- Aug 26, 2017
- 389
- 6,777
really like the multi mirrors catching the different angles.
NOT BAD AT ALLView attachment 2050405
I wanted to recreate this perspective. Not bad for two weeks touching daz3d.
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Maybe for Dylan or Ellie scene you can use this swimsuit.
LMAO... I'm looking forward to some slow motion, running on the beach scenes with her.Sophia's new job after being fired from her teaching job
View attachment 2051279
A bit beyond my scope I am afraidLMAO... I'm looking forward to some slow motion, running on the beach scenes with her.
Yeah, same here. I think I done some walking animation one time with Poser 3 or 4 about 20 years ago. LOL... I may work on animation sometime, I don't remember it being too difficult.A bit beyond my scope I am afraid
I may have to bug the heck out of a couple of people I know thenYeah, same here. I think I done some walking animation one time with Poser 3 or 4 about 20 years ago. LOL... I may work on animation sometime, I don't remember it being too difficult.
Edit: This is two of the last animations I did... from 2002... Poser 3 or 4...
View attachment 2051401
And I did a tiny one for a video game I was working on (and never did finish), a platformer...
View attachment 2051403
Yeah, I need to get off my butt and try something out with Daz. I don't remember it being difficult, at least with Poser. You pose your character, then set the next keyframe, adjust the pose and then the software interpolates the movement. So, lets say you want an arm go go from straight down to straight out front. The first frame you pose the character with the arm down. Then maybe 10... 20... however many frames later you set another keyframe (which tells the softwhere this is an pose you want the character to transition to), so you would set the arm straight out. The software would then work out the movement between each keyframes using interpolation (which just means it works out a smooth movement between the two).I may have to bug the heck out of a couple of people I know then