Deleted member 3325933

Engaged Member
Jan 30, 2021
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One thing that I don't think has been discussed yet is will Sophia be able to go back to her normal everyday life with or without Liam?
What I mean by this is after all the love/affection/admiration/devotion showed on her by Ellie/Dylan and if/when they have to leave to attend college how will this affect Sophia?As she does have a special bond with them that goes beyond mother son or mother daughter.
Although the game production should get Liam and Sophia to retirement age. The Playable days will not get the kids to college.:LOL::(
 

Talcum Powder

Well-Known Member
Feb 14, 2018
1,424
4,901
One thing that I don't think has been discussed yet is will Sophia be able to go back to her normal everyday life with or without Liam?
What I mean by this is after all the love/affection/admiration/devotion showed on her by Ellie/Dylan and if/when they have to leave to attend college how will this affect Sophia?As she does have a special bond with them that goes beyond mother son or mother daughter.
“Don’t you think one of the charms of marriage is that it makes deception a necessity for both parties?”—Sandor Szavost, Eyes Wide Shut

You've just reminded me of the closing scene of Eyes Wide Shut, a thoroughly engrossing waking-dream-state odyssey, fully focused on male and female assumptions about each other's sexuality, male jealousy, and how marriages can strain and tear but not, ultimately, break.

Bill and Alice have come to know of each other's thoughts and feelings and actions: for one a recurring dream and for the other a persistent, if short-lived, waking dream.
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Talcum Powder

Well-Known Member
Feb 14, 2018
1,424
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There's an interesting case that proves my point about L&P not being that slow as the people think and not milking his patrons: Lewdlab.

Lewdlab did Dreams of Desire, a very popular game with great renders for the time, and it was a fast paced one: the sex scenes happened soon. There were no complaints about slow development, he received a lot of praise and 4700 patrons in return. After that, he released Midnight Paradise, the opposite, a game with great renders but a slow burn as AWAM. What happened? The same as here. If you go to Midnight Paradise's thread, there's a lot of hate towards him, a lot of 1 rating reviews, despite of the big effort and great renders. The same complaints and insults that L&P gets here are there: "this dev is a jerk", "blue balling fest", "Still no sex scenes? What a joke". (All of that before of the recents events of a remastered version)

We are talking about a dev that was loved when his game was fast paced and now hated when he launched a slow burn one. He still is the same dev, the same one that delivered content in a correct time. From 4700 patrons, he dropped to 3300. It's not the dev and development time what people hate the most, it's the slow burn, they can't stand it.

I repeat it again, this type of high quality slow burn games should be done by a team, specially an ambitious as this one, not by a single person.

AWAM is more popular than Dreams of Desire (at least here), a 4700 patrons game, yet it's below 2000. If this one were a fast paced one, L&P would have gotten more patrons without a doubt, above 3000 for sure. How is that milking?
One suggestion: pay no attention to comments accusing L&P of milking, don’t try to refute them. Such accusations presume to know what’s in his head and don’t really have anything to do with what we can actually know, which is what’s delivered and when.

Being a slow developer just means one or more of the following are probably true: they can just be really slow and methodical and fussy about the smallest of details; they can be really poor at planning (or at least, sticking to a plan); they can be so enamored of every idea they come up with that they can’t bear to ask the question of whether it’s a necessary component (let alone whether it belongs or how it fits in the story). This is not a full list of all the things that could make a developer “slow” of course, but all of them can be observed and none of them require said developer to be a money grubbing cynic.
 

Bill_Buttlicker

Well-Known Member
Jul 13, 2018
1,195
3,700
One suggestion: pay no attention to comments accusing L&P of milking, don’t try to refute them. Such accusations presume to know what’s in his head and don’t really have anything to do with what we can actually know, which is what’s delivered and when.

Being a slow developer just means one or more of the following are probably true: they can just be really slow and methodical and fussy about the smallest of details; they can be really poor at planning (or at least, sticking to a plan); they can be so enamored of every idea they come up with that they can’t bear to ask the question of whether it’s a necessary component (let alone whether it belongs or how it fits in the story). This is not a full list of all the things that could make a developer “slow” of course, but all of them can be observed and none of them require said developer to be a money grubbing cynic.
I agree. The people whining about "milking" don't make any sense. If they're not giving him money on Patreon then how is L&P milking them? Answer: He's not and never was. They're just jealous and want attention so they throw little tantrums to get noticed. Pathetic ankle-biters :rolleyes:
 

Sabertooth__

Well-Known Member
Sep 23, 2020
1,407
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:LOL: :ROFLMAO::sick:
SO WHY YOU AND KILL JOY AND COUPLE OTHERS REPORTING COMMENTS AND ADMIN DELETING THE TRUTH BOUT GAME ??

Why you hide them if L&P is not a liar ??

