Bill_Buttlicker

Well-Known Member
Jul 13, 2018
1,098
3,314
We don't know anything about the bonus event. It may as well turn out to be important for one or some routes. Bonus can also mean "I call it bonus because if I say who is participating I would be giving too much away".
And it seems very likely that the animations will focus on the bonus event. Again, this is just a guess.
Currently here in the forum, out of frustration and boredom, people are trading assumptions as if they were truths and this is going on for several pages. And everyone tells everyone he is wrong.
But the truth is, we know nothing and it will stay that way until he releases the update.
We know nothing and are proud of it.

Sgt-Schultz2.jpg
 

hzjujk

Well-Known Member
Sep 19, 2020
1,669
6,767
I suspect he has an rough outline. A bit more than PD 15, PD 16, PD 17. However, none of us actually know. His commentaries though have hinted that he does not have a complete outline. In fact it is likely, since translation is always after Photoshopping, that he does not have any script at all. If he did then translation could be accomplished immediately and any changes easily adjusted for as the artwork proceeds. Also, he recently engaged a writer, not a translator. Why would he need this? Easily this could be because of the spiderweb of plotlines and that he is beginning to burnout and knows he cannot finish in the previous paradigm of production. This is speculative but, that is why we are here right. To speculate all things AWAM.
I would like to point out that L&P has admitted that it is difficult for him to write fluent dialogues. Having an idea for a scene is one thing, but bringing that scene to life with dialogue is a whole other order of writing. A long time ago, out of boredom during my time in the Army, I tried to write short stories. The biggest challenge for me was always the dialogue. I quickly realized that I had no talent. For my part, I assume that L&P hired the writer for that very purpose. And not for the creation of an outline or a script.
 

Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,390
17,744
We never agree on the Dylan storyline, so I won't argue. My statement takes into consideration only the Dylan route and nothing else and it still makes sense. The big beach masturbating scene, bikini deal, swing, catching Dylan masturbating at night, Dylan's sneak kiss, watching Dylan in the shower on Day 4. The swimming lesson. There's so much.

And finally the theory that you have put forward does not hold true. You cannot just follow Dylan path and reject every other. In order to check I just played through the game to see. I rejected every single storyline evn Liam, only following Dylan. But eventually I got thrown out of the Dylan route too because "Sophia is not filthy enough". You forgot that just like she accumulates Filthy points for doing a sexual act, she gains good wife points for refusing it. And if you only follow Dylan you will not have enough Filthy points after a point to continue.

So all the initial acts in the game, be it with the movers, principal, Patricia, Sam. All of them play a role in ensuring that Sophia is corrupt enough so that later in the game, you can pursue your routes.

If you have doubts about what I said. You can play yourself ,only the Dylan route and nothing else as per your theory and see the outcome. I even was a little liberal and allowed Sam points during the basketball match. Strictly following your theory I shouldn't have done that either.
I do play the only Dylan route, and that's how I concluded that it makes no sense onher level of corruption, which L&P based her willingness to advance her filth. Her three primary corruption scenes come from Aiden's tasks, and you can only account for 2 of them before the mall and bikini event; if you play the Dylan-only path before, you have a choice to stop Aiden's advances in the 4th task.

If you are telling me that she is corrupted by
  1. Sophia is performing a lingerie show for Liam when Dylan and Sam are in the living room.
  2. After the lingerie show, Sophia listens in on Dylan's and Sam's conversation.
  3. Sophia uses the bathroom while Dylan is in the shower.
  4. Dylan touched her butt on the swing.
  5. Dylan and Sam touch her playing Basketball, which is somewhat of a contact sport.
  6. She swam in the pool with her shirt and underwear on with Dylan and Sam.
  7. Sam falls on her during the trampoline jump.
  8. Sophia tickles Dylan, and she touches him.
  9. Dylan puts Sun Screen on her back while chatting by the pool about women/girls.
  10. Dylan performs First-Person Shooters in the bathroom and other places with Sophia and others.
  11. Washing Dishes at the house.
  12. Trick Kiss at the soccer match.
  13. Viagra at the beach incident. Another First Person Shooter.
  14. etc...
Then you and I have a different understanding of corruption and eroticism. IMO, the plots I listed and the context they are presented in with Sophia's thoughts don't amount to much corruption, if any, at all. Sure, you get corruption points, but the story's text makes no sense with her reactions that she is corrupted enough to do the things she is doing now. The only authentic corruption scenes came in the form of Aiden's tasks, which have only been three so far, which are unbuttoning her blouse, crossing her legs, bending over, and the art class. The Art Class took place after the Bikini Event, which again you can only account for two.

