Thanks, for the recheche.ERRATA CORRIGE
Sorry guys I went too fast on that one.
There is no bug, you actually stop the relationship if Sophia doesn't give a kiss to Sam (cheek or mouth, it doesn't matter). I must have been tired and I didn't check the code again:
Apologies for the commotion I might have caused.Python:menu day20_Sophia_decides_how_to_thank_Sam: "Thank him": scene day20_At_Sams_place 457 s "Thanks, Sam. But... just carrying it out like that would be a bit inconvenient, as you can imagine." s "Plus. I really don't know if it would be appropriate to take it home with me. After all, this is basically evidence." scene black with fade "Sam was a little bit disappointed but still understood Sophia's decision. And so they went down to Amber in the kitchen." # here there is jump so day20_Sophia_continues_romance_with_Sam remains False jump day20_Sophia_Sam_in_kitchen_with_Amber "Thank him with a kiss on the cheek": scene day20_At_Sams_place 454 with Dissolve(0.35) "Thank him with a kiss on his mouth": "Sam didn't quite expect that kind of gesture and was more than pleased about it." st "Dammit, I came here to end all this nonsense and now I'm voluntarily kissing him on the mouth. All this after we almost got caught twice!" st "What's wrong with me? Why does Sam have to be so amazing?!" $ day20_Sophia_continues_romance_with_Sam = True
Bishop Robert will find the appropriate penance for my recidive sinful soul.
Sam probably won't get another chance at my game, poor Sam.
Sophia as a mental bimbo in love, who uncritically accepts everything from Sam but questions her relationship with her husband.
I will probably only watch the future Sam events in the gallery.
Why does L&P set these decision points so idiotically?