I used
You must be registered to see the links
to extract the
script.rpy file from the
archive.rpa in the
/game/ folder (I extracted it in a separate temp folder and copied the file back over) and edited the relevant variables. Then you dump that back in the
/game/ folder. It would error for me the first time I tried to run it, but it would generate the
script.rpyc file and then on the next run the game would work fine.
(I'm sure there are other tools to extract stuff from rpa files, like
You must be registered to see the links
maybe.
You must be registered to see the links
is just the one I tend to use here in Linux. Fast and simple.)
I used the search and replace (replace all) feature in my text editor to replace all like 1,500 occurrences of those "
hard=True" with "
hard=False". I actually searched for "
hard=False)" (without the quotes, but with the leading space and closing parenthesis) to try to narrow it down so I didn't accidentally replace anything else (I'm not a python/RenPy coder, so I don't know what else might have "
hard=True" in it.)
The other 3 variables I changed were toward the top of the file.
define quick_dissolve = Dissolve(0.2, hard=True)
define medium_dissolve = Dissolve(1.5, hard=True)
define slow_dissolve = Dissolve(3.0, hard=True)
I changed those to
define quick_dissolve = Dissolve(0.1, hard=False)
define medium_dissolve = Dissolve(0.2, hard=False)
define slow_dissolve = Dissolve(0.3, hard=False)
If anyone really wanted to brute force it like I did.