Jude6
Member
- Sep 17, 2017
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I wasn't going to bring this up but - the first two preview renders of the Wedding dress event are a shot-reverse shot of the same moment of Sophia walking through the front door of the store....After a certain point, more renders do not equate to a better game, that's what we call the law of diminishing returns. As one reviewer wrote about this game back in 2018, L&P spent 25 images showing Sophia getting up and going to the bathroom in the middle of the night. I haven't independently verified this, but if it's true then it's a great illustration of terrible time/resource management...
Same goes for the shot-reverse shot of Sophia approaching Aiden on his bike.
The counter-argument to that would be, the second render (the reverse shot) doesn't take as long to put together because all L&P is doing is moving the camera from one side of the space to the other.
The counter-argument to THAT would be, if L&P weren't doing the reverse shot then he wouldn't need to have assembled the whole street outside the Dress shop and could have left everything outside the shop windows as a black void, which could be kept out of frame with careful positioning of the 'actors' (Sophia and the others).
TV sitcoms save time and money by not building the 4th wall of their regular sets and just position their actors so they never have to point the camera in that direction.
!Disclaimer! I know almost nothing about 3d rendering, so I defer to others experience. My only relevant experience is in filming and photography.
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