- Apr 22, 2019
- 51
- 52
Thank you so much bro
Thank you so much bro
I will repeat it again, because I believe in L&P. I think he has absolutely no reason to lie to us.Here's a story.
Guy starts making story.
Guy knows how it ends.
Guy has the events thought out only for the next playable day and changes it as he goes.
People didn't like a certain twist? No problem, the script isn't written, guy just removes the twist.
Guy has only some sort of outline until the story ends with MC getting passed like a bycicle.
Guy needs a translator? Sure.
Can the translator have the script beforehand? Nah.
Why can't he? Because there's no script lol. Hence why the translator needs to be 12h for a few days with the Guy. Because that's when the story is being written.
The truth is usually the simplest explanation.
Bane71 your opinion was that a render farm wouldn't have the same quality as L&P rendering. Can you elaborate that opinion and explain how having an iray farm rendering your renders or rendering them yourself has any difference. Thanks.
If you want to tag someone, use the @ symbol and then type their name, like Sabertooth__Apparently you are misunderstanding something that viper6 or L&P is trying to say. ( Somebody teach me how to tag someone in a message ), farm does not make mistakes. The mistakes are already there when L&P has them and only after rendering he sees those mistakes and then sits to correct them. That's what he said from my understanding. Whether he does or the farm does the mistakes will be there. That's what he needs to minimize with his experience.
And the point is that not every render he makes can have mistakes. The guy is doing rendering for 4 yrs now. Maybe 30-40 can have errors in a batch of 500. But he atleast gets 460 renders completed. He can sit and tweak the 40 himself. The work still gets faster.
Perhaps I do not understand something correctly. It is human nature to make mistakes. Perhaps my belief in the L&P is also a mistake. I don’t know, the time will show.Apparently you are misunderstanding something that viper6 or L&P is trying to say. ( Somebody teach me how to tag someone in a message ), farm does not make mistakes. The mistakes are already there when L&P has them and only after rendering he sees those mistakes and then sits to correct them. That's what he said from my understanding. Whether he does or the farm does the mistakes will be there. That's what he needs to minimize with his experience.
And the point is that not every render he makes can have mistakes. The guy is doing rendering for 4 yrs now. Maybe 30-40 can have errors in a batch of 500. But he atleast gets 460 renders completed. He can sit and tweak the 40 himself. The work still gets faster.
Thankyou so much gingersweetgirlIf you want to tag someone, use the @ symbol and then type their name, like Sabertooth__
Be careful though, there's a ton of users on this forum so you have to get the name exact.
The point being made is that a render farm can't "make mistakes", it's just a bit of hardware you borrow.Perhaps I do not understand something correctly. It is human nature to make mistakes. Perhaps my belief in the L&P is also a mistake. I don’t know, the time will show.
Anyway, I wish all of us all the best, as well as the L&P.
Yes! Any volunteers for the full day spent at the ranch?! Required AssetWhy don't the fan art devs unite and create an alternative version of the scenes that are coming in the next updates, to put pressure on L&P to do the updates faster?
I think there is a persistent language barrier in this conversation. I get the impression that Bane reads L&P (and us) very literally, while I (and many native English speakers) infer more things from L&P. So I don't really know how to help this conversation.Perhaps I do not understand something correctly. It is human nature to make mistakes. Perhaps my belief in the L&P is also a mistake. I don’t know, the time will show.
Anyway, I wish all of us all the best, as well as the L&P.
Thank you, thanks to your explanation, I understand the complaint better.The point being made is that a render farm can't "make mistakes", it's just a bit of hardware you borrow.
Another way of thinking about it: If you borrow a hammer you can't blame the hammer if a nail bends when it hits a knot in the wood. If you drive a thousand nails it doesn't matter how good a carpenter you are or whose hammer you use, you're going to hit a few knots along the way.
Why don't you form a team with other fan art devs and create scenes of the upcomming events? Like a fan AWAM's unofficial version? So, we enjoy AWAM twice. Something similar to what people do with Dragon Ball, there are a lot of fan series between releases.
All good sir, and of course, your attitude towards L&P is well understood.Thank you, thanks to your explanation, I understand the complaint better.
