Bane71

Well-Known Member
Apr 21, 2020
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https://i.imgur.com/oFdXHWx.png

Nice photo Bane71. (y)
I searched for it using Yandex, something came up but I don't have the exact source. By the way, Yandex is no longer "unfiltered" as it was some time ago.
The photo is undoubtedly beautiful. But look at mommy! What is her waist? What a sweet ass !? It can be seen that her legs are good, without excess weight, as I love!
 

ancienregimele

Well-Known Member
Sep 27, 2017
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Pigeons are good. They're urban survival specialists. Sophia enjoying the blackmail, developing Stockholm Syndrome, regressing to her teenaged mentality, perceiving Aiden in a different light (including as a James Dean style rebel....mercy), being thrilled by a motorbike (of whatever cost & style....moving or still), or taking the initiative task-wise are not good IMO. Is it too much to ask that this should be a straightforward tale of blackmail, just blackmail with impacts in other parts of the story? I'm pretty sure, judging from what's been telegraphed in various ways, that it is....far too much.

So, I'm left with Alyssa's route. She isn't due to reappear for a long time. It's tempting to take a year out, (as I did with AEA) but I know I probably won't because of the curiousity factor. Ah well, there's always the Morello brothers....
 
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Old Dog

Message Maven
Donor
Jul 20, 2017
15,901
97,195
Pigeons are good. They're urban survival specialists. Sophia enjoying the blackmail, developing Stockholm Syndrome, regressing to her teenaged mentality, perceiving Aiden in a different light (including as a James Dean style rebel....mercy), being thrilled by a motorbike of whatever cost & style....moving or still), or taking the initiative task-wise are not good IMO. Is it too much to ask that this should be a straightforward tale of blackmail, just blackmail with impacts in other parts of the story? I'm pretty sure, judging from what's been telegraphed in various ways, that it is....far too much.

So, I'm left with Alyssa's route. She isn't due to reappear for a long time. It's tempting to take a year out, (as I did with AEA) but I know I probably won't because of the curiousity factor.
Alyssa my precious is worth the wait but the coaching job could have an affect on there meeting
 
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Jack Adams

Active Member
Mar 1, 2019
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View attachment 1109018 View attachment 1109019

On the plane (first day), in the park : same guy :unsure:

I'm waiting for your theories :ROFLMAO:

PS there are 8 pigeons not 7 ( this remark is important) :p
Aiden should be careful, with his hair, a couple could nest there.
That is lord Shayne's other, lesser-known son who is assigned to follow Sophia's movements. The pigeons are high-tech camouflaged recon-drones for Captain Bipto's imminent invasion.
 

hmc15

Active Member
Apr 4, 2019
556
941
Few posts after that I also recalled the picture/video scenario inside the shop which was another likely scenario before today.
I guess we all got excited and carried away (speculation-wise) with the new teaser and the title given by L&P hinting the ride with Dylan.
You make a good point too and put that way it is also another likely scenario. The picture/stream in the shop could still happen.
Hey I'm down for ANYTHING especially if that means it's one day sooner....gogogo L&P !
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,528
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In general I would agree with you, and to be honest this probably applies to virtually every developer that get any sort of criticism of his product.
But there were two specific things that irritated me personally in his Patreon update that was published a couple of days ago:
1) The escalation of number of renders for what was supposed to be a small quick event
2) The fact that he was not only spending 30 minutes tweaking a single individual render but was moreover proud of it as progress in his never ending quest for ceaseless perfection.

I want L&P, and in fact ALL developers, tell the story that THEY were inspired to tell. And yes that involves him doing some renders that I might personally thunk are superfluous. But my opinion does NOT matter, and that's fine.

But it feels like L&P has reacted to criticism of too many superfluous renders and too much time tinkering with each render to end up creating yet MORE unnecessary renders and spending EVEN MORE time on renders.

I don't want L&P to radically change what he does, because then it would be the same AWAM that I suspect many of us have grown to love. But it would be nice if he said he would TRY to focus more when planning renders for scene and TRY to not spend quite as long on tweaking each render. But he is not doing that.....
And that's the thing, for me at least. Those two are supposed to big events. And both are events which we hope and believe will be important stepping stones in the overall storyline. So we expect there to be a lot of renders for those events and naturally more renders will mean longer update time. That is fine.