I've post several comments (since my boyfriend work as an assist-video montage manager in studio) about HOW LONG RENDERING taking time , how much time you need for scripts and why there is no ANY ANIMATION in this game ,but yet admin leaves your craps and lies , but deleting SMART things, honest comments, realistic reviews and ratings ??

Dude, there is low kind of human being but WORST KIND ARE THOSE who work for others to spread lies and try to make other ppl stupid and hide TRUTH.
Biggest insult here is to try to make other ppl fools by deleting or reporting their comments about facts.

I never had any problem with any developer you can check in my history, no other developer reported me or complain and cry about me...

...till I got on this shitty thread bout this pathological liar.

If ppl are correct there is no reason to hide or delete comments of truth !!

I have posted several games here from STEAM for direct comparison yet comments was deleted saying how we pilling up things to no reason , yet 4, 5 of ya here writing billion lines long comments bout same shit over and over hopelessly tryin to defend game and lies.

Those games are FULLY RENDERED 3D , OPEN WORLD SEXY GAMES , WITH BILLION OPEN WORLD THINGS TO DO , AND BILLION ANIMATIONS.

For those who know how rendering works , SMART MAN KNOWS THAT VIDEOS AND ANIMATION USING and WASTING 50X more times to finish the job than wallpapers background jpg images etc.

Those games I have posted are done by 1 or 2 ppl within ONE YEAR most of them have over 10 or 20 gb content !! ...and yet somehow shallow persons here claim that L&P guy who render wallpapers no animations no videos TOOK 4 YEARS TO BUILD 4 gb game with few daz models ??

Are u nuts ?? No smart girl or man will swallow and believe that crap.
The thing that you don't understand is that the Dev has nothing to do with your comments being taken down. He has even stopped visiting the thread since the whole outrage a month before the update.

And about mentioning the time it takes to make a render and other stuff, it depends person to person. Some people can get it done in 5 minutes some take more time. And if it is so easy then why are there so few developers who can actually even come close to matching his renders in quality. To me personally L&P's renders are the best I have come across. Others like Jessica O'Neil who have a really good quality, also are slow. Ofcourse there are exceptions but that's the point I made at the beginning. Not everyone is the brightest and the best and deliver at the same speed.

About the size of the game, you do realize that the size can be inflated and compressed, that's a stupid basis for comparison. Not everyone can make good animations as well. L&P does not want to include them mostly because they will take him more time and he is not good at them and wouldn't want them to bring down the quality of the game.

A lot of the fast paced Devs have a team or atleast a one or two more people to help him. Very few are there who can deliver 20+ renders a day with a really high quality. The only thing wrong about him is his working style, the method he follows restricts him completely and he is stubborn to not change his working ways either. He does not want to delegate any sort of authority to anyone.

After all these problems and how trashy you say the game is, why don't you stop watching this thread and coming back here. It doesn't make sense for a sane human having a life to actually come here everyday and talk trash about a porn game.
 

Sabertooth__

Well-Known Member
Sep 23, 2020
1,407
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OF COURSE NOBODY CAN BE NOTICED HERE cause 90% of ppl who wrote negative bout this game , you, KillJoy or whatever your several burners account names are - HAS REPORTED THEM soyou can talk in between yourself to spread lies bout pathological liar L&P = LIARS & PATHOLOGICAL !!

Jealous ppl is the part that makes me laugh so much :

You see , unlike you and especially Kill Joy and couple other lier



Keep cry dude. We all know developers have few burners here, dont make me laugh with that shallow comment of yours.

Every developer have burner here.

And his errand boys too.
What do you think, he is a big company, that he has people planted on the thread just to defend him. Even that thought is laughable.

About this game you mentioned, The Twist, I just went and checked the game and I don't like comparing and hate to say this but do you seriously compare those renders with what L&P delivered in the last update.
 

Bartxy

Newbie
Mar 9, 2020
42
99
Let's compare shall we :

WE ALL know game here and on other erotic games sites with title name THE TWIST

Can any smart man/girl make comparison and tell us :

- how many models
- how many videos
- how many animation
- how many in game happening
- how many action
- and how many free movement

...THE TWIST game have compare to WIFE & MOTHER ??

Both games are almost same age 4 or 5 years old :

TELL US HOW TWIST HAVE BILLION THINGS BILLION MODELS BILLION ANIMATIONS AND SEXY SCENES AND HALF-FREEDOM OF MOVEMENT LIKE SIMS , but wife and mother just JPG images and couple daz models with no animation only FRAME BY FRAME movement like old retro cartoons drawn by man with hand ??
Really?
You have no clue what are you talking about, right?
Comparing Apples (HQ DAZ/Renpy 2D Game) with Peas (LQ Real Time Unity 3D Game).
I dont say that the development of AWAM shouldnt be faster, but this comparison ….
 

