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Dr.SigmundFap

Engaged Member
Apr 23, 2017
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We never agree on the Dylan storyline, so I won't argue. My statement takes into consideration only the Dylan route and nothing else and it still makes sense. The big beach masturbating scene, bikini deal, swing, catching Dylan masturbating at night, Dylan's sneak kiss, watching Dylan in the shower on Day 4. The swimming lesson. There's so much.

And finally the theory that you have put forward does not hold true. You cannot just follow Dylan path and reject every other. In order to check I just played through the game to see. I rejected every single storyline evn Liam, only following Dylan. But eventually I got thrown out of the Dylan route too because "Sophia is not filthy enough". You forgot that just like she accumulates Filthy points for doing a sexual act, she gains good wife points for refusing it. And if you only follow Dylan you will not have enough Filthy points after a point to continue.

So all the initial acts in the game, be it with the movers, principal, Patricia, Sam. All of them play a role in ensuring that Sophia is corrupt enough so that later in the game, you can pursue your routes.

If you have doubts about what I said. You can play yourself ,only the Dylan route and nothing else as per your theory and see the outcome. I even was a little liberal and allowed Sam points during the basketball match. Strictly following your theory I shouldn't have done that either.
I do play the only Dylan route, and that's how I concluded that it makes no sense onher level of corruption, which L&P based her willingness to advance her filth. Her three primary corruption scenes come from Aiden's tasks, and you can only account for 2 of them before the mall and bikini event; if you play the Dylan-only path before, you have a choice to stop Aiden's advances in the 4th task.

If you are telling me that she is corrupted by
  1. Sophia is performing a lingerie show for Liam when Dylan and Sam are in the living room.
  2. After the lingerie show, Sophia listens in on Dylan's and Sam's conversation.
  3. Sophia uses the bathroom while Dylan is in the shower.
  4. Dylan touched her butt on the swing.
  5. Dylan and Sam touch her playing Basketball, which is somewhat of a contact sport.
  6. She swam in the pool with her shirt and underwear on with Dylan and Sam.
  7. Sam falls on her during the trampoline jump.
  8. Sophia tickles Dylan, and she touches him.
  9. Dylan puts Sun Screen on her back while chatting by the pool about women/girls.
  10. Dylan performs First-Person Shooters in the bathroom and other places with Sophia and others.
  11. Washing Dishes at the house.
  12. Trick Kiss at the soccer match.
  13. Viagra at the beach incident. Another First Person Shooter.
  14. etc...
Then you and I have a different understanding of corruption and eroticism. IMO, the plots I listed and the context they are presented in with Sophia's thoughts don't amount to much corruption, if any, at all. Sure, you get corruption points, but the story's text makes no sense with her reactions that she is corrupted enough to do the things she is doing now. The only authentic corruption scenes came in the form of Aiden's tasks, which have only been three so far, which are unbuttoning her blouse, crossing her legs, bending over, and the art class. The Art Class took place after the Bikini Event, which again you can only account for two.

Are you telling me that amount of corruption is enough for a hot tub massage show, showing her breast, bikini show, watching her change, then I'm at a loss? My point is the scenario in which L&P is presented as very little corruption. However, if you play the story unchained and have all the paths open, you can argue that she is corrupted enough to perform or start performing these acts. And to reiterate, I'm talking about the text itself and the reaction, not the corruption points you get for choosing an action.

Now, since you bought up Sophia being corrupted by others, let's look at the context here. The first one is Sophia with the movers.

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She has the option for a corruption point here, but when the mover complimented her and acknowledged it, she didn't even smile. How does that look like she is being corrupted? Sure, she gets the point, but the text and expression don't feel like she enjoyed it. Also, the conversation with Ellie doesn't feel like she is developing corruption, but you get a corruption point for disagreeing with Ellie.

Now, let's shift to the principal.

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Once again, you get a corruption point for the hug, but her reaction and text are entirely different, and I don't feel like corruption occurs no matter how little it was by selecting the hugging choice.

This is why I agree with GingerSweetGirl comment about starting Sophia's corruption a 1/4 or 1/2 way from the start of the novel. It would have been easier for L&P to deliver these scenes than what he is doing now. Starting her off as faithful to Liam and trying to break her will in thirty PD's was a challenge, which will consist of plotholes and other actions that would make no sense. L&P needs someone who can proofread for him and give him some advice. He has a story that can be potentially good, but his execution is feeble on some of the storylines and production of the novel.
 
