Oh come on, whoever thinks this game won't go unfinished, in one way or another, also believes in Santa Claus.
I think that the game is even more likely to be canceled by the developer out of frustration because he doesn't get the recognition he thinks he deserves. And because he can no longer hear it from people who steal from him, also told how he can do his work better.
But that is not the point. The point is love this game. I like to play it because it tells stories that branch out and whose outcome cannot (yet) be guessed. And there are branches that I like and that I don't really like to follow. This enables me to deal with them. This is what sets the game apart from its excellent graphics. In my opinion! If many of these paths fall away, the game becomes more straightforward in its history, it becomes a porn game like many others that are listed on f95zone.
Sophia, her visage and her personality and her circumstance and how all that is portrayed is what makes this game great.
I can’t agree that the game is lesser with fewer branches, because interest and admiration from many came very early, before the branching started.
I was hooked with the 2v1 basketball game in the driveway, which was one of the most erotic teasers of potential I’d ever seen in this genre.
Even if told more linearly, with just two or three major branches and a couple of optional scenes in each along the way, would be epic enough for most and still great.
The fact that every little option seems to create a new branch is what’s making this spiral out of control.
The doom and gloom and negativity really didn’t come into the thread until it became clear the development time for each version of each event was growing, and the number of variants required for each version of an event would soon reach exponential growth.