IMO, every patron has his own fetish. If L&P cuts a path it has to bring together many "qualities" in one character. Aiden path is exhibitionism-voyeurism-blackmail. You have to pass all this on to another character, because some patrons like this.The characters are linked and I personally think that L&P could of had the same inpact with less characters in the game.
Sophia has 5 ladies for lesbian temptations.
Aiden,Bennet,Morello,Sam,Zac,Tyler,Logan and the museums guys for the filthy route,do we really need this many characters in the game?
This is his 1st game so I will give him some slack.It is also not an easy task setting up scenes with multiple characters,Ask Alley_cat or anyone who has used Daz,it is freakiing painful.
Sophia is the main MC but it is L&P attention to detail and everything must be perfect,lighting,poses,expressions and a 1001 other things that slow him down.
He wants this game to be as realistic as he can,how many games have you seen the actual postman or when Sophia changes clothes,walking down the corridor or testing the temp of the water in the pool?So I think it is a combination of things that are slowing the work rate down.
It seems that from the beginning he had to start with: one bad guy, one charming guy and her family.