I can't speak for others, but it looks like I am not the only person who would have previously loyally defended AWAM from all the Trolls, who was disappointed that such a short update would not only have so many renders, but that announcement made as if that was in itself good news, not the poor focus and lack of planning/timetables that it reveals.
This is all we were saying, and you would have thought we were demanding the impossible. The problems with the announcement are so much bigger than just this one update. This announcement showcased a developer who is absolutely unable to regulate his efforts and properly allocate resources. There is a very good chance that we don't see another update this year at the current rate. It's all but guaranteed that we won't get three updates. This development cycle is a major problem.
 

ancienregimele

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Sep 27, 2017
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L&P's Father-in-Law

Well-Known Member
Jun 25, 2017
1,389
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This is all we were saying, and you would have thought we were demanding the impossible. The problems with the announcement are so much bigger than just this one update. This announcement showcased a developer who is absolutely unable to regulate his efforts and properly allocate resources. There is a very good chance that we don't see another update this year at the current rate. It's all but guaranteed that we won't get three updates. This development cycle is a major problem.
Dont say there are problems and that a solution must be found, the geniuses abram1 and UndercoverLover will say you don't know what you're talking about even though we're clearly looking at at least 15 years of development for this vn, totally normal.
 

abram1

Member
May 24, 2020
266
1,724
In general I would agree with you, and to be honest this probably applies to virtually every developer that get any sort of criticism of his product.
But there were two specific things that irritated me personally in his Patreon update that was published a couple of days ago:
1) The escalation of number of renders for what was supposed to be a small quick event
2) The fact that he was not only spending 30 minutes tweaking a single individual render but was moreover proud of it as progress in his never ending quest for ceaseless perfection.

I want L&P, and in fact ALL developers, tell the story that THEY were inspired to tell. And yes that involves him doing some renders that I might personally thunk are superfluous. But my opinion does NOT matter, and that's fine.

But it feels like L&P has reacted to criticism of too many superfluous renders and too much time tinkering with each render to end up creating yet MORE unnecessary renders and spending EVEN MORE time on renders.

I don't want L&P to radically change what he does, because then it would be the same AWAM that I suspect many of us have grown to love. But it would be nice if he said he would TRY to focus more when planning renders for scene and TRY to not spend quite as long on tweaking each render. But he is not doing that.....
It's rather peculiar to see the tiny change of your perception towards him. AWAM is his dream project, as I see it. The latest images from 0.130 previews proves, that he improved further the image quality.

Impatience, urge and thirst for getting an update asap may obscure the vision. It would be ideal gaining new versions every month or fortnight, with the exact outcome I can wish on a star. Can he create sketches, like a script for a big budget movies, for the entire game and only after that start working on his renders? Probably, which will result in delaying upcoming updates, as he's gonna spend time on that. But it may speed up the process in the long-term, as the framework of the VN will be completed.

I was mentioning a couple of months ago, that the only problem I have with the product is fundamentally random release dates. Working alone is a blessing and a nightmare. He's a big boy, he'll figure out what to do on his own.

I see how the things are at the moment and due to L&P's personal troublesome development issues they not gonna get better anytime soon. Who's he expected to hire and what chunk of the income he'll lose? These are not some trivial questions. How many artists are even capable to render on his level and how many corrections he's gonna do, if he sees, that the scene should've been done otherwise, not as he had imagined it in his head?

I perfectly understand what creative process is, but in different and more complex sphere. The original plan may significantly differ from the final result. That's life, you may want always to perfect something, tweak here and there. You can't make happy everyone and that's not the goal. Self-improvement is fine and if you can earn some cash while doing that, why the heck not?
 

Bane71

Well-Known Member
Apr 21, 2020
1,853
7,858
It's rather peculiar to see the tiny change of your perception towards him. AWAM is his dream project, as I see it. The latest images from 0.130 previews proves, that he improved further the image quality.

Impatience, urge and thirst for getting an update asap may obscure the vision. It would be ideal gaining new versions every month or fortnight, with the exact outcome I can wish on a star. Can he create sketches, like a script for a big budget movies, for the entire game and only after that start working on his renders? Probably, which will result in delaying upcoming updates, as he's gonna spend time on that. But it may speed up the process in the long-term, as the framework of the VN will be completed.

