Glad it's appreciated, it's part of an ongoing effort to streamline the gameplay and reduce the number of unfun clicks going on. I think mundane chores are up next with options to have NPCs take care of them permanently and not require you to explicitly delegate them each time.GOD DAMN: Added "pin chores" button to chores app. Adds small list of unfinished chores to your HUD.
FINALLY
Thank you for your effort. I am sure it was no easy task.
Not much, but it IS coming at some point. Right now you'll have to satisfy yourself (pun intended) with a steamy shower with your perky tits daughter.No lesbian content?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Characters/Jock/jock.rpy", line 2, in script
image _jock = MiraLive2D("jock", "images/Models/Jock_1_Standing", default_fade = 0.0, update_function = Mira_Live2D_Updater, base = 1.0, height = 1.1)
File "game/Characters/Jock/jock.rpy", line 2, in <module>
image _jock = MiraLive2D("jock", "images/Models/Jock_1_Standing", default_fade = 0.0, update_function = Mira_Live2D_Updater, base = 1.0, height = 1.1)
File "game/Classes/Display_Classes/MiraLive2D.rpy", line 6, in __init__
Live2D.__init__(self, *args, **kwargs)
Exception: Could not load Live2D. b'/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/MacOS/libLive2DCubismCore.dylib' was not found.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/Characters/Jock/jock.rpy", line 2, in script
image _jock = MiraLive2D("jock", "images/Models/Jock_1_Standing", default_fade = 0.0, update_function = Mira_Live2D_Updater, base = 1.0, height = 1.1)
File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/ast.py", line 1237, in execute
img = renpy.python.py_eval_bytecode(self.code.bytecode)
File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/python.py", line 1146, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/Characters/Jock/jock.rpy", line 2, in <module>
image _jock = MiraLive2D("jock", "images/Models/Jock_1_Standing", default_fade = 0.0, update_function = Mira_Live2D_Updater, base = 1.0, height = 1.1)
File "game/Classes/Display_Classes/MiraLive2D.rpy", line 6, in __init__
Live2D.__init__(self, *args, **kwargs)
File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 566, in __init__
common = self.create_common(default_fade)
File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 510, in create_common
rv = Live2DCommon(self.filename, default_fade)
File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 186, in __init__
init()
File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 93, in init
onetime_init()
File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 66, in onetime_init
raise Exception("Could not load Live2D. {} was not found.".format(dll))
Exception: Could not load Live2D. b'/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/MacOS/libLive2DCubismCore.dylib' was not found. "
For now just enjoy the... What's available anyways?Not much, but it IS coming at some point. Right now you'll have to satisfy yourself (pun intended) with a steamy shower with your perky tits daughter.
Hmm, that's a strange one. I'm reaching out to people on the AVFH Discord to see if anyone else is having problems on Mac too - I'll check back in when I find out if it's an issue with your machine or if I've borked an entire platform. I did update Ren'py and Live2D versions, so it's possible some incompatibility has shown up with one of those.When opening up on the Mac version I get this error before I can even play MetaMira I've played other versions before with no issues
"
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/Characters/Jock/jock.rpy", line 2, in script image _jock = MiraLive2D("jock", "images/Models/Jock_1_Standing", default_fade = 0.0, update_function = Mira_Live2D_Updater, base = 1.0, height = 1.1) File "game/Characters/Jock/jock.rpy", line 2, in <module> image _jock = MiraLive2D("jock", "images/Models/Jock_1_Standing", default_fade = 0.0, update_function = Mira_Live2D_Updater, base = 1.0, height = 1.1) File "game/Classes/Display_Classes/MiraLive2D.rpy", line 6, in __init__ Live2D.__init__(self, *args, **kwargs) Exception: Could not load Live2D. b'/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/MacOS/libLive2DCubismCore.dylib' was not found. -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/Characters/Jock/jock.rpy", line 2, in script image _jock = MiraLive2D("jock", "images/Models/Jock_1_Standing", default_fade = 0.0, update_function = Mira_Live2D_Updater, base = 1.0, height = 1.1) File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/ast.py", line 1237, in execute img = renpy.python.py_eval_bytecode(self.code.bytecode) File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/python.py", line 1146, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/Characters/Jock/jock.rpy", line 2, in <module> image _jock = MiraLive2D("jock", "images/Models/Jock_1_Standing", default_fade = 0.0, update_function = Mira_Live2D_Updater, base = 1.0, height = 1.1) File "game/Classes/Display_Classes/MiraLive2D.rpy", line 6, in __init__ Live2D.__init__(self, *args, **kwargs) File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 566, in __init__ common = self.create_common(default_fade) File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 510, in create_common rv = Live2DCommon(self.filename, default_fade) File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 186, in __init__ init() File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 93, in init onetime_init() File "/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/Resources/autorun/renpy/gl2/live2d.py", line 66, in onetime_init raise Exception("Could not load Live2D. {} was not found.".format(dll)) Exception: Could not load Live2D. b'/private/var/folders/n3/vgfzx7dd4cj3x0vcd2dpngn00000gn/T/AppTranslocation/5FF25D2B-798E-40CF-8C8F-6A2024BB1727/d/AVeryFullHouse.app/Contents/MacOS/libLive2DCubismCore.dylib' was not found. "
I wouldn't expect anything to have changed - all of the additions in this version is writing based. Does the slowness persist if you start a new game, or is it limited to an old saved game?Great update.
Has something changed to do with the choice selection and clicks/skipping via left CTRL?
It just seems to be a bit laggy compared to previous versions. I seem to have to click twice the same thing to make it take the selection.
Hi mateHmm, that's a strange one. I'm reaching out to people on the AVFH Discord to see if anyone else is having problems on Mac too - I'll check back in when I find out if it's an issue with your machine or if I've borked an entire platform. I did update Ren'py and Live2D versions, so it's possible some incompatibility has shown up with one of those.
I wouldn't expect anything to have changed - all of the additions in this version is writing based. Does the slowness persist if you start a new game, or is it limited to an old saved game?
Oh I have a theory for what it might be: Ren'py caches what bits of dialogue/narration you've seen before so that you can skip it and automatically stop when you hit unseen stuff. For v.016 I updated my Ren'py version, and that might have resulted in some of the dialogue losing it's "already seen" flag. That will result in the skip button stopping at bits of dialogue that you wouldn't expect it to. This should only happen once for every effected line of dialogue, and it shouldn't be a problem for future updates (until I need to update Ren'py again. That will be a few months at a minimum though).Hi mate
I am playing from the prior release's save , if that helps.
Its just that I used to be able to hold CTRL to skip and Click options, but now its much more wait, click, click.
Strange. If its just me, then fine... but definately something different for me on this release.
That sounds logical and describes the experience I am having. I did think something had changed in that regard.Oh I have a theory for what it might be: Ren'py caches what bits of dialogue/narration you've seen before so that you can skip it and automatically stop when you hit unseen stuff. For v.016 I updated my Ren'py version, and that might have resulted in some of the dialogue losing it's "already seen" flag. That will result in the skip button stopping at bits of dialogue that you wouldn't expect it to. This should only happen once for every effected line of dialogue, and it shouldn't be a problem for future updates (until I need to update Ren'py again. That will be a few months at a minimum though).
Try it , Incorrect.Code is stored in \AVeryFullHouse-0.16.2-pc\AVeryFullHouse-0.16.2-pc\game\Classes\Misc_Functionality
Open Patreon_thanks.renpy, and you'll see they stored the value as [ spoiler ] without the spaces, very cheeky.