ancienregimele

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Sep 27, 2017
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I hope that he goes with he wants and not bother with poll.
I dread to think what the new hair style for Sophia could be if left to the patrons.
I hope L&P picks wisely in his choices
I have a nagging thought based on experience with other corruption games & their polls, the last AWAM poll result, plus the fact that the Dev seems intent on cramming in more fetishes. (After all, who knew shota was suddenly going to appear)? If there was a poll on hairstyles, Sophia could end up with a blue dye job & one side of her head shaved into a pattern, unless L&P chose to present only styles that actually suited her. So, if it happens, I also hope he picks wisely.

As for more fetishes, there are a few characters with very tasteful tattoos but there hasn't been a sight of a full sleeve, or "the illustrated woman" approach. I hope it stays that way.

Then there's body modification, which is still popular after over a quarter of a century & has numerous sexual connotations, hence it's appearance in corruption stories. [I'm not referring to the obvious fait accompli body mod, on which I have a strong view]. I'm thinking of the many body parts that are regularly pierced & there's a quite a few of them. There aren't many such alterations that would suit Sophia, IMO.

I think the best polls would be focussed on which characters should fade out & which story arcs could be cut in the interests of speed.

Who knows if & when the next fetish might be introduced? Has anybody heard anything? Wouldn't some 2-way comms be nice as per other corruption games I play(ed)? Whistling for the moon.....
 
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Old Dog

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I have a nagging thought based on experience with other corruption games & their polls, the last AWAM poll result, plus the fact that the Dev seems intent on cramming in more fetishes. (After all, who knew shota was suddenly going to appear)? If there was a poll on hairstyles, Sophia could end up with a blue dye job & one side of her head shaved into a pattern, unless L&P chose to present only styles that actually suited her. So, if it happens, I also hope he picks wisely.

As for more fetishes, there are a few characters with very tasteful tattoos but there hasn't been a sight of a full sleeve, or "the illustrated woman" approach. I hope it stays that way.

Then there's body modification, which is still popular after over a quarter of a century & has numerous sexual connotations, hence it's appearance in corruption stories. [I'm not referring to the obvious fait accompli body mod, on which I have a strong view]. I'm thinking of the many body parts that are regularly pierced & there's a quite a few of them. There aren't many such alterations that would suit Sophia, IMO.

I think the best polls would be focussed on which characters should fade out & which story arcs could be cut in the interests of speed.

Who knows if & when the next fetish might be introduced? Has anybody heard anything? Wouldn't some 2-way comms be nice as per other corruption games I play(ed)? Whistling for the moon.....
There are still has some fetishes yet to be seen in the game other than that no idea
 
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GingerSweetGirl

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Aug 23, 2020
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I think the best polls would be focussed on which characters should fade out & which story arcs could be cut in the interests of speed.
Careful. If any developer starts to turn over story elements to the whims of the fickle masses, they are surrendering their artistic vision. We already have polls that identify the most popular characters, if L&P starts conducting polls in order to determine which storylines to axe, I don't think that would help the game in the ways you're intending. Yes, the game would benefit from a narrower focus, and we've all made our suggestions, but turning it over to a popularity contest could get ugly really quickly.
 

Old Dog

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Careful. If any developer starts to turn over story elements to the whims of the fickle masses, they are surrendering their artistic vision. We already have polls that identify the most popular characters, if L&P starts conducting polls in order to determine which storylines to axe, I don't think that would help the game in the ways you're intending. Yes, the game would benefit from a narrower focus, and we've all made our suggestions, but turning it over to a popularity contest could get ugly really quickly.
I doubt that cutting out characters would save anytime in game development as that is not he main problem with AwAm
 

Bill_Buttlicker

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Jul 13, 2018
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I was about to say the same thing. If it's up to the patrons then it will be something extremely dumb.

How did we even get on this conversation about the college boys? They're not coming up any time soon, are they?
I was giving an example of how they could contribute to the story instead of being useless side characters.
 