I was mentioning a couple of months ago, that the only problem I have with the product is fundamentally random release dates. Working alone is a blessing and a nightmare. He's a big boy, he'll figure out what to do on his own.

I see how the things are at the moment and due to L&P's personal troublesome development issues they not gonna get better anytime soon. Who's he expected to hire and what chunk of the income he'll lose? These are not some trivial questions. How many artists are even capable to render on his level and how many corrections he's gonna do, if he sees, that the scene should've been done otherwise, not as he had imagined it in his head?

I perfectly understand what creative process is, but in different and more complex sphere. The original plan may significantly differ from the final result. That's life, you may want always to perfect something, tweak here and there. You can't make happy everyone and that's not the goal. Self-improvement is fine and if you can earn some cash while doing that, why the heck not?
You're absolutely right, my friend!
When I read suggestions in this chat, and often direct instructions on what and how to perform L&P, I am overcome with bewilderment and sadness.
Instructions to shorten the text, reduce the number of renderers, supposedly removing unnecessary ones, etc.
Are people so blind to what L&P creates?
I myself recently made an offer to return to the previous quality of renderers. But after looking at the latest previews, I understand that this is an unrealistic offer.

In my opinion, the only real opportunity for L&P to speed up the release of updates is to split the content of the game day as much as possible.
For example, to release this update without the evening event, Sam's concert. And when you finish working on it, release a small update just for this event.
Thus, updates can come out with different frequency from a month to three, but the total time of creating the game will certainly not decrease.
Working in this way, be on the lookout for assistants who meet the requirements and are able to work together. And if successful, you may be able to gradually increase the amount of content for each subsequent update.

This is, in my opinion, the only acceptable strategy for L&P, as long as it does not worry about the fact that the updates will not contain content related to all arcs. Since at the moment, it is this concern that prevents L&P from releasing the update sooner. Of course, bearing in mind that everything else he performs according to his previous requirements.
 

abram1

Member
May 24, 2020
266
1,724
Dont say there are problems and that a solution must be found, the geniuses abram1 and UndercoverLover will say you don't know what you're talking about even though we're clearly looking at at least 15 years of development for this vn, totally normal.
I'll just give you your own 2 posts for starters. And I'm glad you can't stop thinking about me, I'm like a splinter in this sense.

More money is encouraging the way he's developing which is absolutely subpar so it's an absolute NOPE for me. Once I agree with the development cycle I'll go back as a patron. The only way I would help this development financially would be directly financing a dev to show his stubborn ass that the more qualified help he gets the more money he is going to make and the faster he's going to develop.
Even I am a patron.


I've said time and time again that I have no issue supporting a project that the dev is fully invested in.
You confuse criticism with hate.
You're so full of shit, that I'm surprised you're even able to write anything, while being in the middle of that mess.
Within 2 days (!) L&P's attitude and "work ethic" has changed so drastically, that you've decided to lend him your helping hand.
That was fast and 0.130 hasn't come out yet. Be more consistent, your right hand have no idea what the left hand is doing, by the looks of it.

Sorry, but I simply can't take things you post here seriously. Be mad at me or don't; blame L&P, magnetic storms, yeti, whatever you'd like. Accepting responsibility is the first step on the way from immaturity to adulthood.

Good luck with building your imaginary sand castle.
 

Scarlet56

Well-Known Member
Oct 13, 2019
1,027
2,296
THATS why it so many renders!! Because L&P felt he had to render EVERY scene in the film, including the starting commercials and ending credits, for the artistic integrity of the scene. And plus he had to work on altering each scene to get the lighting within the cinema just right!!

:)
You forgot : And then redo the scene but from Aiden's POV :rolleyes:
 

ancienregimele

Well-Known Member
Sep 27, 2017
1,929
6,367
that's it, I found what is in the Aiden bag:
easter eggs.
Sophia's 3rd task:
Aiden: I'm going to hide the eggs in the park behind me and you'll have to find them in less than 10 minutes.
If you lose, tomorrow you will have to do the class without panties.
I think this would probably be as good, if not better, than what is scheduled.
 
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