I see your point, but let's not get ahead of ourselves. Version 0.0775 was released on April 11, 2019 and took 46 days to complete. Since then the development cycle has ballooned. As
quency77 so helpfully points out, the development cycles for the last four updates have averaged 123 days (with a median of 118), that's four months. I bring this up because in each of those cycles we could have made arguments such as "if you take out
this unforeseen circumstance
" or "If we account for
that unforeseen circumstance
" to explain why development was so slow.
The problem is that there's
always some sort of unforeseen circumstance that ends up costing L&P weeks. Here we are, awaiting what was suppose to be a
short and quick update, and we're already pushing 90 days since January 6th. At 90 days, this will be one of the longest development cycles he's had- and the game won't even be released until sometime after that.
The point is, until L&P starts delivering faster updates, we need to stop finding excuses for why updates are late, and why that isn't his fault. If he can release three updates in a row that take fewer than 75 days (two and a half months), then we can talk. If he does that, and then the fourth update drags into the 90 day territory, I'll be much more sympathetic to reasons why
that particular update is taking longer and how it isn't his fault. But he needs to prove that he can release an update in fewer than 90 days, something that hasn't happened since August 2019.