Are you telling me that amount of corruption is enough for a hot tub massage show, showing her breast, bikini show, watching her change, then I'm at a loss? My point is the scenario in which L&P is presented as very little corruption. However, if you play the story unchained and have all the paths open, you can argue that she is corrupted enough to perform or start performing these acts. And to reiterate, I'm talking about the text itself and the reaction, not the corruption points you get for choosing an action.

Now, since you bought up Sophia being corrupted by others, let's look at the context here. The first one is Sophia with the movers.

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She has the option for a corruption point here, but when the mover complimented her and acknowledged it, she didn't even smile. How does that look like she is being corrupted? Sure, she gets the point, but the text and expression don't feel like she enjoyed it. Also, the conversation with Ellie doesn't feel like she is developing corruption, but you get a corruption point for disagreeing with Ellie.

Now, let's shift to the principal.

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Once again, you get a corruption point for the hug, but her reaction and text are entirely different, and I don't feel like corruption occurs no matter how little it was by selecting the hugging choice.

This is why I agree with GingerSweetGirl comment about starting Sophia's corruption a 1/4 or 1/2 way from the start of the novel. It would have been easier for L&P to deliver these scenes than what he is doing now. Starting her off as faithful to Liam and trying to break her will in thirty PD's was a challenge, which will consist of plotholes and other actions that would make no sense. L&P needs someone who can proofread for him and give him some advice. He has a story that can be potentially good, but his execution is feeble on some of the storylines and production of the novel.
 
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Ruby Tuesday

Member
Jun 29, 2020
303
1,095
I would like to point out that L&P has admitted that it is difficult for him to write fluent dialogues. Having an idea for a scene is one thing, but bringing that scene to life with dialogue is a whole other order of writing. A long time ago, out of boredom during my time in the Army, I tried to write short stories. The biggest challenge for me was always the dialogue. I quickly realized that I had no talent. For my part, I assume that L&P hired the writer for that very purpose. And not for the creation of an outline or a script.
Regards writing fluid dialogue, I think you're right.
I've been an author of short stories for over 30 years and from early on identified how L&P struggled with,
1)dialogue
2)translation (even with an interpreter)
3)communication.
It's therefore likely he entered this pursuit as a complete novice. If so, he's done remarkably well considering he was probably unaware of his own limitations. But he had the ambition and framework for an excellent story and game, and still has if he resisted the compulsion to continually over-complicate it which may eventually cause its downfall, which would be a great shame. He would therefore be advised to pay more attention to what people write on this platform as well as his own, particularly regards meeting deadlines.
As the creator of AWAM he's certainly learned a lot since those early days in terms of improved dialogue and generated artwork, all the doll-like imagery having now almost disappeared. His communication skills which at first left a lot to be desired, have also improved, though not enough. A writer could help with that.
Processing script to a different language (not just translation, but understanding opposing languages) is a specialist, technical skill L&P has since delegated out through obvious necessity. But congestion within dialogue is frustrating and time consuming, demanding an indeterminate range of skills most people do not posses. I guess it's what makes a good author and story-teller from a bad, or indifferent one.
I believe the appointment of a writer will be more of an assistant in all three problem areas and help with speed of output, so potentially valuable. I very much doubt this person will be initiating script which will remain the prerogative of L&P. Instead the writer will be more responsible for steering and making sense of it.
It's even possible L&P has unknowingly used the job title "writer" in error.
 

raavan1

Member
Apr 26, 2020
139
266
Middle of March is a near certainty. Shame of it is that this was supposed to be a "small" update and yet we'll likely get this small update and one more, maybe August/September, with a very outside chance for following January.

Oh well XD
I already said bro....game will be release on mid march....
 

shelweyy

Newbie
Aug 12, 2019
24
23
Updates take a long time and end quickly. To be clear, I'm extremely cold from the game and this will affect the producer as well. (n)(n)
 

t3alqdansam

Engaged Member
Jan 30, 2021
2,706
6,511
Middle of March is a near certainty. Shame of it is that this was supposed to be a "small" update and yet we'll likely get this small update and one more, maybe August/September, with a very outside chance for following January.

Oh well XD
Unfortunately, I concur!:cry:
 

t3alqdansam

Engaged Member
Jan 30, 2021
2,706
6,511
To be fair, this isn't a "small" update. If I understand it correctly, this is the full morning, so it's no different than before when he was splitting the day up into quarters.

