Some decisions are simply not possible no matter how some might wish them to be. A porn game, especially one with incest content, will never be realistic. It's just like you can't eat boiling ice cream.
That L&P claims otherwise is, in my opinion, wrong or at least misunderstood. In a porn game, a developer can put wight on creating a coherent story and characters that don't behave like sex dolls. It's more realistic than some of the other games here, but it's not a realistic game. Also, L&P seems to me to put a lot of emphasis on realistic graphics. But a porn game will never be realistic, because realism and porn are kind of mutually exclusive.
Anyway, Anyone who thought that a (real world) realistic porn game could be possible should reconsider their own expectations. One must not believe everything that L&P says. At the end of the day, he is only human and makes mistakes. Even more, I don't think anyone here should have the goal that AWAM is (real world) realistic.
You are completely off topic.
The reason LP emphasized reality was to explain "the degree of corruption of human relationships based on reality", not "an extremely ordinary family".
Naturally, people here don't play games to see husbands who are exhausted from work, mother pigs who are tired of married life, and ordinary students who are only into soccer until they graduate from high school.
Because he puts a realistic concept of time into the game, people ask if it's too late at night in the current game background.
He put Dylan in a high school or young teenager setting in the game, and for that reason, he put in childish scenes and childish lines.
That's why people react sensitively to Dylan drinking and going to clubs.
Because he puts a date system into the game, people judge Dylan's face for being old in 20 days.
Players aren't asking for impossible things like "hot ice cream," they're asking for stories that can happen in real life.
In addition, the fundamental reason for the controversy is Because persuasiveness has been lost, and that is because consistency has been broken.
If Dylan was the same height as Sofia, looked more manly, acted as the leader of his friends, and had scenes of him playing drinking games with his friends, people would remember Dylan as a bad student, but people would not have reacted sensitively to going to the club.
These are proof that LP didn't plan the story in detail.
Dylan's first appearance in the game was a character who was ignored, treated as a pervert, and assaulted by Aiden, but when he was unable to drag the story forward, he became Superman in almost a day, protecting his mother and scoring points.
Dylan, who couldn't go to clubs, suddenly grew old, and Dylan, who was scared of women, suddenly became the man all the women in the world wanted to flirt with.
LP is incoherent and disconvincing because he continues to create unplanned stories.
Look at the game backwards, from the current version to the first version.
This will show you what LP is doing.