone. Doing this early since I have my brothers coming out this morning and we usually hit the 4th pretty hard. Sadly, I had this really great custom request and a fun idea but alas, the project file migration has been a grueling, indifferent, and without trying to sound like a pissy little bitch; fucking irritating. I'm getting corruption in the files left and right, and there is fuckery everywhere in the files. There are dependencies that seem to be missing all the time and trying to hunt them down has been the bane of my existence. FML.
On some good news, I did get my whole battle station put together. Got multiple monitors up, my Magnus PRO XL Jinx edition, and some other goodies. I'm going to break down the old PC today, and over the weekend I'm going to cut out some sandalwood and make a wall mounted test bench. That will sit right behind my current build, and feed my second monitor. I got a 5070ti earlier this week for it as well. I'm going to use my old PC as a legacy file system, as well as a secondary render PC. I can send low impact pinups and animations over to that system while I work on my main system. The big hangup for my old system, was the preview system. I couldn't preview a single animation or simulation. It would run at like 2fps or lower. One time I even got a 0.17fps. Like what the fuck? Lol. Anyways, this new workstation will handle all animation previews and sims. Then if the VRAM is lower than 16gb, I can just send the file over to other PC. Save big scenes or heavy animations for this PC which is currently rocking the 4090. Once it's all set up, this'll be fucking awesome.
Honestly, with all this shit going on, it would normally have been a time I'd pause Patreon but the last time I did it, just about everyone (that's subbed) said to stop doing that and not worry about it. So... begrudgingly, I didn't this time. Just know I'm busting my ass day in and day out to try and get all this shit sorted so I can get back to ATR. I miss my girls' asses. ATR is fun, and such a huge relief to work on for me. This shit I'm doing now? Nothing but stress. I'm so fucking over it, but I gotta keep going so I can get everything cleaned up, and tidy. Which will make productivity skyrocket.
Alright, I think that's it. So to final cap it; the next steps are - measure out spacing and placement on the wood I cut yesterday -> cut/drill holes -> final sanding -> gunmetal varnish -> mount old PC to sexy new sandalwood work bench with shiny new 5070ti -> hang on wall -> get parts for dedicated NAS -> link PC's -> migrate assets/dependencies to NAS -> get back to work. Doesn't seem like a lot when I'm looking at it like that. Lol. Wish me luck. For those celebrating it, Happy Independence Day. For those across the pond, or those who don't give a shit; have a great weekend. We'll catch y'all on the next one.
Stay frosty,
NME
(seems I am the only one posting updates here, sorry for missing some back then

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