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GingerSweetGirl

Engaged Member
Aug 23, 2020
2,530
12,155
Keeping the current rate of development in mind, by when do you guys think we'll see some action between Sophia and Dylan or Sam? By action, I mean HJ, BJ, or penetration.
Literally a couple years MINIMUM. I suspect that Dylan's content will be backloaded in the game. We do know that Sophia's first extramarital sex happens on day 19, but I would be surprised if that's Dylan.
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,530
12,155
How do you know? Don't get me excited!
I think sex with another man will take atleast 3-5 more updates. Meanwhile she may be open to show herself to others. Or to Dylan or Sam atleast.
The Day 19 event has been well established by L&P. So, from where we are right now in the game we have an in-game week to go. So a lot has to happen in the next 7 days. There is no way there will be sex with anyone but Liam in the "atleast 3-5 updates."
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,530
12,155
guess tons of people like to be teased i gave up on this game 2 update ago pretty sure nothing has happened fun to read the thread
Actually, there was a legit great lesbian scene...just no sex. So....there's that. Yeah, you need to be into the antici






pation
 

lg10

Newbie
Nov 25, 2020
67
29
The Day 19 event has been well established by L&P. So, from where we are right now in the game we have an in-game week to go. So a lot has to happen in the next 7 days. There is no way there will be sex with anyone but Liam in the "atleast 3-5 updates."
Where can we find that event list bro? Is it still their in his patreon page?
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,530
12,155
Where can we find that event list bro? Is it still their in his patreon page?
I'm not sure we have any EXACT list of daily events, just a general outline that can be found on Patreon and here. We know what to expect now for day 13 (it's a Dylan heavy day), but after that I think it's just little tidbits. I think the Day 19 event is one of the few firm events we know of.
 

Scarlet56

Well-Known Member
Oct 13, 2019
1,027
2,297
How do you know? Don't get me excited!
I think sex with another man will take atleast 3-5 more updates. Meanwhile she may be open to show herself to others. Or to Dylan or Sam atleast.
I wouldn't want to spoil your joy but: Day 19 will not be done for at least 4-5 years.

Knowing L&P, he has the unfortunate tendency to perfect everything.
But come on, let's stay optimistic. :)
In the best case, he can do 2 playable days per year, if he wanted. (The quality of the game today is pretty exceptional .) (y)
Personally, I think L&P should stop increasing the (visual) quality of the game and focus on the main thing.

The time saved with his new material, he wastes again by wanting to increase the quality.

It's just my opinion.
 

Bane71

Well-Known Member
Apr 21, 2020
1,855
7,873
I wouldn't want to spoil your joy but: Day 19 will not be done for at least 4-5 years.

Knowing L&P, he has the unfortunate tendency to perfect everything.
But come on, let's stay optimistic. :)
In the best case, he can do 2 playable days per year, if he wanted. (The quality of the game today is pretty exceptional .) (y)
Personally, I think L&P should stop increasing the (visual) quality of the game and focus on the main thing.

The time saved with his new material, he wastes again by wanting to increase the quality.

It's just my opinion.
I have the same opinion as you. L&P needs to focus its efforts on solving problems that will help speed up updates, not improve the quality of renders. The renders were great anyway.

But again, this is just my opinion, not a guideline for the L&P. :)
 

PietruccioTheHilander

Forum Fanatic
Jul 17, 2019
5,767
14,239
Personally, I think L&P should stop increasing the (visual) quality of the game and focus on the main thing.
I have the same opinion as you. L&P needs to focus its efforts on solving problems that will help speed up updates, not improve the quality of renders. The renders were great anyway.
what has L & P's behavior been up to now?
-slow development
-perfection of graphics and renderings
-lots of useless, repetitive renders and lots of text

its supporters have liked it so far, otherwise they would have abandoned it for some time.
so why change
it would be stupid to do it as long as its supporters are okay with it.
so it won't change
and this is just my opinion
 
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Bane71

Well-Known Member
Apr 21, 2020
1,855
7,873
what has L & P's behavior been up to now?
-slow development
-perfection of graphics and renderings
-lots of useless, repetitive renders and lots of text

its supporters have liked it so far, otherwise they would have abandoned it for some time.
so why change
it would be stupid to do it as long as its supporters are okay with it.
so it won't change
and this is just my opinion
If you are objective and unbiased, it is easy to understand that there are good reasons to speed up the development process of the game.
If nothing changes, then the development of the game will take much longer than 10 years. That's too much.
Anyone can understand that working on one project for such a long time will tire anyone.

The experience gained when creating AWAM L&P will probably want to apply it in some other project, it would be quite logical.

And one last thing.
If we are talking about delaying the process, about the lack of desire for the developer to speed up the result, then we automatically mean his not conscientious approach to work and users.

This is just my opinion, but I believe L&P and hope it will find solutions and approaches to finish the project in less than 10 years or not significantly exceeding 10 years.
 

