1) Well, why not?
All these women are very different and you'll learn more about them in the further course of the story. There will be also some turns.
2) These could be all. Each one of them has a different personality, approach and takes a special part in the further story.
3) At playable day 9.
This has been explained several times here! I'm not milking anyone. I've planned a story for 30 playable days right from the beginning and I'm just following the script! And you know that there are a lot of games on Patreon with incest! There are ways for devs to handle it and I already explained my way a lot of times here!
If you hardly know anything about the characters yet then I'm really sorry for you because there has been shown and explained a lot about them! Really every characters has a different personality! And of course you'll still learn more about them, after all this has been just maybe 18% of the whole games!
With "nothing happened at all" you and many other means no "porn content"! Because actually there happened some really important things for the further course of the story: 1) the little approach of Sophia and Ellie 2) the reaction on the subway assault 3) If nursing job accepted: Sophia and the old men got to know each other a bit 4) Emma's "transformation" and a further approach to Sophia (they got kind of a friendly relationship now) 5) Dylan got some new bruises - Sophia becomes a little suspicious and talks with her husband about it 6) Liam meets Nathalie 7) The dinner with Dylan's teacher and him showing his real face (he's currently the obstacle of Dylan's way to college!)
You know that this game starts after they're already married for almost 20 years? The move to the new city is a new stage of their life! It turned out that the husband's new well-paid job is very exhausting and he needs to work the first time very hard because the chef wants him to be his replacement later. Liam explained that to Sophia. But judging by what some people are writing here I'm very sure they're overlooking the half of the important dialogues and hints for future events! And there'll be also a good wife path with a final and ending. Sophia as a good wife has to think of the words of her marriage "in good times as in bad". Maybe she'll need to make the first step to remind her husband of her, like with the opera evening at day 11
Again you guys are confusing game days with playable days. In the game we're at day 13 now. But this is the playable day 6. So there are still 24 playable days and not 17!
Is it really so difficult to search for some of my answers in this thread? I already explained here so much about my story and about when which main plot begins! Dylan, Ellie and Sam will have an obvious plot and gradual approach! Sophia's school plot will start at playable day 9. The two side jobs, especially the second one are special with an obvious plot! Also all the female characters are completely different and have an unique part in the further story! As for now: the family moved to a new town. It turned out that the new job of the husband is very exhausting and he has less time for his family at the moment. Sophia understands that but you can see that she's also a little disappointed by that. She can now either try to support him as a good wife à la "in good times as in bad" and try to make the first step to bring him back to married life, or let her slip away from the temptations besides her marriage. Then you met all the characters and learned a lot about their personalities! I really could write a 10 pages long characterization, what everything you already learned about them and what hints the story already gave you for future events!
This game wasn't planned as a psycho-mystery-thriller or similar, like where some family member disappeared and you try to find him, by gradually getting immersed in a somber world full of danger, where you're getting confronted with terrible truths and sinister parts of your past, with a lot of turns and a twisting ending.
My game is much more like a real life adventure, where the main goal is the approach to the people you met, get to know each other better and maybe helping to solve their problems. Even if not everything is 100% realistic, it's still as realistic as a erotic VN can be! Decide which way you turn: does Sophia let herself getting blackmailed, how important is Dylan's college education for her and how far would she go for him (what is just one of several plots concerning him - the other ones will start later), or how well Sophia can resist the temptations she gets confronted every day? Learn and decide if she should be a faithful wife and find her way back to her husband, or should she look what else life has got to offer! My main goal is to succeed making the approaches to every character as natural and realistic as possible, what leads to more and more daring sexual activities with them, where Sophia learns more about these people and her own feelings (especially the lesbian path) and all that visualized in a very detailed, realistic, elaborate art! Many dialogues have humor and there will also be dramatic elements! And much much much more. I really have no time to explain every little detail, especially of a game in development at a current state of maybe 18% finished and the most important plots will still start within the next updates!
And this is really my last answer here on such kind of uninformed comments/criticisms, pretending to be constructive!