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Ruby Tuesday

Member
Jun 29, 2020
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I would like to point out that L&P has admitted that it is difficult for him to write fluent dialogues. Having an idea for a scene is one thing, but bringing that scene to life with dialogue is a whole other order of writing. A long time ago, out of boredom during my time in the Army, I tried to write short stories. The biggest challenge for me was always the dialogue. I quickly realized that I had no talent. For my part, I assume that L&P hired the writer for that very purpose. And not for the creation of an outline or a script.
Regards writing fluid dialogue, I think you're right.
I've been an author of short stories for over 30 years and from early on identified how L&P struggled with,
1)dialogue
2)translation (even with an interpreter)
3)communication.
It's therefore likely he entered this pursuit as a complete novice. If so, he's done remarkably well considering he was probably unaware of his own limitations. But he had the ambition and framework for an excellent story and game, and still has if he resisted the compulsion to continually over-complicate it which may eventually cause its downfall, which would be a great shame. He would therefore be advised to pay more attention to what people write on this platform as well as his own, particularly regards meeting deadlines.
As the creator of AWAM he's certainly learned a lot since those early days in terms of improved dialogue and generated artwork, all the doll-like imagery having now almost disappeared. His communication skills which at first left a lot to be desired, have also improved, though not enough. A writer could help with that.
Processing script to a different language (not just translation, but understanding opposing languages) is a specialist, technical skill L&P has since delegated out through obvious necessity. But congestion within dialogue is frustrating and time consuming, demanding an indeterminate range of skills most people do not posses. I guess it's what makes a good author and story-teller from a bad, or indifferent one.
I believe the appointment of a writer will be more of an assistant in all three problem areas and help with speed of output, so potentially valuable. I very much doubt this person will be initiating script which will remain the prerogative of L&P. Instead the writer will be more responsible for steering and making sense of it.
It's even possible L&P has unknowingly used the job title "writer" in error.
 

raavan1

Member
Apr 26, 2020
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Middle of March is a near certainty. Shame of it is that this was supposed to be a "small" update and yet we'll likely get this small update and one more, maybe August/September, with a very outside chance for following January.

Oh well XD
I already said bro....game will be release on mid march....
 

shelweyy

Newbie
Aug 12, 2019
27
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Updates take a long time and end quickly. To be clear, I'm extremely cold from the game and this will affect the producer as well. (n)(n)
 

Deleted member 3325933

Engaged Member
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Middle of March is a near certainty. Shame of it is that this was supposed to be a "small" update and yet we'll likely get this small update and one more, maybe August/September, with a very outside chance for following January.

Oh well XD
Unfortunately, I concur!:cry:
 

Deleted member 3325933

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To be fair, this isn't a "small" update. If I understand it correctly, this is the full morning, so it's no different than before when he was splitting the day up into quarters.

It just seems like another odd structural decision. "Hey, I'm going to change to an event-based release schedule. Except for the very first update of Part 2, that's going to be the full morning just like it was before."

Again, the next update will tell us a lot about his output, but maybe we've been asking the wrong question. Instead of asking why this update is taking so long, maybe we should be asking why the script wasn't structured to make better use of the event-based release schedule to minimize development time.
Because there was no script? Maybe that is the reason for the writer? Yeah I am getting very jaded I know.
 

Deleted member 3325933

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IMO, The "Script" wasn't structured better because he went from a 3-4 plan to a 20+ plan, and at this point, L&P has ideas and outlines but no "Script." So it's hard to determine a schedule when it sounds very disorganized. Plus, he is constantly editing his story, so it is almost, if not, impossible to minimize development time.
Choir here!
 
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Deleted member 3325933

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I would like to point out that L&P has admitted that it is difficult for him to write fluent dialogues. Having an idea for a scene is one thing, but bringing that scene to life with dialogue is a whole other order of writing. A long time ago, out of boredom during my time in the Army, I tried to write short stories. The biggest challenge for me was always the dialogue. I quickly realized that I had no talent. For my part, I assume that L&P hired the writer for that very purpose. And not for the creation of an outline or a script.
That is a guess but, not based on his statements. I am, tbh, to lazy to go back in the thread where we have some copies of his statements post .150. I seem to remember he made a statement that the writer was to pull the story together. That is not a dialogue fix reference but, more to fix the issue of the spiderweb of paths and comments. I see this a s a good thing. I hope that the writer has the task for the whole shebang and the dev can focus artwork with only the needed supervision for his goal. If it is just a dialogue position then it is a Band-Aid.
 

CSK92

Member
Sep 24, 2017
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When the Dev comes back with Im shrinking the story lines and cutting some routes/characters. The writing will be on the wall, so to speak. Two years ago I had really good discussion with him (I thought) about getting a small team or just one person to help with the game. I even mentioned asking old dog to join him. I tried folks.
 