Turret

Forum Fanatic
Jun 23, 2017
4,216
7,207
what has L & P's behavior been up to now?
-slow development
-perfection of graphics and renderings
-lots of useless, repetitive renders and lots of text

its supporters have liked it so far, otherwise they would have abandoned it for some time.
so why change
it would be stupid to do it as long as its supporters are okay with it.
so it won't change
and this is just my opinion
Over time I have come to the conclusion that L&P have perfected milking/blue balling of the patrons while still creating a game. I seriously doubt they ever intend to bring it to end, but will start another game some way down the line.
You can be a perfectionist, but L&P do not do perfectionism any longer, they are intentionally lengthening the process. Why I come to this conclusion? Take just a look at some of the top level VNs out there. Ever played gems like e.g. Stein´s Gate, Summer Pockets, Riddle Joker, 9-Nine, Dangaronpa, Little Busters, Dry Drowning or The ditzy Demons (if you lke the funny ones)? They have terrific art made by creators like Key and Sayori to name a few, but even those VNs reuse some pics, scenes and animations with new text when it is not important for the story to keep devlopment time in check. (And this is e.g. even Key doing, in whose VNs the story told is absolute king)
L&P go out of their way to add in useless renders and scenes which could be made with/in front of already made AWAM scenery without taking quality away.

As for branching, look at some pro VNs or even here on site the devs of Our Red String, Good Girl gone bad, Revenge for Jessica, even Culture Shock to name some which have serious or superior branching compared to AWAM. Eva Kiss, the dev of ORS and GGGB, is on pro level when it comes to branching storylines for erotic games. And she has already some sexy stuff in her newest project. Nothing really wild, but fitting to that point in the story. Something we have not in AWAM. And please do not use the slow burn phrase, ORS is slow burn too! And she gets out seriously packing updates about every two months.
L&P say they have the story already finished, it is really laughable that they need this much time per update. We have games onsite with comparable quality renders and/or massive story, which update pretty regular with substantial stuff.
What L&P do is Verschleppung, when you see the updates some other devs put out regularly.
 
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nexer

Forum Fanatic
Feb 5, 2019
4,599
18,606
Working so long with DAZ, let's say 8 hours/day, 3 years, I'm sure L&P moves very fast.
I've seen a video of a pro, using SketchUp, he does in an hour what others do in days.
I'm saying that with creation he doesn't spend most of the time. But here's a big BUT. Creating the scene goes fast if you know what you are going to do. In movies, sketches are made before, to position the characters in the scenes and the development of a scene. It is to look for the best position and put the best words in the mouth of a character.
I think L&P starts from nothing, an empty viewport, and all this costs a lot of time.
Right now, help is needed here, in the pre-creation phase. And I think this is the phase where a lot of time is wasted.

Start another game!!! No. How long will it take to reach the same level of income? And what guarantee do you have that it will ever get there?
 

Turret

Forum Fanatic
Jun 23, 2017
4,216
7,207
Working so long with DAZ, let's say 8 hours/day, 3 years, I'm sure L&P moves very fast.
I've seen a video of a pro, using SketchUp, he does in an hour what others do in days.
I'm saying that with creation he doesn't spend most of the time. But here's a big BUT. Creating the scene goes fast if you know what you are going to do. In movies, sketches are made before, to position the characters in the scenes and the development of a scene. It is to look for the best position and put the best words in the mouth of a character.
I think L&P starts from nothing, an empty viewport, and all this costs a lot of time.
Right now, help is needed here, in the pre-creation phase. And I think this is the phase where a lot of time is wasted.

Start another game!!! No. How long will it take to reach the same level of income? And what guarantee do you have that it will ever get there?
I agree in so far, that I think L&P are relatively quick on renders in general. But a) as you said they waste much time in pre-creation and b) they make a lot of unneccesary renders, reuse proven stuff too rarely and begin new scenery too often. More than one dialogue or scene could have made e.g. at the pool or in the kitchen without any loss of quality or storyline. And the use of already made pics is subpar. If you look in the files, many scenes could be made in comparable quality with 1/3- 1/2 less pics.
 

nexer

Forum Fanatic
Feb 5, 2019
4,599
18,606
I agree in so far, that I think L&P are relatively quick on renders in general. But a) as you said they waste much time in pre-creation and b) they make a lot of unneccesary renders, reuse proven stuff too rarely and begin new scenery too often. More than one dialogue or scene could have made e.g. at the pool or in the kitchen without any loss of quality or storyline. And the use of already made pics is subpar. If you look in the files, many scenes could be made in comparable quality with 1/3- 1/2 less pics.
Do you think this is why an update takes so long? What you say, it's about (+1) week, in the worst case.
The big events spend most of the time.
I played the yoga event again. Once everything is set up, I mean props and lights, the rest is text and poses. L&P has his own lights system, presets for inside and outside, that mean load a file and positioning all stuff.
So what wastes time? If he had sketches for an event before he started, the work would go much faster.

He says so himself:

The scene is more difficult and longer than I expected. I had to edit a part of the 2nd side job twice because I had a couple of approaches and I couldn't decide which one of them to take to make it more plausible. All together the 1st and 2nd side job will have more than 300 renders. So, both story events you cannot compare with its last ones as for the scope.
 
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