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Deleted member 3325933

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I doubt that cutting out characters would save anytime in game development as that is not he main problem with AwAm
It would save time being spent on events that have little value added. The 2 side jobs, and the museum boys could go and no one would truly be the wiser. Is there any real value to more Bennett, Clarke, Mr Murphy, the Principal, Morello, et al?
Could not all of these disappear or become simple phone conversations.

"Thank you Don Morello! Yes, I understand you used unusual bait for that winning entry in the Tiger shark fishing contest."

"No Ava, your boys are idiots and you probably need to lock your bedroom door at night. Just saying"

"Bennett, I just got off the phone with the school board, Police, State Department of Education, and seven Fathers at the school. Oh, you may want to be aware that at least two of the Fathers work for some guy named Morello. For some reason that was important."

"Yes Haru I will not be there. Of course Jason is named after a famous Greek hero. Yes, I have always been enamored of the classics. No. I am sure neither of you would make me think of Hercules the Demigod. Please go hold the earth up for a while and I will reconsider."

See, this could really accelerate some of those events/PDs.

We could even fabricate lists including those events in upcoming listings for the posters who always ask what is coming up next. :LOL: I had to struggle to make that a seriously back assward sentence. :giggle:
 

Old Dog

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It would save time being spent on events that have little value added. The 2 side jobs, and the museum boys could go and no one would truly be the wiser. Is there any real value to more Bennett, Clarke, Mr Murphy, the Principal, Morello, et al?
Could not all of these disappear or become simple phone conversations.

"Thank you Don Morello! Yes, I understand you used unusual bait for that winning entry in the Tiger shark fishing contest."

"No Ava, your boys are idiots and you probably need to lock your bedroom door at night. Just saying"

"Bennett, I just got off the phone with the school board, Police, State Department of Education, and seven Fathers at the school. Oh, you may want to be aware that at least two of the Fathers work for some guy named Morello. For some reason that was important."

"Yes Haru I will not be there. Of course Jason is named after a famous Greek hero. Yes, I have always been enamored of the classics. No. I am sure neither of you would make me think of Hercules the Demigod. Please go hold the earth up for a while and I will reconsider."

See, this could really accelerate some of those events/PDs.

We could even fabricate lists including those events in upcoming listings for the posters who always ask what is coming up next. :LOL: I had to struggle to make that a seriously back assward sentence. :giggle:
He already has the assets for the two side jobs and the rest of the stuff that you have mentioned(besides museum interior) so I don't see that much time being saved on characters that we will never see again(museum boys).
The museum boys/Bennett will probably only be seen in one update then vanish so they would only affect one update maybe two so not much difference(progress speed) would be made in the over all scale of things.
Clark/Murphy/principal are not major players in the game so cutting them out may help but it would be so small an advantage that would anybody really notice.
Or we could have Jason come and visit the neighbourhood one dark night
 
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Alley_Cat

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He already has the assets for the two side jobs and the rest of the stuff that you have mentioned(besides museum interior) so I don't see that much time being saved on characters that we will never see again(museum boys).
The museum boys/Bennett will probably only be seen in one update then vanish so they would only affect one update maybe two so not much difference(progress speed) would be made in the over all scale of things.
Clark/Murphy/principal are not major players in the game so cutting them out may help but it would be so small an advantage that would anybody really notice.
Or we could have Jason come and visit the neighbourhood one dark night
So just checking now, and there are at least three ready made Daz assets that could be used for the museum date without delaying production, assuming the museum date itself isn't the main part of the actual event
 

jamdan

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The updates wouldn't be quicker, but the progression would be. Simply because the slots would be taken by the remaining characters. The updates taking a long time isn't itself the main issue, it's the combination of the updates taking a long time + many characters. Which slows everyone's progression. The same update time + fewer characters, should, in theory, speed up the progression. As each remaining characters gets more events.

As I mentioned in my last post. A Sam/Dylan/Pat/Sophia museum date would a better use of time than the college boys.
 
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Alley_Cat

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The updates wouldn't be quicker, but the progression would be. Simply because the slots would be taken by the remaining characters. The updates taking a long time isn't itself the main issue, it's the combination of the updates taking a long time + many characters. Which slows everyone's progression. The same update time + fewer characters, should, in theory, speed up the progression. As each remaining characters gets more events.