Sabertooth__

Well-Known Member
Sep 23, 2020
1,407
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Are u blind or you cant read ??

ANIMATION OF 3D MODELS THAT ARE MOVEABLE

IS 500X MORE DIFFICULT THAN NONE MOVEABLE FRAME BY FRAME SHITTY DAZ MODELS WHO'S SET IN JPG IMAGE

NOT IN 3D WORLD.

Are You blind that much ??

Do you even know what 3D world is compare to WALLPAPER STATIC BACKGROUND ??
Okay,my bad, that dev does animation, cool, that's what he likes and that's how he wants to make his game. Can you ask that Dev to make a single render that surpasses L&P's, just one not more, it should be a cake walk for him since he does 500x more difficult stuff and this is mere background image. If he can't then you should just shut it too.
I only saw the images and they just look like lifeless clay models unlike Sophia who looks as real as 3d character can be made. Sophia feels human and that is the principal reason people even play the game.
 

Bartxy

Newbie
Mar 9, 2020
42
99
Lets simplify

USE ANY SMARTPHONE record 1 classic static image jpg background.
Then use same phone and RECORD short video 360 full circle AROUND you .

Tell us what have BIGGER SIZE ?? Image or animation ??

Then put in PREMIERE PRO or VEGAS SONY PRO

and render both...

what would take more times ?? A Video or JPG image to put in any rendering project ?
As I said, you have no idea what you are talking about. How animations are working in a real rime 3d game.
 

ashitanojoe

Engaged Member
Oct 20, 2019
2,004
9,498
Are u blind or you cant read ??

ANIMATION OF 3D MODELS THAT ARE MOVEABLE

IS 500X MORE DIFFICULT THAN NONE MOVEABLE FRAME BY FRAME SHITTY DAZ MODELS WHO'S SET IN JPG IMAGE

NOT IN 3D WORLD.

Are You blind that much ??

Do you even know what 3D world is compare to WALLPAPER STATIC BACKGROUND ??
Actually, no. Unity and Daz are two completely different softwares. This game is done in Daz and that one in Unity. Unity allows you render in real time, in other words, the software creates renders automatically while the player is playing the game. It's a software designed for full animated 3d games. Daz is another thing, you create render by render manually. it's nearly impossible to create a full animated game in Daz, also that would be nonsensical. You need to work one single frame at the time. In unreal you set the models, poses, movements and scenarios from the beginning and the software render all of that in real time, that's why those games are so heavy and require powerful machines to be played (depending the quality of the game of course).

Choose one or the other depends of the format of your project. This one is a visual novel, it doesn't require that the player moves from side to side and it's more focused in the narrative and dialogues, that's why there are still images. The other one is a 3D game, designed for an interactive gameplay. Two different experiences.
 

ashitanojoe

Engaged Member
Oct 20, 2019
2,004
9,498
Actually not :

for both things you need to record models but the game like Twist wasting billion times more cause you are set in 3D world , and movable in game camera likewise models taking more times to render objects around itself or around that3D model = more times needed to create a scene than sand crap static background with imported DAZ model none movable only frame by frame cartoon way of movement .

More and more games with 3D open world are 100+ gb do you ever question why ??

If static wallpaper background is difficult more than 3D surroundings , why UBISOFT not quit their open world games and just do SAND SHIT JPG BACKGROUND WITH NO MOVING CHARACTERS OR 3D MODELS LOL :LOL: :ROFLMAO:
I think you don't know what real time rendering means.

This is an example of real time rendering. It's from a more advanced software than Unity, called Unreal, and its new MetaHumans function, but still works for the example:


That's a 45 seconds animation. How much time took to that guy make that animation? 45 seconds. The software renders in real time, it does it automatically.

Now do the same animation in Daz, how much time it will take? Many, many hours. Because you need to work manually one frame at the time: you move an eyebrow a bit manually and then export that render, do the same thing again and again (moving the other face parts too), until you have 1350 renders (45 second x 30 renders, each second requires 30 renders).

Unreal MetaHumans is the future without a doubt. It will simplify the work time enormously, but it seems that right now has certain limitations. In the meantime, one dev here said that is working in a project with that tool https://f95zone.to/threads/future-project-with-metahumans.85789/
 
Jul 1, 2021
96
95
I don't understand if Sam didn't participate in the event where Sofia shows off the swimsuits that Dylan bought for the fashion package .. then how can this person remember this scene?!
 

Sabertooth__

Well-Known Member
Sep 23, 2020
1,407
7,723
ashitanojoe explained it so clearly but no you are just adamant on what you are saying, not ready accept that you have made a fool out of yourself.
Also as I said can that Dev make a render on par with L&P if it is so so so so easy to make a static wallpaper. Just get him to tell you if he can make it or not and if can then for someone as greatly talented as him it would be a 2 minute work. If you can do that I will keep quiet and accept your point.
 
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