- Aug 28, 2018
- 33
- 391
It's downloading, will do once done.can someone make a torrent please i hit mega limit and nopy is down
It's downloading, will do once done.can someone make a torrent please i hit mega limit and nopy is down
Loke me some John Scatman, and that song is super inspirational alongside being catchy !!I'm the Ratman.
"
Ski-bi dibby dib yo da dub dub
Yo da dub dub
Ski-bi dibby dib yo da dub dub "
LMAO.
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Honestly, it kinda put me off the entire thing.You don't have permission to view the spoiler content. Log in or register now.
I just thought, you're saying it's easier to cook a hamburger... How many burgers a day can you cook alone? Every day without days off you have to cook about 200 pieces, to get a comparable income, and even with the fact that the components of the hamburger you get for free, just my calculations)Alright, I'll decompress and make what you said more intelligible and then respond.
The porn indy game industry is nothing creative:
Mostly false. Sometimes tropes are overused, and occasionally you will see the same model in more than one game. However, a lot of creative energy goes into adult games.
We are talking money and nothing else: 99% of devs would be better off flipping burgers or setting up a lemonade stand if money is their primary objective. Most make very little money, and a lot spend more than they earn in time and rersources.
This is the only way to earn money without sweat:
With the exception of gumdrop nope. Fuck that guy.
You guys use premade models that you modify:
Yep, a lot of daz artists do that. It still takes a lot of effort and energy to get them looking right. If you don't believe me try to make 1 render yourself using daz. It is a skill, and an art. What about folks who do 2d art styles? There is no honey select or daz for 2d.
mine is around 750 kbpsView attachment 1247457 damn, NOPY always had my back to download games fast but this time is a
Ok I will now play the second side job. Wich Day was it again?
There is a little something called suspension of disbelief, not everything in a story needs to be extremely realistic to be believable or enjoyable, but L&P totally breaks that. He wants things to be realistic but goes on to progress the story with things that would be unrealistic first.There's an inherent conflict in his storytelling. He wants to tell a believable story of a good, straitlaced, woman's corruption. But it has to happen over (roughly) 30 days. Therein lies the original flaw of the story. How do you tell a believable story of corruption when the woman starts very sexually conservative (not a nun, but definitely conservative) and you only have 30 days to corrupt her? Oh, and you want this to be an incest story?
That kind of story would be hard for even a professional writer, and L&P is definitely an amateur. That isn't a criticism, it's just acknowledging the truth- it doesn't make him a bad guy. Story progression/pacing has been very uneven; when it's good it's really good, but for some characters/storylines there has been very little progression despite years of effort. Since we're now on day 12 (roughly into Act II) I do believe that the story is gaining some momentum, but man...it's taking a long time.
And that leads me to the elephant in the room- the development cycles. L&P is trying to tell a story of believable corruption, from a sexually conservative woman, over 30 days, which will lead to her cheating and/or engaging in incest, while releasing updates two or three times a year. That is a brutal combination. Each update needs to simultaneously move the story quickly to meet the 30 day deadline, while moving it slowly to maintain the image that a woman like Sophia wouldn't cheat overnight, all while releasing a 45 minutes of gameplay update ever 4+ months. The most professional writer in the world, with the best organization, would struggle to make this work.