As I mentioned in my last post. A Sam/Dylan/Pat/Sophia museum date would a better use of time than the college boys.
Except I believe the entire point of the college boys is that Patricia can flirt, kiss, HJ, BJ Jason and/or Haru with absolutely no fear that even if it got back to Carl, it's still within the rules of no dick in Patricia's pussy besides Carl. If Dylan was there, eyebrows because of the incest would be raised at the very least.
 

Old Dog

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Just going to throw this out there as I think that nobody has thought about this.
Whether or not Sophia goes all the way or not with Larry and the debt is paid in full or is reduced somewhat could lead to some interesting things that nobody has mentioned so far.
Sophia becomes Morello companion/escort to events,meeting clients/fund raising that kind of thing so what do you think if Sophia was to finally meet Aiden's uncle at one of these events as it could prove interesting.
 

Old Dog

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The updates wouldn't be quicker, but the progression would be. Simply because the slots would be taken by the remaining characters. The updates taking a long time isn't itself the main issue, it's the combination of the updates taking a long time + many characters. Which slows everyone's progression. The same update time + fewer characters, should, in theory, speed up the progression. As each remaining characters gets more events.

As I mentioned in my last post. A Sam/Dylan/Pat/Sophia museum date would a better use of time than the college boys.
I think that that would depend on the event , just think back to Aiden's last task as that took 4-6 weeks to do.
The fashion show took a long time to complete and also the prison visit jumped up by 60 renders in total so no I don't think that cutting characters would help
 

Alley_Cat

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I think that that would depend on the event , just think back to Aiden's last task as that took 4-6 weeks to do.
The fashion show took a long time to complete and also the prison visit jumped up by 60 renders in total so no I don't think that cutting characters would help
You really seem to be against cutting secondary characters. Possibly since it would put Alyssa squarely on the chopping block?
 
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ancienregimele

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Just going to throw this out there as I think that nobody has thought about this.
Whether or not Sophia goes all the way or not with Larry and the debt is paid in full or is reduced somewhat could lead to some interesting things that nobody has mentioned so far.
Sophia becomes Morello companion/escort to events,meeting clients/fund raising that kind of thing so what do you think if Sophia was to finally meet Aiden's uncle at one of these events as it could prove interesting.
If he was introduced formally & his last name was Cooper, she could ask if he had a nephew called Aiden but if his name was different she might not realise who he was. Any interaction between the cast would then depend on what had happened in the meantime, especially what had happened with or to Aiden. There are numerous possibilities.

It could also be the case that the Uncle works for the Don, or maybe for an equally, or more powerful Don from a rival crime family. Again it's a bit of a kaleidoscope & things could get complicated, not least for Sophia.

Thinking about storylines of this type, I can't help but feel that it would drag the VN out even more than at present but who knows, this might even be already planned as the start of the forthcoming difficult way out of the tasks. That's assuming we ever get that far, of course.
 

Old Dog

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If he was introduced formally & his last name was Cooper, she could ask if he had a nephew called Aiden but if his name was different she might not realise who he was. Any interaction between the cast would then depend on what had happened in the meantime, especially what had happened with or to Aiden. There are numerous possibilities.

It could also be the case that the Uncle works for the Don, or maybe for an equally, or more powerful Don from a rival crime family. Again it's a bit of a kaleidoscope & things could get complicated, not least for Sophia.

Thinking about storylines of this type, I can't help but feel that it would drag the VN out even more than at present but who knows, this might even be already planned as the start of the forthcoming difficult way out of the tasks. That's assuming we ever get that far, of course.
There is another solution for Sophia concerning Aiden on Day 20 Playable day 18 but the solution will also require certain decisions to be made before in the game.
 

Atton563

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There is another solution for Sophia concerning Aiden on Day 20 Playable day 18 but the solution will also require certain decisions to be made before in the game.
For some reason I have a feeling this one will involve Dylan and the cuck route since it's supposed to be the uncomfortable solution.
 
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