No matter the size of this update, the problem is a trend slowdown... and this, despite the hardware improvements, the possibilities of AI (translation, script,...), the greatest experience of the developer, ...
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This diagram should have been reversed long ago


Starting from a trend of 7 to finish at 4, what would we have had if we had started from 7 to finish at 10 ? an update every 3 months for 3-4 events( almost 3-4 well treated 'playable-day' per year) and not just one event every 8 months.
We scatter ourselves in silly dialogues, redisgned interfaces, a multitude of renderings to highlight each facial expression (here it's more like a 'novelized' visual than a visual novel), too many conditions to achieve one event (see your list of variables), this refrain about the number of script pages (please help!), ...
I don't know what we've gotten ourselves into...
In any case, regardless of the previous remarks, once again bravo for your follow-up work and your investment in producing great summary posts