But that doesn't change my attitude towards L&P. I do not consider it necessary to insist that he turn to this resource.
Thanks, I really liked this post.I think there is a persistent language barrier in this conversation. I get the impression that Bane reads L&P (and us) very literally, while I (and many native English speakers) infer more things from L&P. So I don't really know how to help this conversation.
Here's what I'll say though Bane: Yes everyone makes mistakes, but when it comes to L&P we're talking about "mistakes". L&P strikes me as the kind of guy who looks at his renders, and then looks at them longer, and then looks at them even longer until he finds a "mistake". I put "mistake" in quotes because I don't know how serious to take his ideas of mistakes. I seriously doubt he has deep flaws in any of his images that he renders- but I can totally see him obsessing over the smallest detail and calling it a "mistake". This process almost certainly costs him days for each render that he obsesses over.
This leads me to the render farm. He uses the excuse that he can't use the render farm because of mistakes- but remember, those are "mistakes" in the eyes of someone who is obsessive. In truth, I just don't think L&P wants to give up any control, and is afraid that using a render farm will result in the loss of some control. He would absolutely save time using a render farm, but because of his obsession I don't think he's thinking about it purely logically. I mean this without judgement, but L&P is probably a guy who deals with anxiety (like many of us) and the idea of turning his game over to a render farm is just too much for him. It would explain why every single idea proposed to him has been rejected. Not a single one has been accepted, even partially, it's always "No, this won't work for me." I'm not calling him a liar, I think he's seeing the world very differently than most of us are and is not able to be flexible. I sometimes think that removing the Dylan twist must have been really difficult for him.
The problem with that is that there aren't enough of us working on asset identification in order to do something as simple as Sophia walking down the top floor hallway, or walking into the living room. Or the front lawnWhy don't you form a team with other fan art devs and create scenes of the upcomming events? Like a fan AWAM's unofficial version? So, we enjoy AWAM twice. Something similar to what people do with Dragon Ball, there are a lot of fan series between releases.
My friend I think you're mixing up some concepts here. A render farm does not create scenes, it only renders them, that's all.And yet, viper6, I have no desire to upset you in any way. I hope my electronic translation is good enough for you to understand.
One of the reasons that people are insistent is that L&P has never really given a valid explanation as to why it won't work. He's gone into great detail about the issue with "mistakes", but that's not really a great reason. Any "mistakes" would originate from his work so he can't in good-faith blame the render farm (which it feels like he has tired to do). Secondly, if he has 1,000 renders and 10% of them have a "mistake" that's still 900 renders that came through quickly- he would save boatloads of time even if he needs to tweak the 10% that had a mistake.Thank you, thanks to your explanation, I understand the complaint better.
But that doesn't change my attitude towards L&P. I do not consider it necessary to insist that he turn to this resource.
Well, in a fan series not everything needs to look exactly the same, it could be something approximated.The problem with that is that there aren't enough of us working on asset identification in order to do something as simple as Sophia walking down the top floor hallway, or walking into the living room. Or the front lawn
All the assets required for her bedroom haven't even been entirely identified. To my knowledge none of the things on her vanity are known.
Yes, there is a lot of nuance being lost in translation - literal translation vs actual English usage.I think there is a persistent language barrier in this conversation. I get the impression that Bane reads L&P (and us) very literally, while I (and many native English speakers) infer more things from L&P. So I don't really know how to help this conversation.
This paragraph of yours makes me think of a scene from Ferris Bueller's Day Off (John Hugh's best movie IMHO). During the art museum sequence, Cameron is staring at George Seurat'sHere's what I'll say though Bane: Yes everyone makes mistakes, but when it comes to L&P we're talking about "mistakes". L&P strikes me as the kind of guy who looks at his renders, and then looks at them longer, and then looks at them even longer until he finds a "mistake". I put "mistake" in quotes because I don't know how serious to take his ideas of mistakes. I seriously doubt he has deep flaws in any of his images that he renders- but I can totally see him obsessing over the smallest detail and calling it a "mistake". This process almost certainly costs him days for each render that he obsesses over.