Well, I didn't say I know the actual render count for the next update. I was just pointing out that IF it's in the same ballpark as the previous one while taking the same amount of time, statements from people who said his "speed" from 0.161 was caused by the amount of characters during the scene don't make much sense. So what I'm saying is just that, according to their logic, this update should have way more renders and/or something else causing it to take the same amount of time. And if that's not the case, and the render count is still gonna be around 140 or less, then that simply means he's become even slower, which is the opposite of what some people recently said about L&P's development speed.
There's not much of an assumption in my previous post, just pointing out some facts and the flawed logic of some members.
Yes, you certainly are one of those usual suspects.