They have a large ensemble of characters(besides some new ones and randos they introduce) and everyone gets a go at Anna, and then they mix and match and keep making the situations more and more slutty, it's awesome
yes.
Except for the characters and sex education, Anna and Sophia have similar plots, but Anna's story is bigger and more dynamic.
Also, to me, Sofia's story has a clear and predictable ending, whereas Anna's story is more enjoyable because it is unpredictable.
Add to
Also, AWAM's cliffhanger is completely meaningless, but in the case of Anna's story, since Anna is planning a twist/plot now, it makes us expect a new story.
And those who say that AWAM's storytelling is great should play Anna's game.
Anna's story has a main story and a sub story, and the sub story is intertwined with the main story.
This is the real story, the real plot.
AWAM currently regards Dylan's story as the main story, but strictly speaking it cannot be said to be the main story.
AWAM only has a little more Dylan, but all the stories are separate and unconnected.
- Because all stories are event-based, there are too many unnecessary scenes.
- For example, the hair salon scene is rather an obstacle to the progress of the story or only delays time.
- If, after the park scene, Sofia felt the same as now feelings towards Dylan and accepted Dylan's request, the story would have progressed faster and smoother.
Also, when introducing a new character, Anna's story gives the new character a clear role.
But when AWAM introduces a new character, it briefly appears as an event and then deletes it.
As I've said a few times, AWAM is a bikini magazine book, and it's not at the level of being able to say that there are novels.
Anna's crime is the main story, AWAM's sex education is the main story, and this is the current level of both games.
Not because of the main story, but because of the way the developers unravel the content of the game.