I think there's a general problem here and not only about this dev. There are thousands of games, but the big majority are very amateur, a lot of them haven't even proper english and are done by one developer, they don't try to work on team. Still, a lot of them don't care get earnings from patrons, even when they don't act like professionals. Too many games, too little quality.
In this case, the dev has talent, he created a story which became popular. But he doesn't behave like a professional, despite of he earns enough money to make a good living in any part of the world. Like the most of the devs here, he doesn't have a vision to the future, he isn't aware that if he wants to create ambitious projects, he needs to start creating a team, not only for this game but for the future ones. Spending more than 6 years for a VN which consists only on pics and gifs isn't a great mentality, he will feel tired sooner or later for working so much time in a single project.
Look, this other devs created adult games studios, which earn around $100.000 per month each one, the CEOs should be earning at least between $20.000 - 30.000 per month. And they are constructing a prestige, which allows them to increase their earnings continuously in time, so, they will be able to create even better and complex games in the future.
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If the devs here don't learn that for creating quality games they need to work in team, they will get stucked in their projects for a lot of time. Then, more stress, more preassure, more insatisfaction. The creative people want to start new projects from time to time. L&P said that he can't find high quality developers where he lives, that sounds like an excuse. He lives in Germany, doesn't he? Those guys from
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live there, and they didn't have problems to find workers. If he would live in the middle of Africa, that would comprehensible, but not there.
So, do you want to remain like a small developer or become a big one?