Maybe he means the update after won't come so much faster.
We have no idea how steam version is going.
It can take more than just 1-2 months.
This developer expressed the period of work on the Steam version as "rest." (or add a rest)
I said that since this is the last update before going into work on the Steam version, this developer should and will give patrons a special and bold bonus.
(So far, it's disappointing.)
I'm guessing that the "rest" period will increase as the capacity of this update increases, and even if this developer simply reduce the events of the Patreon version, this developer will have to touch up the dialogue, route, and coding (or programming?).
Also, partial/full modeling retouch is confirmed.
And I'm hoping they'll add events to the Steam version that aren't in the Patreon version.
(This is why I'm hoping for a Steam version and I'll be disappointed if there isn't it.)
So I'm guessing this developer will have 2-3 weeks of vacation after updating the game, plus 3 months (minimum) of Steam work on top of the 3 months (average) it will take to work on the next update.
Additional days, such as the period for recruiting employees, may be added to this.
(This developer has been unable to get the employees he wants for 7 years.)
And I am guessing that this developer will do everything sequentially rather than all at once/simultaneously.