- Feb 27, 2021
- 1,036
- 1,110
it is exactly like that. he lies to us from head to toe. he never tried to find anyone.And it's absolutely entirely his fault and breaking of his own pledge officially made to his patrons long time ago.
it is exactly like that. he lies to us from head to toe. he never tried to find anyone.And it's absolutely entirely his fault and breaking of his own pledge officially made to his patrons long time ago.
They also have a huge team behind them making them. LP is doing it alone.
You mean he needs a whole team just to make a single render?Have to keep in mind as well, those type of gaming companies have a HUGE team vs just 2-3 people.
Getroffene Hunde bellen laut! It is telling that you consider yourself mentioned in the other post, thanks for confirming your status as a shill! You were not even meant in it, tough luck! And it is further telling that you cannot react with some nonchalance, but go directly towards insults.Do you have me on ignore too? I just wonder if you're that dumb or just pretending? Because why bother with a game, with the dev, with the people who like the game if it pisses you off? Just go to your basement and play with your marbles. Und geh uns einfach nicht auf die Eier!
Well, no one has properly called him on this. I did my part long time ago withdrawing my pledge on Patreon. Unfortunately, most of his patrons have no understanding of the trade exchange 101.it is exactly like that. he lies to us from head to toe. he never tried to find anyone.
Okay, to clarify my side, you said "If Sophia made an exciting scene then excited = true until the end of the day. And that will give you a few extra elements (few additionnal dialogues, renderings) for each scene, where something really exciting happens."When I said, "Your explanations are certainly better than mine" when I write this, it is to tell xxxorro , that he is better when he explains something, and to show that it is finally easy to add little things here and there, contrary to what you imply, nothing else.
"However this is not the same thing as was being discussed right at the beginning of the conversation all together." yes you're right, I agreed with 80% of what you said on that, however I'm talking about a general aspect of the game, not a scene in particular :
"Sophia's state of excitement is totally independent for each character and each scene.
However, it's possible to take this state into account, by creating a variable >>> 'excited' true of false. "
If Sophia made an exciting scene then excited = true until the end of the day. And that will give you a few extra elements (few additionnal dialogues, renderings) for each scene, where something really exciting happens.
This would be more realistic without costing too much in terms of development."
We don't understand each other because we don't talk about the same thing... so I'm going to stay on what I only wrote, and not answer what I never proposed.
I just want to avoid in this game, the goldfish effect / binary behavior of Sophia.
"For me, these behavioral inconsistencies get me out of the game.
Sophia can masturbe the Myers, but a little kiss afterwards by someone else offends her.
She can reject Sam, but a french kiss with Ellie, no problem."
I'm not saying that L&P does not take into account certain previous events ; of course there are consequences of some previous scenes on the following. Here Sophia goes to Sam's to discuss with him what happened yesterday.
That's not my point, I'm just saying that Sophia in general can't go from one super hot event to another where she's super cold without a very small explanatory element.
I wrote it at least four times : In no case, it's a question of modifying the scenes by creating alternate scenes, of amplifying or diminishing the intensity of what is going to happen.
As there are many people who talk about the realistic aspect of this game, and as I wrote to you, if you are able to have a torrible moment with someone and a few minutes later, you are again in a neutral state of mind, even resistant/afraid/reluctant to seduction/teasing, that's not realistic it's theatre (even in the theatre when a character changes his attitude when he returns to the stage, there is often an explanatory element).
View attachment 2054417
But it can be the same in a movie, a novel, ... a person gets assaulted in the street, this person won't be in a good mood the rest of the day minimum. But you can say in one sentence: "It could have been worse, I have to be positive!" and then you go back to a postive state of mind if that is necessary.
To sum up, my point is just that and I'm not talking about anything else (no more branch, no alternative scene, no variation in intensity (6 times now)) : It's an immersion problem for me* and it would not cost much (ie a variable) to implement a general mood of the day taken in count in certain intense scenes by adding one or two short sentences to explain the mood's changement.
* Then you (and maybe others) can obviously disagree with me and find that the character of Sophia can pass from hot or cold or vice versa without any explanation. I'm perfectly fine with that.
Maybe you should go to fanart thread.Thanks for deleting all my posts, mods. I guess that I’m advertising something that’s not even for sale, and we have to keep the discussion strictly about how awesome/creepy Sam is, and how slow the releases are. Heaven forbid we have anything to talk about or look at between releases. Really doing your best to keep this thread dead. Really standing your watch.
Thanks for deleting all my posts, mods. I guess that I’m advertising something that’s not even for sale, and we have to keep the discussion strictly about how awesome/creepy Sam is, and how slow the releases are. Heaven forbid we have anything to talk about or look at between releases. Really doing your best to keep this thread dead. Really standing your watch.
Clearly, people just come here to complain into the abyss about how long releases take, so I suppose I am in the wrong place. If the mod in question had done any looking into it beyond not at all, they would have seen that I started that line of discussion in an attempt to spark conversation about creative work that people may have begun themselves, inspired by AWAM. And, yes, also get some feedback from like-minded people, but again, I don’t have anything to directly shill for, and I would also add, with no small amount of humility, that those posts were getting a very strong reaction.Maybe you should go to fanart thread.
so we don,t want to go that far . hahaha . torture a little first. tickle, the soles of the feet.
We'll get it eventially.$63 for a teaser of a younger version that's shocking.
This so there is no leaks? Screwing his subs does not look good.
As i keep saying i think its the best game by far but he does his self no favours the way he treats his subs
That is unfortunate, for someone who is highly interested in the former, and not at all interested in the latter.Certainly L&P is building not only for this event, but also for the event when Dylan asks his mother about her lost virginity.
Inevitable is my middle name. I made it this far didn't I?We'll get it eventially.
We are inevitable.
96 leggend now