- Jul 20, 2017
- 16,016
- 99,313
Yea stop fiddling with Sophia,erm well you know what I meanOK, now we are all jealous that you are "STILL messing around".
Yea stop fiddling with Sophia,erm well you know what I meanOK, now we are all jealous that you are "STILL messing around".
I am kinda trying to move away from her original skin tone as it feels a little bland, and the tan look doesn't really do it for me.Can you get closer to the skin tone used in the game?As I can see Sophia's features a round the eyes but a another skin tone could make a big difference,great job and no disrespect towards your work
Thanks mate.OK, now we are all jealous that you are "STILL messing around".
We await your skin tones on SophiaI am kinda trying to move away from her original skin tone as it feels a little bland, and the tan look doesn't really do it for me.
Thanks mate.
Plus while doing all this i am also exploring the creation of my own character from it as well.We await your skin tones on Sophia
Doing my own creation of Alyssa was a pain staking/tedious long task,and I am still not happy with her.Plus while doing all this i am also exploring the creation of my own character from it as well.
Mando Logica, I really enjoy the setting you chose, as well as the lighting and Sophia's determined expression. I have a suggestion that is not meant to be impertinent. I find that in my own work that characters in an action scene look much better with a wide stance. It conveys balance, competence and a sense of urgency. I hope you find this useful
Thank you, Jack!. Yeah, I agree with youMando Logica, I really enjoy the setting you chose, as well as the lighting and Sophia's determined expression. I have a suggestion that is not meant to be impertinent. I find that in my own work that characters in an action scene look much better with a wide stance. It conveys balance, competence and a sense of urgency. I hope you find this useful
Emma.
General speaking. If you project her in this way (or others), perhaps with a different choice of hair. More wild, not like a housewife. But the face is great and you are great.
I thought so but could not change her hair. She will not be Sophia anymoreGeneral speaking. If you project her in this way (or others), perhaps with a different choice of hair. More wild, not like a housewife. But the face is great and you are great.
she is miss croft now. but you are the artist of course making me/us happy with your skills.I thought so but could not change her hair. She will not be Sophia anymore
Jack covered the stance. I agree w/you that the hair is the hair. Maybe a ponytail but, this works as well. The weapons should be upright. Anyone waving weapons around sideways has no clue. Much greater accuracy in upright position (see Han Solo for definitive (Oh, he is not real either.). Bad Example. The only real scene change I would make is get a little dirt and grass on the boots, calfs, knees and thigh. No sweat though. She is Sophia. She does not sweat or perspire if it will mess up the look.
That means a lot to me. Thank you so muchshe is miss croft now. but you are the artist of course making me/us happy with your skills.
I really like your work on the facial expression and using the hair to convey action. I also find the positioning of the weapons conveying action and movement. An idea maybe is if one foot was not so flat on the ground it would convey there also. I agree with Jack on this.