It just seems like another odd structural decision. "Hey, I'm going to change to an event-based release schedule. Except for the very first update of Part 2, that's going to be the full morning just like it was before."

Again, the next update will tell us a lot about his output, but maybe we've been asking the wrong question. Instead of asking why this update is taking so long, maybe we should be asking why the script wasn't structured to make better use of the event-based release schedule to minimize development time.
Because there was no script? Maybe that is the reason for the writer? Yeah I am getting very jaded I know.
 

t3alqdansam

Engaged Member
Jan 30, 2021
2,706
6,511
IMO, The "Script" wasn't structured better because he went from a 3-4 plan to a 20+ plan, and at this point, L&P has ideas and outlines but no "Script." So it's hard to determine a schedule when it sounds very disorganized. Plus, he is constantly editing his story, so it is almost, if not, impossible to minimize development time.
Choir here!
 
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t3alqdansam

Engaged Member
Jan 30, 2021
2,706
6,511
I would like to point out that L&P has admitted that it is difficult for him to write fluent dialogues. Having an idea for a scene is one thing, but bringing that scene to life with dialogue is a whole other order of writing. A long time ago, out of boredom during my time in the Army, I tried to write short stories. The biggest challenge for me was always the dialogue. I quickly realized that I had no talent. For my part, I assume that L&P hired the writer for that very purpose. And not for the creation of an outline or a script.
That is a guess but, not based on his statements. I am, tbh, to lazy to go back in the thread where we have some copies of his statements post .150. I seem to remember he made a statement that the writer was to pull the story together. That is not a dialogue fix reference but, more to fix the issue of the spiderweb of paths and comments. I see this a s a good thing. I hope that the writer has the task for the whole shebang and the dev can focus artwork with only the needed supervision for his goal. If it is just a dialogue position then it is a Band-Aid.
 

CSK92

Member
Sep 24, 2017
470
644
When the Dev comes back with Im shrinking the story lines and cutting some routes/characters. The writing will be on the wall, so to speak. Two years ago I had really good discussion with him (I thought) about getting a small team or just one person to help with the game. I even mentioned asking old dog to join him. I tried folks.
 
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ancienregimele

Well-Known Member
Sep 27, 2017
1,924
6,311
I've known far smaller, less ambitious, generally simpler games, with faster updates than this be abandoned & which appeared from an outside perspective, to be in less of a mire than this one seems to be. Such thoughts could be terminated, or at least alleviated, with just a few words from the Dev. Some small communication, for the patrons of course, other than, "have patience." This won't happen but it would be great to be proved wrong.
 

Lezgin

Member
Dec 31, 2020
176
430
Every time I go through this scene in the game, I wonder if the postman sees Natalie's hand on Sophia's ass?
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It seems that he sees her, but if I'm not mistaken, nothing in the text of the dialogue between Sophia and the postman indicates this.
I wonder if it makes any difference and will we find out anything about it in the future?
How to get this event?
 

lockerxx

Conversation Conqueror
May 10, 2017
6,833
14,620
Every time I go through this scene in the game, I wonder if the postman sees Natalie's hand on Sophia's ass?
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It seems that he sees her, but if I'm not mistaken, nothing in the text of the dialogue between Sophia and the postman indicates this.
I wonder if it makes any difference and will we find out anything about it in the future?
yes if we can see the hand,
 

derek1957

Member
Aug 3, 2018
138
1,780
I can think of over fifteen events/scenes that feature Sophia's involvement with exposure or exhibitionism. Having arrived at the game later and often backtracking through the events, I couldn't say if they progress Sophia's corruption. They are not all the same. Some are outright blackmail/extortion; some deal with some level of coaxing/pressure by someone; some involve peer pressure ("the others are undressed, I guess I should be too"); and a couple are just plain Sophia's idea. I don't worry much about corruption points or plot development, I just find most of these scenes hot; especially if Sophia expresses some emotion during or after her exposure. But whether they are bonus events or moving the plot, I hope to see more of these. For me they are often high points of new releases.
 

t3alqdansam

Engaged Member
Jan 30, 2021
2,706
6,511
When the Dev comes back with Im shrinking the story lines and cutting some routes/characters. The writing will be on the wall, so to speak. Two years ago I had really good discussion with him (I thought) about getting a small team or just one person to help with the game. I even mentioned asking old dog to join him. I tried folks.
Appreciate the effort. I had a similar email chat with him last spring. I terminated my support shortly after. Go figure.
 
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