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ancienregimele

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Sep 27, 2017
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I've known far smaller, less ambitious, generally simpler games, with faster updates than this be abandoned & which appeared from an outside perspective, to be in less of a mire than this one seems to be. Such thoughts could be terminated, or at least alleviated, with just a few words from the Dev. Some small communication, for the patrons of course, other than, "have patience." This won't happen but it would be great to be proved wrong.
 

Lezgin

Member
Dec 31, 2020
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Every time I go through this scene in the game, I wonder if the postman sees Natalie's hand on Sophia's ass?
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It seems that he sees her, but if I'm not mistaken, nothing in the text of the dialogue between Sophia and the postman indicates this.
I wonder if it makes any difference and will we find out anything about it in the future?
How to get this event?
 

lockerxx

Devoted Member
May 10, 2017
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Every time I go through this scene in the game, I wonder if the postman sees Natalie's hand on Sophia's ass?
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It seems that he sees her, but if I'm not mistaken, nothing in the text of the dialogue between Sophia and the postman indicates this.
I wonder if it makes any difference and will we find out anything about it in the future?
yes if we can see the hand,
 

derek1957

Member
Aug 3, 2018
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I can think of over fifteen events/scenes that feature Sophia's involvement with exposure or exhibitionism. Having arrived at the game later and often backtracking through the events, I couldn't say if they progress Sophia's corruption. They are not all the same. Some are outright blackmail/extortion; some deal with some level of coaxing/pressure by someone; some involve peer pressure ("the others are undressed, I guess I should be too"); and a couple are just plain Sophia's idea. I don't worry much about corruption points or plot development, I just find most of these scenes hot; especially if Sophia expresses some emotion during or after her exposure. But whether they are bonus events or moving the plot, I hope to see more of these. For me they are often high points of new releases.
 

Deleted member 3325933

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When the Dev comes back with Im shrinking the story lines and cutting some routes/characters. The writing will be on the wall, so to speak. Two years ago I had really good discussion with him (I thought) about getting a small team or just one person to help with the game. I even mentioned asking old dog to join him. I tried folks.
Appreciate the effort. I had a similar email chat with him last spring. I terminated my support shortly after. Go figure.
 
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Sabertooth__

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Sep 23, 2020
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Sure, but if they're important and/or long then they should be there own event and get a separate release. The problem isn't that we're making assumptions, it's that everything L&P does is poorly defined. Some of this is a language barrier thing, and some of it is an attempt to obfuscate.

My original point was that the scripts are not structured well to support an event-based release schedule. That isn't really a condemnation of him, it's just an observation.
Speaking only of this bonus scene. It has been mentioned for over a year. So he definitely knows what he is doing and had planned a long time back. The bonus scene is supposed to open to interesting options for later.

This is in general for all, not anyone specific -

I don't know why people always talk in extremes. Like "there is a script" or "there is no script".
He can have a story written and most likely he does. He then uses that story to make renders and then write the dialogues accordingly.

I seriously want to ask. Do people really think that he comes up with ways to make a scene far more realistic. With the entire premise, entire ideas for storylines on spot and starts making them, even though he is already cutting it close because of the excessive CS time.

Is he immune to a writer's block ? With the kind of pressure he puts himself into how many times to do you think a person can write a premise based on guidelines. Anyone who writes knows that writing the summary points is not that hard but when you actually start writing a conversation and then slowly have to move it towards the sexual stuff without making it stupid, it takes a lot of thinking.

Maybe he can do it for 5 scenes in a row, maybe 10. What kind of a genius writer would one have to be to be able to write hundreds of premises with just the help of bullet points. Ones that were written a long time back. Even recalling how to follow up those bullet points is a challenge. Writing a conversation with a realistic flow is not something one can do in 15 days along with the dialogue and then it's translation as well.
 
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GingerSweetGirl

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Aug 23, 2020
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Speaking only of this bonus scene. It has been mentioned for over a year. So he definitely knows what he is doing and had planned a long time back. The bonus scene is supposed to open to interesting options for later.
Ok, but wouldn't that mean that it's kinda important and should be its own event? I guess what I'm trying to say is that when he envisioned these events (whether it's in a script, or outline, or just his head) he did so as part of very different development pattern. But now these scenes are sorta awkward, they're too small/unimportant to justify being their own release; but they're large enough to add weeks to the development cycle.

Now that he has some help, I wonder if it would be wise to re-imagine and restructure the day's events. I feel like a better balance to the events could be helpful. I'm not trying to nitpick on the guy, but I went back and looked and some of the planned updates seem out of balance.
 

L&P's Father-in-Law

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Jun 25, 2017
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He's very talented though but until money stops coming easy he'll milk it as much as he can. Down the line prepare yourselves for changes and forks in the story just to make it even slower until the point where its half a day of gameplay each 8 months.
Oh boy how wrong I was 2 years ago. It's actually even worse than this.
 
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