IMHO it is fair to be a 3 day gap from initial release to public release. Either way the game is available on Patreon after 10 days from initial release for only 2 EUR. And this price is there only to prevent download from people under age.
I don't care what the price is.
In fact, I was once a supporter of a fairly decent price range.
But I have no intention of buying this game at any price point right now, and if this developer plans to keep it online only, I don't want him to lower the barrier to entry.
I hope this developer stays within the price range he wants and if he maintains both online and offline, I hope they space things out by a month or more.
This is because I think that when things happen like this, people will evaluate this game more objectively and dispassionately. (In particular, this developer)
Whether you look at the ranked games in f95zone type or the games on the main page, games are not evaluated based on graphics alone.
There must be appropriate events, appropriate scenes, and good (or interesting) storytelling.
However, some extreme fans defend unfulfilled promises, scenes that are no more than drama, and stories that destroy reality, just for the sake of graphic quality.
(I've said many times that I don't criticize the Superman movies for being unrealistic. I'm talking about a different type.)
If Larry story were still alive, he would excite a lot of people.
But the developer couldn't storytelling and gave up on the story.
(I'm guessing so.)
The Emma Story, which the developer had worked hard on, was not well received by his backers and was eventually discontinued.
Another story in which the developer almost made Dylan into a dual character or mentally ill character received strong protests from his backers and was eventually canceled.
I want to see if, after they calm down and regain their composure, they will still root for the boring story, the repetitive scenes, his words not being followed, and the development period that could possibly last 10 years or more.